librw/tools/im3d/im3d.h

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2021-03-10 08:40:33 +00:00
extern rw::Camera *Camera;
extern bool Im3DColored;
extern bool Im3DTextured;
extern rw::int32 Im3DPrimType;
extern rw::RGBA SolidWhite;
extern rw::RGBA SolidBlack;
extern rw::RGBA SolidRed;
extern rw::RGBA SolidGreen;
extern rw::RGBA SolidBlue;
extern rw::RGBA SolidYellow;
extern rw::RGBA SolidPurple;
extern rw::RGBA SolidCyan;
void Im3DInitialize(void);
void Im3DTerminate(void);
void Im3DRender(void);
void Im3DRotate(float xAngle, float yAngle);
void Im3DTranslateZ(float zDelta);
void LineListCreate(void);
void LineListSetColor(bool white);
void LineListRender(rw::Matrix *transform, rw::uint32 transformFlags);
void IndexedLineListCreate(void);
void IndexedLineListSetColor(bool white);
void IndexedLineListRender(rw::Matrix *transform, rw::uint32 transformFlags);
void PolyLineCreate(void);
void PolyLineSetColor(bool white);
void PolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags);
void IndexedPolyLineCreate(void);
void IndexedPolyLineSetColor(bool white);
void IndexedPolyLineRender(rw::Matrix *transform, rw::uint32 transformFlags);
void TriListCreate(void);
void TriListSetColor(bool white);
void TriListRender(rw::Matrix *transform, rw::uint32 transformFlags);
void IndexedTriListCreate(void);
void IndexedTriListSetColor(bool white);
void IndexedTriListRender(rw::Matrix *transform, rw::uint32 transformFlags);
void TriStripCreate(void);
void TriStripSetColor(bool white);
void TriStripRender(rw::Matrix *transform, rw::uint32 transformFlags);
void IndexedTriStripCreate(void);
void IndexedTriStripSetColor(bool white);
void IndexedTriStripRender(rw::Matrix *transform, rw::uint32 transformFlags);
void TriFanCreate(void);
void TriFanSetColor(bool white);
void TriFanRender(rw::Matrix *transform, rw::uint32 transformFlags);
void IndexedTriFanCreate(void);
void IndexedTriFanSetColor(bool white);
void IndexedTriFanRender(rw::Matrix *transform, rw::uint32 transformFlags);