53 lines
1.0 KiB
GDScript
53 lines
1.0 KiB
GDScript
class_name TextInteraction extends Node
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@export var text : Label3D
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@export var interaction : InteractionManager
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@export var dur : float
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@export var colorvalue_min : float
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@export var colorvalue_max : float
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var elapsed = 0
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var moving = false
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var fs1 = true
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var fs2 = false
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var colorvalue_current = 0.0
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var colorvalue_next = 0.0
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func _process(delta):
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CheckStatus()
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LerpOpacity()
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func CheckStatus():
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if (interaction.activeParent == text):
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if (!fs1):
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BeginLerp()
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fs2 = false
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fs1 = true
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else:
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if (!fs2):
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EndLerp()
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fs1 = false
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fs2 = true
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func BeginLerp():
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colorvalue_current = text.modulate.r
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colorvalue_next = colorvalue_max
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elapsed = 0
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moving = true
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pass
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func EndLerp():
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colorvalue_current = text.modulate.r
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colorvalue_next = colorvalue_min
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elapsed = 0
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moving = true
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pass
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func LerpOpacity():
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if (moving):
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elapsed += get_process_delta_time()
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var c = clampf(elapsed / dur, 0.0, 1.0)
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var color = lerp(colorvalue_current, colorvalue_next, c)
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text.modulate = Color(color, color, color, text.modulate.a)
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pass
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