class_name PartitionBranch extends Node var p : Label3D var d = .1 var sp : AudioStreamPlayer2D var nums = [9, 9, 9, 9, 9, 9, 9, 9] var finished = false func _ready(): p = get_parent() p.text = " ' ' ' ' ' ' ' " sp = get_parent().get_child(1) func Loop(s : bool): if (s): looping = true; LoopPartitions() else: looping = false #sp.pitch_scale = .05 #sp.play() var looping = false func LoopPartitions(): while (looping): for i in range(nums.size()): if (nums[i] == 0): continue nums[i] = randi_range(0, 9) p.text = str(nums[0]) + " ' " + str(nums[1]) + " ' " + str(nums[2]) + " ' " + str(nums[3]) + " ' " + str(nums[4]) + " ' " + str(nums[5]) + " ' " + str(nums[6]) + " ' " + str(nums[7]) sp.pitch_scale = randf_range(.9, 1.1) sp.play() await get_tree().create_timer(d, false).timeout for num in nums: if num != 0: finished = false; break finished = true if finished: Loop(false) func ResetPartition(): looping = false p.text = " ' ' ' ' ' ' ' " nums = [9, 9, 9, 9, 9, 9, 9, 9] finished = false