2015-01-17 20:51:04 +00:00
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BUILDDIR = build
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SRC = main.cpp glshader.cpp math.cpp camera.cpp
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OBJ = $(patsubst %.cpp, $(BUILDDIR)/%.o, $(SRC))
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DEP = $(patsubst %.cpp, $(BUILDDIR)/%.d, $(SRC))
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RWDIR=$(HOME)/src/librw
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LDLIBS=-pthread -lX11 -lXrandr -lXi -lXxf86vm -lGL -lGLEW -lm
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CFLAGS=-g -I$(RWDIR) -Wall -Wextra
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rwtest: $(OBJ) $(RWDIR)/librw-opengl.a /usr/local/lib/libglfw3.a
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$(CXX) $^ $(LDLIBS) -o $@
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$(BUILDDIR)/%.o: %.cpp
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2015-01-20 20:49:57 +00:00
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@mkdir -p $(@D)
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2015-01-17 20:51:04 +00:00
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$(CXX) $(CFLAGS) -c $< -o $@
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$(BUILDDIR)/%.d: %.cpp
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2015-01-20 20:49:57 +00:00
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@mkdir -p $(@D)
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2015-01-17 20:51:04 +00:00
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$(CXX) -MM -MT '$(patsubst %.cpp,$(BUILDDIR)%.o,$<)' $(CFLAGS) $< > $@
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clean:
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rm $(BUILDDIR)/* rwtest
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-include $(DEP)
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