buckshotroulette-decomp/DescriptionManager.gd

62 lines
1.3 KiB
GDScript

class_name DescriptionManager extends Node
@export var interaction : InteractionManager
@export var uiArray : Array[Label]
@export var dur : float
var elapsed
var moving = false
var current_opacity = 0.0
var next_opacity = 1.0
var started = false
func _ready():
HideText()
func _process(delta):
LerpText()
CheckInteraction()
func HideText():
for i in range(uiArray.size()):
uiArray[i].modulate.a = 0
pass
func CheckInteraction():
if (interaction.activeParent != null):
var childArray = interaction.activeParent.get_children()
var found = false
for i in range(childArray.size()):
if (childArray[i] is PickupIndicator):
found = true
return
if (!found && started):
EndLerp()
started = false
func BeginLerp():
started = true
current_opacity = uiArray[0].modulate.a
next_opacity = 1.0
elapsed = 0.0
moving = true
pass
func EndLerp():
current_opacity = uiArray[0].modulate.a
next_opacity = 0.0
elapsed = 0.0
moving = true
pass
func LerpText():
if (moving):
elapsed += get_process_delta_time()
var c = clampf(elapsed / dur, 0.0, 1.0)
var opacity = lerp(current_opacity, next_opacity, c)
for i in range(uiArray.size()):
var color = Color(uiArray[i].modulate.r, uiArray[i].modulate.g, uiArray[i].modulate.b, opacity)
uiArray[i].modulate = color
pass