Perf/copilot cleanup and optimizations (#2447)

* perf: remove deprecated copilot feature, add ARM timeouts, fix race conditions

- Remove entire QueryCopilot feature (~50 files deleted, ~30 files cleaned)
- Remove CopilotConfigured and SampleDataLoaded metric phases
- Fix DatabaseTreeRendered 76% stuck rate (remove one-shot guard in useMetricPhases)
- Add 8s default timeout to ARM requests (AbortController-based)
- Fix MSAL token forceRefresh (true -> false, use cache)
- Add concurrency limit of 5 to collection loading in Explorer
- Remove orphaned SampleDataClient.ts and queryCopilotSampleData.json
- Clean up dead sampleDataConnectionInfo field from UserContext

* Clean up copilot and optimize initialization

* Clean up copilot and optimize initialization
This commit is contained in:
sunghyunkang1111
2026-04-08 11:25:33 -05:00
committed by GitHub
parent ab4f1289e1
commit fb250259ed
126 changed files with 162 additions and 22486 deletions
+6 -7
View File
@@ -42,19 +42,18 @@ export function useInteractive(scenario: MetricScenario, enabled = true) {
/**
* Hook to manage DatabaseLoad scenario phase completions.
* Tracks tree rendering and completes Interactive phase.
* Only completes DatabaseTreeRendered if the database fetch was successful.
* Only attempts to complete DatabaseTreeRendered if the database fetch was successful.
* Note: Scenario must be started before databases are fetched (in refreshExplorer).
*
* Calls scenarioMonitor directly (not via React context) for the same stability reason
* as useInteractive — avoids effect re-runs from unstable context function references.
* No one-shot guard is needed — completePhase is idempotent (ScenarioMonitor returns
* early if the phase hasn't been started yet, is already completed, or is already
* emitted). This lets the effect safely re-fire on every databaseTreeNodes change
* until the phase has actually been started via startPhase() in Explorer.tsx.
*/
export function useDatabaseLoadScenario(databaseTreeNodes: unknown[], fetchSucceeded: boolean) {
const hasCompletedTreeRenderRef = React.useRef(false);
// Track DatabaseTreeRendered phase (only if fetch succeeded)
React.useEffect(() => {
if (!hasCompletedTreeRenderRef.current && fetchSucceeded) {
hasCompletedTreeRenderRef.current = true;
if (fetchSucceeded) {
scenarioMonitor.completePhase(MetricScenario.DatabaseLoad, ApplicationMetricPhase.DatabaseTreeRendered);
}
}, [databaseTreeNodes, fetchSucceeded]);