class_name InteractionBranch extends Node @export var interactionAlias : String @export var itemName : String @export var interactionAllowed : bool @export var isGrid : bool @export var gridIndex : int @export var isPlayerSide : bool @export var itemGridIndex : int @export var interactionInvalid : bool @export var signatureButton_letterAlias : String @export var signatureButton_specialAlias : String @export var crtButton_alias : String @export var assignedSignatureButton : SignButton func _ready(): if (signatureButton_letterAlias != ""): assignedSignatureButton = get_parent().get_child(3) if (signatureButton_specialAlias != ""): assignedSignatureButton = get_parent().get_child(3)