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refactor error handling part 1 (#307)
- created `getErrorMessage` function which takes in an error string or any type of error object and returns the correct error message - replaced `error.message` with `getErrorMessage` since `error` could be a string in some cases - merged sendNotificationForError.ts with ErrorHandlingUtils.ts - some minor refactoring In part 2, I will make the following changes: - Make `Logger.logError` function take an error message string instead of an error object. This will reduce some redundancy where the `getErrorMessage` function is being called twice (the error object passed by the caller is already an error message). - Update every `TelemetryProcessor.traceFailure` call to make sure we pass in an error message instead of an error object since we stringify the data we send.
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@@ -1,3 +1,4 @@
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import { CosmosError, getErrorMessage } from "./ErrorHandlingUtils";
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import { sendMessage } from "./MessageHandler";
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import { Diagnostics, MessageTypes } from "../Contracts/ExplorerContracts";
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import { appInsights } from "../Shared/appInsights";
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@@ -21,14 +22,9 @@ export function logWarning(message: string, area: string, code?: number): void {
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return _logEntry(entry);
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}
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export function logError(message: string | Error, area: string, code?: number): void {
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let logMessage: string;
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if (typeof message === "string") {
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logMessage = message;
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} else {
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logMessage = JSON.stringify(message, Object.getOwnPropertyNames(message));
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}
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const entry: Diagnostics.LogEntry = _generateLogEntry(Diagnostics.LogEntryLevel.Error, logMessage, area, code);
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export function logError(error: string | CosmosError | Error, area: string, code?: number): void {
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const errorMessage: string = getErrorMessage(error);
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const entry: Diagnostics.LogEntry = _generateLogEntry(Diagnostics.LogEntryLevel.Error, errorMessage, area, code);
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return _logEntry(entry);
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}
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