Updated websocket.js to @gamestdio/websocket
• Updated: - websocket.js (depreacated) to @gamestdio/websocket (latest)
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@@ -1,6 +1,6 @@
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'use strict';
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import WebSocketClient from 'websocket.js';
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import WebSocketClient from '@gamestdio/websocket';
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const randomIntUpTo = max => Math.floor(Math.random() * Math.floor(max));
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