2017-08-24 15:10:34 +02:00
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include <cassert>
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#include "rwbase.h"
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#include "rwerror.h"
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#include "rwplg.h"
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#include "rwpipeline.h"
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#include "rwobjects.h"
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#include "rwengine.h"
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#include "ps2/rwps2.h"
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#include "d3d/rwd3d.h"
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#include "d3d/rwxbox.h"
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#include "d3d/rwd3d8.h"
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#include "d3d/rwd3d9.h"
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#define PLUGIN_ID 0
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2017-08-27 17:13:10 +02:00
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// TODO: maintain a global list of all texdicts
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2017-08-24 15:10:34 +02:00
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namespace rw {
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PluginList TexDictionary::s_plglist = { sizeof(TexDictionary), sizeof(TexDictionary), nil, nil };
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PluginList Texture::s_plglist = { sizeof(Texture), sizeof(Texture), nil, nil };
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PluginList Raster::s_plglist = { sizeof(Raster), sizeof(Raster), nil, nil };
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2017-08-27 17:13:10 +02:00
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struct TextureGlobals
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{
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TexDictionary *initialTexDict;
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TexDictionary *currentTexDict;
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// load textures from files
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bool32 loadTextures;
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// create dummy textures to store just names
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bool32 makeDummies;
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};
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int32 textureModuleOffset;
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#define TEXTUREGLOBAL(v) (PLUGINOFFSET(TextureGlobals, engine, textureModuleOffset)->v)
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static void*
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textureOpen(void *object, int32 offset, int32 size)
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{
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TexDictionary *texdict;
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textureModuleOffset = offset;
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texdict = TexDictionary::create();
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TEXTUREGLOBAL(initialTexDict) = texdict;
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TexDictionary::setCurrent(texdict);
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TEXTUREGLOBAL(loadTextures) = 1;
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TEXTUREGLOBAL(makeDummies) = 0;
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return object;
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}
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static void*
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textureClose(void *object, int32 offset, int32 size)
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{
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TEXTUREGLOBAL(initialTexDict)->destroy();
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return object;
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}
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void
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Texture::registerModule(void)
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{
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Engine::registerPlugin(sizeof(TextureGlobals), ID_TEXTUREMODULE, textureOpen, textureClose);
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}
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2017-08-29 14:05:45 +02:00
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void
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Texture::setLoadTextures(bool32 b)
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{
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TEXTUREGLOBAL(loadTextures) = b;
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}
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void
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Texture::setCreateDummies(bool32 b)
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{
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TEXTUREGLOBAL(makeDummies) = b;
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}
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2017-08-24 15:10:34 +02:00
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//
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// TexDictionary
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//
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TexDictionary*
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TexDictionary::create(void)
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{
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TexDictionary *dict = (TexDictionary*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_TEXDICTIONARY);
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if(dict == nil){
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RWERROR((ERR_ALLOC, s_plglist.size));
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return nil;
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}
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dict->object.init(TexDictionary::ID, 0);
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dict->textures.init();
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s_plglist.construct(dict);
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return dict;
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}
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void
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TexDictionary::destroy(void)
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{
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2017-08-27 17:13:10 +02:00
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if(TEXTUREGLOBAL(currentTexDict) == this)
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TEXTUREGLOBAL(currentTexDict) = nil;
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2017-08-24 15:10:34 +02:00
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FORLIST(lnk, this->textures)
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Texture::fromDict(lnk)->destroy();
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s_plglist.destruct(this);
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rwFree(this);
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}
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void
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TexDictionary::add(Texture *t)
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{
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if(t->dict)
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t->inDict.remove();
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t->dict = this;
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this->textures.append(&t->inDict);
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}
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Texture*
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TexDictionary::find(const char *name)
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{
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FORLIST(lnk, this->textures){
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Texture *tex = Texture::fromDict(lnk);
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if(strncmp_ci(tex->name, name, 32) == 0)
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return tex;
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}
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return nil;
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}
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TexDictionary*
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TexDictionary::streamRead(Stream *stream)
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{
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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int32 numTex = stream->readI16();
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stream->readI16(); // device id (0 = unknown, 1 = d3d8, 2 = d3d9,
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// 3 = gcn, 4 = null, 5 = opengl,
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// 6 = ps2, 7 = softras, 8 = xbox, 9 = psp)
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TexDictionary *txd = TexDictionary::create();
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if(txd == nil)
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return nil;
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Texture *tex;
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for(int32 i = 0; i < numTex; i++){
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if(!findChunk(stream, ID_TEXTURENATIVE, nil, nil)){
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RWERROR((ERR_CHUNK, "TEXTURENATIVE"));
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goto fail;
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}
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tex = Texture::streamReadNative(stream);
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if(tex == nil)
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goto fail;
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Texture::s_plglist.streamRead(stream, tex);
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txd->add(tex);
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}
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if(s_plglist.streamRead(stream, txd))
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return txd;
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fail:
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txd->destroy();
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return nil;
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}
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void
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TexDictionary::streamWrite(Stream *stream)
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{
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writeChunkHeader(stream, ID_TEXDICTIONARY, this->streamGetSize());
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writeChunkHeader(stream, ID_STRUCT, 4);
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int32 numTex = this->count();
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stream->writeI16(numTex);
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stream->writeI16(0);
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FORLIST(lnk, this->textures){
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Texture *tex = Texture::fromDict(lnk);
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uint32 sz = tex->streamGetSizeNative();
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sz += 12 + Texture::s_plglist.streamGetSize(tex);
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writeChunkHeader(stream, ID_TEXTURENATIVE, sz);
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tex->streamWriteNative(stream);
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Texture::s_plglist.streamWrite(stream, tex);
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}
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s_plglist.streamWrite(stream, this);
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}
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uint32
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TexDictionary::streamGetSize(void)
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{
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uint32 size = 12 + 4;
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FORLIST(lnk, this->textures){
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Texture *tex = Texture::fromDict(lnk);
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size += 12 + tex->streamGetSizeNative();
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size += 12 + Texture::s_plglist.streamGetSize(tex);
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}
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size += 12 + s_plglist.streamGetSize(this);
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return size;
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}
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void
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TexDictionary::setCurrent(TexDictionary *txd)
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{
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2017-08-27 17:13:10 +02:00
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PLUGINOFFSET(TextureGlobals, engine, textureModuleOffset)->currentTexDict = txd;
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2017-08-24 15:10:34 +02:00
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}
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TexDictionary*
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TexDictionary::getCurrent(void)
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{
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2017-08-27 17:13:10 +02:00
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return PLUGINOFFSET(TextureGlobals, engine, textureModuleOffset)->currentTexDict;
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2017-08-24 15:10:34 +02:00
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}
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//
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// Texture
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//
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static Texture *defaultFindCB(const char *name);
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static Texture *defaultReadCB(const char *name, const char *mask);
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Texture *(*Texture::findCB)(const char *name) = defaultFindCB;
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Texture *(*Texture::readCB)(const char *name, const char *mask) = defaultReadCB;
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Texture*
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Texture::create(Raster *raster)
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{
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Texture *tex = (Texture*)rwMalloc(s_plglist.size, MEMDUR_EVENT | ID_TEXTURE);
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if(tex == nil){
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RWERROR((ERR_ALLOC, s_plglist.size));
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return nil;
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}
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tex->dict = nil;
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tex->inDict.init();
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memset(tex->name, 0, 32);
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memset(tex->mask, 0, 32);
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tex->filterAddressing = (WRAP << 12) | (WRAP << 8) | NEAREST;
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tex->raster = raster;
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tex->refCount = 1;
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s_plglist.construct(tex);
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return tex;
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}
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void
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Texture::destroy(void)
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{
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this->refCount--;
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if(this->refCount <= 0){
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s_plglist.destruct(this);
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if(this->dict)
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this->inDict.remove();
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if(this->raster)
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this->raster->destroy();
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rwFree(this);
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}
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}
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static Texture*
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defaultFindCB(const char *name)
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{
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2017-08-27 17:13:10 +02:00
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if(TEXTUREGLOBAL(currentTexDict))
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return TEXTUREGLOBAL(currentTexDict)->find(name);
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2017-08-24 15:10:34 +02:00
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// TODO: RW searches *all* TXDs otherwise
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return nil;
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}
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static Texture*
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defaultReadCB(const char *name, const char *mask)
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{
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Texture *tex;
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Image *img;
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char *n = (char*)rwMalloc(strlen(name) + 5, MEMDUR_FUNCTION | ID_TEXTURE);
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strcpy(n, name);
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strcat(n, ".tga");
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img = readTGA(n);
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rwFree(n);
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if(img){
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tex = Texture::create(Raster::createFromImage(img));
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strncpy(tex->name, name, 32);
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if(mask)
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strncpy(tex->mask, mask, 32);
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img->destroy();
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return tex;
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}else
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return nil;
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}
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Texture*
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Texture::read(const char *name, const char *mask)
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{
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(void)mask;
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Raster *raster = nil;
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Texture *tex;
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if(tex = Texture::findCB(name), tex){
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tex->refCount++;
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return tex;
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}
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2017-08-27 17:13:10 +02:00
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if(TEXTUREGLOBAL(loadTextures)){
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2017-08-24 15:10:34 +02:00
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tex = Texture::readCB(name, mask);
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if(tex == nil)
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goto dummytex;
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2017-08-27 17:13:10 +02:00
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}else dummytex: if(TEXTUREGLOBAL(makeDummies)){
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2017-11-15 19:23:50 +01:00
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//printf("missing texture %s %s\n", name ? name : "", mask ? mask : "");
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2017-08-24 15:10:34 +02:00
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tex = Texture::create(nil);
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if(tex == nil)
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return nil;
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strncpy(tex->name, name, 32);
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if(mask)
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strncpy(tex->mask, mask, 32);
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raster = Raster::create(0, 0, 0, Raster::DONTALLOCATE);
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tex->raster = raster;
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}
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2017-08-27 17:13:10 +02:00
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if(tex && TEXTUREGLOBAL(currentTexDict)){
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2017-08-24 15:10:34 +02:00
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if(tex->dict)
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tex->inDict.remove();
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2017-08-27 17:13:10 +02:00
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TEXTUREGLOBAL(currentTexDict)->add(tex);
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2017-08-24 15:10:34 +02:00
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}
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return tex;
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}
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Texture*
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Texture::streamRead(Stream *stream)
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{
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uint32 length;
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char name[128], mask[128];
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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uint32 filterAddressing = stream->readU32();
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// TODO: if V addressing is 0, copy U
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// if using mipmap filter mode, set automipmapping,
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// if 0x10000 is set, set mipmapping
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if(!findChunk(stream, ID_STRING, &length, nil)){
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RWERROR((ERR_CHUNK, "STRING"));
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return nil;
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}
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stream->read(name, length);
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if(!findChunk(stream, ID_STRING, &length, nil)){
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RWERROR((ERR_CHUNK, "STRING"));
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return nil;
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}
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stream->read(mask, length);
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Texture *tex = Texture::read(name, mask);
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2017-09-16 23:19:54 +02:00
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if(tex == nil){
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s_plglist.streamSkip(stream);
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2017-08-24 15:10:34 +02:00
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return nil;
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2017-09-16 23:19:54 +02:00
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}
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2017-08-24 15:10:34 +02:00
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if(tex->refCount == 1)
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tex->filterAddressing = filterAddressing;
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if(s_plglist.streamRead(stream, tex))
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return tex;
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tex->destroy();
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return nil;
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}
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bool
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Texture::streamWrite(Stream *stream)
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{
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int size;
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char buf[36];
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writeChunkHeader(stream, ID_TEXTURE, this->streamGetSize());
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writeChunkHeader(stream, ID_STRUCT, 4);
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stream->writeU32(this->filterAddressing);
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memset(buf, 0, 36);
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strncpy(buf, this->name, 32);
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size = strlen(buf)+4 & ~3;
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writeChunkHeader(stream, ID_STRING, size);
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stream->write(buf, size);
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memset(buf, 0, 36);
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strncpy(buf, this->mask, 32);
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size = strlen(buf)+4 & ~3;
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writeChunkHeader(stream, ID_STRING, size);
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stream->write(buf, size);
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s_plglist.streamWrite(stream, this);
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32
|
|
|
|
Texture::streamGetSize(void)
|
|
|
|
{
|
|
|
|
uint32 size = 0;
|
|
|
|
size += 12 + 4;
|
|
|
|
size += 12 + 12;
|
|
|
|
size += strlen(this->name)+4 & ~3;
|
|
|
|
size += strlen(this->mask)+4 & ~3;
|
|
|
|
size += 12 + s_plglist.streamGetSize(this);
|
|
|
|
return size;
|
|
|
|
}
|
|
|
|
|
|
|
|
Texture*
|
|
|
|
Texture::streamReadNative(Stream *stream)
|
|
|
|
{
|
|
|
|
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
|
|
|
RWERROR((ERR_CHUNK, "STRUCT"));
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
uint32 platform = stream->readU32();
|
|
|
|
stream->seek(-16);
|
|
|
|
if(platform == FOURCC_PS2)
|
|
|
|
return ps2::readNativeTexture(stream);
|
|
|
|
if(platform == PLATFORM_D3D8)
|
|
|
|
return d3d8::readNativeTexture(stream);
|
|
|
|
if(platform == PLATFORM_D3D9)
|
|
|
|
return d3d9::readNativeTexture(stream);
|
|
|
|
if(platform == PLATFORM_XBOX)
|
|
|
|
return xbox::readNativeTexture(stream);
|
|
|
|
assert(0 && "unsupported platform");
|
|
|
|
return nil;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
Texture::streamWriteNative(Stream *stream)
|
|
|
|
{
|
|
|
|
if(this->raster->platform == PLATFORM_PS2)
|
|
|
|
ps2::writeNativeTexture(this, stream);
|
|
|
|
else if(this->raster->platform == PLATFORM_D3D8)
|
|
|
|
d3d8::writeNativeTexture(this, stream);
|
|
|
|
else if(this->raster->platform == PLATFORM_D3D9)
|
|
|
|
d3d9::writeNativeTexture(this, stream);
|
|
|
|
else if(this->raster->platform == PLATFORM_XBOX)
|
|
|
|
xbox::writeNativeTexture(this, stream);
|
|
|
|
else
|
|
|
|
assert(0 && "unsupported platform");
|
|
|
|
}
|
|
|
|
|
|
|
|
uint32
|
|
|
|
Texture::streamGetSizeNative(void)
|
|
|
|
{
|
|
|
|
if(this->raster->platform == PLATFORM_PS2)
|
|
|
|
return ps2::getSizeNativeTexture(this);
|
|
|
|
if(this->raster->platform == PLATFORM_D3D8)
|
|
|
|
return d3d8::getSizeNativeTexture(this);
|
|
|
|
if(this->raster->platform == PLATFORM_D3D9)
|
|
|
|
return d3d9::getSizeNativeTexture(this);
|
|
|
|
if(this->raster->platform == PLATFORM_XBOX)
|
|
|
|
return xbox::getSizeNativeTexture(this);
|
|
|
|
assert(0 && "unsupported platform");
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
|
|
|
//
|
|
|
|
// Raster
|
|
|
|
//
|
|
|
|
|
|
|
|
Raster*
|
|
|
|
Raster::create(int32 width, int32 height, int32 depth, int32 format, int32 platform)
|
|
|
|
{
|
|
|
|
// TODO: pass arguments through to the driver and create the raster there
|
|
|
|
Raster *raster = (Raster*)rwMalloc(s_plglist.size, MEMDUR_EVENT); // TODO
|
|
|
|
assert(raster != nil);
|
|
|
|
raster->platform = platform ? platform : rw::platform;
|
|
|
|
raster->type = format & 0x7;
|
|
|
|
raster->flags = format & 0xF8;
|
|
|
|
raster->format = format & 0xFF00;
|
|
|
|
raster->width = width;
|
|
|
|
raster->height = height;
|
|
|
|
raster->depth = depth;
|
|
|
|
raster->pixels = raster->palette = nil;
|
|
|
|
s_plglist.construct(raster);
|
|
|
|
|
|
|
|
// printf("%d %d %d %d\n", raster->type, raster->width, raster->height, raster->depth);
|
|
|
|
engine->driver[raster->platform]->rasterCreate(raster);
|
|
|
|
return raster;
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
Raster::destroy(void)
|
|
|
|
{
|
|
|
|
s_plglist.destruct(this);
|
|
|
|
// delete[] this->texels;
|
|
|
|
// delete[] this->palette;
|
|
|
|
rwFree(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
uint8*
|
|
|
|
Raster::lock(int32 level)
|
|
|
|
{
|
|
|
|
return engine->driver[this->platform]->rasterLock(this, level);
|
|
|
|
}
|
|
|
|
|
|
|
|
void
|
|
|
|
Raster::unlock(int32 level)
|
|
|
|
{
|
|
|
|
engine->driver[this->platform]->rasterUnlock(this, level);
|
|
|
|
}
|
|
|
|
|
|
|
|
int32
|
|
|
|
Raster::getNumLevels(void)
|
|
|
|
{
|
|
|
|
return engine->driver[this->platform]->rasterNumLevels(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
int32
|
|
|
|
Raster::calculateNumLevels(int32 width, int32 height)
|
|
|
|
{
|
|
|
|
int32 size = width >= height ? width : height;
|
|
|
|
int32 n;
|
|
|
|
for(n = 0; size != 0; n++)
|
|
|
|
size /= 2;
|
|
|
|
return n;
|
|
|
|
}
|
|
|
|
|
2017-11-15 19:23:50 +01:00
|
|
|
bool
|
|
|
|
Raster::formatHasAlpha(int32 format)
|
|
|
|
{
|
|
|
|
return (format & 0xF00) == Raster::C8888 ||
|
|
|
|
(format & 0xF00) == Raster::C1555 ||
|
|
|
|
(format & 0xF00) == Raster::C4444;
|
|
|
|
}
|
|
|
|
|
2017-08-24 15:10:34 +02:00
|
|
|
Raster*
|
|
|
|
Raster::createFromImage(Image *image, int32 platform)
|
|
|
|
{
|
|
|
|
Raster *raster = Raster::create(image->width, image->height,
|
|
|
|
image->depth, TEXTURE | DONTALLOCATE,
|
|
|
|
platform);
|
|
|
|
engine->driver[raster->platform]->rasterFromImage(raster, image);
|
|
|
|
return raster;
|
|
|
|
}
|
|
|
|
|
|
|
|
Image*
|
|
|
|
Raster::toImage(void)
|
|
|
|
{
|
|
|
|
return engine->driver[this->platform]->rasterToImage(this);
|
|
|
|
}
|
|
|
|
|
|
|
|
}
|