librw/tools/ps2/README.md

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2015-01-18 18:35:23 +00:00
PS2 test renderer
=================
This is a basic RW renderer for PS2.
There is a bunch of unrelated code since I adapted an earlier program of mine.
To compile you need the ps2toolchain and ee-dvp-as from the Sony SDK
(dvp-as from the ps2toolchain segfaults when encountering MPG,
this should be fixed).
2015-08-27 15:45:54 +01:00
So far the program can render PS2 native geometry
2015-01-18 18:35:23 +00:00
in the default or skin format (no PDS pipes as used in San Andreas supported yet).
The files are read from host: (see main.cpp)
so you can use e.g. ps2link on a real PS2 or pcsx2 with the host device enabled.