refactor error handling part 1 (#307)

- created `getErrorMessage` function which takes in an error string or any type of error object and returns the correct error message
- replaced `error.message` with `getErrorMessage` since `error` could be a string in some cases
- merged sendNotificationForError.ts with ErrorHandlingUtils.ts
- some minor refactoring

In part 2, I will make the following changes:
 - Make `Logger.logError` function take an error message string instead of an error object. This will reduce some redundancy where the `getErrorMessage` function is being called twice (the error object passed by the caller is already an error message).
 - Update every `TelemetryProcessor.traceFailure` call to make sure we pass in an error message instead of an error object since we stringify the data we send.
This commit is contained in:
victor-meng
2020-10-30 15:09:24 -07:00
committed by GitHub
parent e2e58f73b1
commit 5741802c25
28 changed files with 162 additions and 159 deletions

View File

@@ -1,8 +1,9 @@
import { Platform, configContext } from "../../ConfigContext";
import { getAuthorizationHeader } from "../../Utils/AuthorizationUtils";
import { AutoPilotOfferSettings } from "../../Contracts/DataModels";
import { logConsoleProgress, logConsoleInfo, logConsoleError } from "../../Utils/NotificationConsoleUtils";
import { logConsoleProgress, logConsoleInfo } from "../../Utils/NotificationConsoleUtils";
import { HttpHeaders } from "../Constants";
import { handleError } from "../ErrorHandlingUtils";
interface UpdateOfferThroughputRequest {
subscriptionId: string;
@@ -44,8 +45,13 @@ export async function updateOfferThroughputBeyondLimit(request: UpdateOfferThrou
clearMessage();
return undefined;
}
const error = await response.json();
logConsoleError(`Failed to request an increase in throughput for ${request.throughput}: ${error.message}`);
handleError(
error,
`Failed to request an increase in throughput for ${request.throughput}`,
"updateOfferThroughputBeyondLimit"
);
clearMessage();
throw new Error(error.message);
throw error;
}