10 lines
287 B
GDScript
10 lines
287 B
GDScript
class_name Checkmark extends Node
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@export var ui : TextureRect
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@export var checkmark_active : CompressedTexture2D
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@export var checkmark_ianctive : CompressedTexture2D
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func UpdateCheckmark(state : bool):
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if (state): ui.texture = checkmark_active
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else: ui.texture = checkmark_ianctive
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