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Fixing OOM in build
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@@ -192,11 +192,11 @@
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"start": "webpack serve --mode development",
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"dev": "echo \"WARNING: npm run dev has been deprecated\" && npm run build",
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"build:dataExplorer:ci": "npm run build:ci",
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"build": "npm run format:check && npm run lint && npm run compile && npm run compile:strict && npm run pack:prod && npm run copyToConsumers",
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"build": "npm run format:check && npm run lint && npm run compile && npm run compile:strict && npm run pack:prod --max_old_space_size=4096 && npm run copyToConsumers",
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"build:ci": "npm run format:check && npm run lint && npm run compile && npm run compile:strict && npm run pack:fast",
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"pack:prod": "webpack --mode production",
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"pack:fast": "webpack --mode development --progress",
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"copyToConsumers": "node --max_old_space_size=4096 copyToConsumers",
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"copyToConsumers": "node copyToConsumers",
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"test": "rimraf coverage && jest",
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"test:e2e": "jest -c ./jest.config.playwright.js --detectOpenHandles",
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"watch": "npm run start",
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