23 lines
654 B
GDScript
23 lines
654 B
GDScript
class_name DecisionTextManager extends Node
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@export var textArray : Array[TextInteraction]
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@export var colliderArray : Array[StaticBody3D]
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@export var animator : AnimationPlayer
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func _ready():
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for i in range(colliderArray.size()):
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colliderArray[i].collision_layer = 0
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colliderArray[i].collision_mask = 0
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func SetUI(state : bool):
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if (state):
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for i in range(colliderArray.size()):
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colliderArray[i].collision_layer = 1
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colliderArray[i].collision_mask = 1
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animator.play("show text")
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else:
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for i in range(colliderArray.size()):
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colliderArray[i].collision_layer = 0
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colliderArray[i].collision_mask = 0
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animator.play("hide text")
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