mirror of
https://github.com/thecatontheceiling/buckshotroulette-decomp.git
synced 2024-11-30 09:27:10 +00:00
45 lines
1.0 KiB
GDScript3
45 lines
1.0 KiB
GDScript3
|
class_name TypingManager extends Node
|
||
|
|
||
|
@export var speaker_click : AudioStreamPlayer2D
|
||
|
@export var dialogueUI : Label3D
|
||
|
@export var dialogueSpeed : float
|
||
|
@export var incrementDelay : float
|
||
|
|
||
|
var elapsed = 0
|
||
|
var moving = false
|
||
|
var looping = false
|
||
|
|
||
|
func ShowText_ForDuration(activeText : String, showDuration : float):
|
||
|
looping = false
|
||
|
dialogueUI.visible_characters = 0
|
||
|
dialogueUI.text = activeText
|
||
|
dialogueUI.visible = true
|
||
|
looping = true
|
||
|
TickText()
|
||
|
await get_tree().create_timer(showDuration, false).timeout
|
||
|
looping = false
|
||
|
dialogueUI.visible = false
|
||
|
|
||
|
func ShowText_Forever(activeText : String):
|
||
|
looping = false
|
||
|
dialogueUI.visible_characters = 0
|
||
|
dialogueUI.text = activeText
|
||
|
dialogueUI.visible = true
|
||
|
looping = true
|
||
|
TickText()
|
||
|
|
||
|
func HideText():
|
||
|
looping = false
|
||
|
dialogueUI.visible = false
|
||
|
pass
|
||
|
|
||
|
func TickText():
|
||
|
while(looping):
|
||
|
dialogueUI.visible_characters += 1
|
||
|
speaker_click.play()
|
||
|
if (dialogueUI.visible_ratio >= 1):
|
||
|
looping = false
|
||
|
await get_tree().create_timer(incrementDelay, false).timeout
|
||
|
pass
|
||
|
pass
|