extends Node var appid : int = 2835570 func _ready(): if GlobalVariables.using_steam: process_priority = 1000 set_process_internal(true) InitializeSteam() func _process(_delta: float) -> void: if GlobalVariables.using_steam: Steam.run_callbacks() func InitializeSteam(): if GlobalVariables.using_steam: OS.set_environment("SteamAppId", str(appid)) OS.set_environment("SteamGameId", str(appid)) var INIT: Dictionary = Steam.steamInit(false) print("steam init: ", str(INIT)) else: print("steam not initialized - not running steam version")