2014-12-25 16:02:57 +01:00
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cassert>
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#include <iostream>
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#include <fstream>
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#include "rwbase.h"
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#include "rwplugin.h"
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#include "rwobjects.h"
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2014-12-25 19:37:36 +01:00
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using namespace std;
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2014-12-25 16:02:57 +01:00
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namespace Rw {
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Image::Image(int32 width, int32 height, int32 depth)
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{
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this->flags = 0;
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this->width = width;
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this->height = height;
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this->depth = depth;
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this->stride = 0;
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this->pixels = NULL;
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this->palette = NULL;
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}
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Image::~Image(void)
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{
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this->free();
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}
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void
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Image::allocate(void)
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{
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if(this->pixels == NULL){
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2014-12-25 19:37:36 +01:00
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this->stride = this->width*(this->depth==4 ? 1 : this->depth/8);
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this->pixels = new uint8[this->stride*this->height];
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2014-12-25 16:02:57 +01:00
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this->flags |= 1;
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}
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if(this->palette == NULL){
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if(this->depth == 4 || this->depth == 8)
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2014-12-25 19:37:36 +01:00
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this->palette = new uint8[(this->depth==4? 16 : 256)*4];
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2014-12-25 16:02:57 +01:00
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this->flags |= 2;
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}
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}
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void
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Image::free(void)
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{
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if(this->flags&1)
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delete[] this->pixels;
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if(this->flags&2)
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delete[] this->palette;
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}
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void
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Image::setPixels(uint8 *pixels)
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{
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this->pixels = pixels;
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this->flags |= 1;
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}
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void
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Image::setPalette(uint8 *palette)
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{
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this->palette = palette;
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this->flags |= 2;
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}
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2014-12-25 19:37:36 +01:00
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//
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// TGA I/O
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//
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#pragma pack(push)
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#pragma pack(1)
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struct TGAHeader
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{
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int8 IDlen;
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int8 colorMapType;
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int8 imageType;
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int16 colorMapOrigin;
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int16 colorMapLength;
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int8 colorMapDepth;
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int16 xOrigin, yOrigin;
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int16 width, height;
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uint8 depth;
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uint8 descriptor;
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};
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#pragma pack(push)
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Image*
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readTGA(const char *filename)
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{
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TGAHeader header;
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Image *image;
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int depth = 0, palDepth = 0;
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// TODO: open from image path
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ifstream file(filename, ios::binary);
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file.read((char*)&header, sizeof(header));
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assert(header.imageType == 1 || header.imageType == 2);
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file.seekg(header.IDlen, ios::cur);
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if(header.colorMapType){
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assert(header.colorMapOrigin == 0);
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depth = (header.colorMapLength <= 16) ? 4 : 8;
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palDepth = header.colorMapDepth;
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assert(palDepth == 24 || palDepth == 32);
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}else{
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depth = header.depth;
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assert(depth == 24 || depth == 32);
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}
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image = new Image(header.width, header.height, depth);
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image->allocate();
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uint8 *palette = header.colorMapType ? image->palette : NULL;
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uint8 (*color)[4] = NULL;
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if(palette){
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int maxlen = depth == 4 ? 16 : 256;
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color = (uint8(*)[4])palette;
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int i;
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for(i = 0; i < header.colorMapLength; i++){
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color[i][2] = readUInt8(file);
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color[i][1] = readUInt8(file);
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color[i][0] = readUInt8(file);
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color[i][3] = 0xFF;
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if(palDepth == 32)
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color[i][3] = readUInt8(file);
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}
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for(; i < maxlen; i++){
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color[i][0] = color[i][1] = color[i][2] = 0;
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color[i][3] = 0xFF;
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}
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}
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uint8 *pixels = image->pixels;
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if(!(header.descriptor & 0x20))
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pixels += (image->height-1)*image->stride;
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for(int y = 0; y < image->height; y++){
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uint8 *line = pixels;
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for(int x = 0; x < image->width; x++){
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if(palette)
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*line++ = readUInt8(file);
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else{
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line[2] = readUInt8(file);
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line[1] = readUInt8(file);
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line[0] = readUInt8(file);
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line += 3;
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if(depth == 32)
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*line++ = readUInt8(file);
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}
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}
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pixels += (header.descriptor&0x20) ?
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image->stride : -image->stride;
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}
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file.close();
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return image;
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}
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void
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writeTGA(Image *image, const char *filename)
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{
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TGAHeader header;
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// TODO: open from image path
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ofstream file(filename, ios::binary);
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header.IDlen = 0;
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header.imageType = image->palette != NULL ? 1 : 2;
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header.colorMapType = image->palette != NULL;
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header.colorMapOrigin = 0;
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header.colorMapLength = image->depth == 4 ? 16 :
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image->depth == 8 ? 256 : 0;
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header.colorMapDepth = image->palette ? 32 : 0;
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header.xOrigin = 0;
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header.yOrigin = 0;
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header.width = image->width;
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header.height = image->height;
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header.depth = image->depth == 4 ? 8 : image->depth;
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header.descriptor = 0x20 | (image->depth == 32 ? 8 : 0);
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file.write((char*)&header, sizeof(header));
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uint8 *pixels = image->pixels;
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uint8 *palette = header.colorMapType ? image->palette : NULL;
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uint8 (*color)[4] = (uint8(*)[4])palette;;
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if(palette)
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for(int i = 0; i < header.colorMapLength; i++){
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writeUInt8(color[i][2], file);
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writeUInt8(color[i][1], file);
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writeUInt8(color[i][0], file);
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writeUInt8(color[i][3], file);
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}
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for(int y = 0; y < image->height; y++){
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uint8 *line = pixels;
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for(int x = 0; x < image->width; x++){
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if(palette)
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writeUInt8(*line++, file);
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else{
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writeUInt8(line[2], file);
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writeUInt8(line[1], file);
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writeUInt8(line[0], file);
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line += 3;
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if(image->depth == 32)
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writeUInt8(*line++, file);
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}
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}
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pixels += image->stride;
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}
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file.close();
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}
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2014-12-25 16:02:57 +01:00
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}
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