librw/tools/im3d/polyline.cpp

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2021-03-10 08:40:33 +00:00
#include <rw.h>
#include <skeleton.h>
#include "im3d.h"
float PolyLineData[21][5] = {
{ 0.000f, 1.000f, 1.000f, 0.500f, 1.000f},
{ 0.707f, 0.707f, 0.900f, 0.854f, 0.854f},
{ 1.000f, 0.000f, 0.800f, 1.000f, 0.500f},
{ 0.707f, -0.707f, 0.700f, 0.854f, 0.146f},
{ 0.000f, -1.000f, 0.600f, 0.500f, 0.000f},
{-0.707f, -0.707f, 0.500f, 0.146f, 0.146f},
{-1.000f, -0.000f, 0.400f, 0.000f, 0.500f},
{-0.707f, 0.707f, 0.300f, 0.146f, 0.854f},
{ 0.000f, 1.000f, 0.200f, 0.500f, 1.000f},
{ 0.707f, 0.707f, 0.100f, 0.854f, 0.854f},
{ 1.000f, 0.000f, 0.000f, 1.000f, 0.500f},
{ 0.707f, -0.707f, -0.100f, 0.854f, 0.146f},
{ 0.000f, -1.000f, -0.200f, 0.500f, 0.000f},
{-0.707f, -0.707f, -0.300f, 0.146f, 0.146f},
{-1.000f, -0.000f, -0.400f, 0.000f, 0.500f},
{-0.707f, 0.707f, -0.500f, 0.146f, 0.854f},
{ 0.000f, 1.000f, -0.600f, 0.500f, 1.000f},
{ 0.707f, 0.707f, -0.700f, 0.854f, 0.854f},
{ 1.000f, 0.000f, -0.800f, 1.000f, 0.500f},
{ 0.707f, -0.707f, -0.900f, 0.854f, 0.146f},
{ 0.000f, -1.000f, -1.000f, 0.500f, 0.000f}
};
float IndexedPolyLineData[8][5] = {
{ 1.000f, 1.000f, 1.000f, 1.000f, 0.000f},
{-1.000f, 1.000f, 1.000f, 1.000f, 1.000f},
{-1.000f, -1.000f, 1.000f, 0.500f, 1.000f},
{ 1.000f, -1.000f, 1.000f, 0.500f, 0.000f},
{ 1.000f, 1.000f, -1.000f, 0.500f, 0.000f},
{-1.000f, 1.000f, -1.000f, 0.500f, 1.000f},
{-1.000f, -1.000f, -1.000f, 0.000f, 1.000f},
{ 1.000f, -1.000f, -1.000f, 0.000f, 0.000f}
};
rw::uint16 IndexedPolyLineIndices[25] = {
0, 1, 2, 3, 0, 2, 6, 5, 1, 3, 7, 4, 0, 5, 4, 6, 1, 4, 3, 6, 7, 5, 2, 7, 0
};
rw::RWDEVICE::Im3DVertex PolyLine[21];
rw::RWDEVICE::Im3DVertex IndexedPolyLine[8];
void
PolyLineCreate(void)
{
for(int i = 0; i < 21; i++){
PolyLine[i].setX(PolyLineData[i][0]);
PolyLine[i].setY(PolyLineData[i][1]);
PolyLine[i].setZ(PolyLineData[i][2]);
PolyLine[i].setU(PolyLineData[i][3]);
PolyLine[i].setV(PolyLineData[i][4]);
}
}
void
PolyLineSetColor(bool white)
{
int i;
rw::RGBA SolidColor1 = SolidRed;
rw::RGBA SolidColor2 = SolidGreen;
rw::RGBA SolidColor3 = SolidBlue;
if(white){
SolidColor1 = SolidWhite;
SolidColor2 = SolidWhite;
SolidColor3 = SolidWhite;
}
for(i = 0; i < 7; i++)
PolyLine[i].setColor(SolidColor1.red, SolidColor1.green,
SolidColor1.blue, SolidColor1.alpha);
for(; i < 14; i++)
PolyLine[i].setColor(SolidColor2.red, SolidColor2.green,
SolidColor2.blue, SolidColor2.alpha);
for(; i < 21; i++)
PolyLine[i].setColor(SolidColor3.red, SolidColor3.green,
SolidColor3.blue, SolidColor3.alpha);
}
void
PolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags)
{
rw::im3d::Transform(PolyLine, 21, transform, transformFlags);
rw::im3d::RenderPrimitive(rw::PRIMTYPEPOLYLINE);
rw::im3d::End();
}
void
IndexedPolyLineCreate(void)
{
for(int i = 0; i < 8; i++){
IndexedPolyLine[i].setX(IndexedPolyLineData[i][0]);
IndexedPolyLine[i].setY(IndexedPolyLineData[i][1]);
IndexedPolyLine[i].setZ(IndexedPolyLineData[i][2]);
IndexedPolyLine[i].setU(IndexedPolyLineData[i][3]);
IndexedPolyLine[i].setV(IndexedPolyLineData[i][4]);
}
}
void
IndexedPolyLineSetColor(bool white)
{
rw::RGBA SolidColor1 = SolidRed;
rw::RGBA SolidColor2 = SolidYellow;
rw::RGBA SolidColor3 = SolidBlack;
rw::RGBA SolidColor4 = SolidPurple;
rw::RGBA SolidColor5 = SolidGreen;
rw::RGBA SolidColor6 = SolidCyan;
rw::RGBA SolidColor7 = SolidBlue;
rw::RGBA SolidColor8 = SolidWhite;
if(white){
SolidColor1 = SolidWhite;
SolidColor2 = SolidWhite;
SolidColor3 = SolidWhite;
SolidColor4 = SolidWhite;
SolidColor5 = SolidWhite;
SolidColor6 = SolidWhite;
SolidColor7 = SolidWhite;
SolidColor8 = SolidWhite;
}
IndexedPolyLine[0].setColor(SolidColor1.red, SolidColor1.green,
SolidColor1.blue, SolidColor1.alpha);
IndexedPolyLine[1].setColor(SolidColor2.red, SolidColor2.green,
SolidColor2.blue, SolidColor2.alpha);
IndexedPolyLine[2].setColor(SolidColor3.red, SolidColor3.green,
SolidColor3.blue, SolidColor3.alpha);
IndexedPolyLine[3].setColor(SolidColor4.red, SolidColor4.green,
SolidColor4.blue, SolidColor4.alpha);
IndexedPolyLine[4].setColor(SolidColor5.red, SolidColor5.green,
SolidColor5.blue, SolidColor5.alpha);
IndexedPolyLine[5].setColor(SolidColor6.red, SolidColor6.green,
SolidColor6.blue, SolidColor6.alpha);
IndexedPolyLine[6].setColor(SolidColor7.red, SolidColor7.green,
SolidColor7.blue, SolidColor7.alpha);
IndexedPolyLine[7].setColor(SolidColor8.red, SolidColor8.green,
SolidColor8.blue, SolidColor8.alpha);
}
void
IndexedPolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags)
{
rw::im3d::Transform(IndexedPolyLine, 8, transform, transformFlags);
rw::im3d::RenderIndexedPrimitive(rw::PRIMTYPEPOLYLINE, IndexedPolyLineIndices, 25);
rw::im3d::End();
}