2014-12-18 16:26:57 +00:00
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#include <cstdio>
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#include <cstdlib>
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#include <cassert>
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#include <iostream>
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#include <fstream>
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#include "rwbase.h"
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#include "rwplugin.h"
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using namespace std;
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namespace Rw {
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int Version = 0x36003;
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int Build = 0xFFFF;
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uint32
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writeInt8(int8 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(int8));
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return sizeof(int8);
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}
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uint32
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writeUInt8(uint8 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(uint8));
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return sizeof(uint8);
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}
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uint32
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writeInt16(int16 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(int16));
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return sizeof(int16);
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}
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uint32
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writeUInt16(uint16 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(uint16));
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return sizeof(uint16);
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}
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uint32
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writeInt32(int32 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(int32));
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return sizeof(int32);
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}
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uint32
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writeUInt32(uint32 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(uint32));
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return sizeof(uint32);
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}
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uint32
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writeFloat32(float32 tmp, ostream &rw)
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{
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rw.write((char*)&tmp, sizeof(float32));
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return sizeof(float32);
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}
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uint8
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readUInt8(istream &rw)
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{
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uint8 tmp;
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rw.read((char*)&tmp, sizeof(uint8));
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return tmp;
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}
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int16
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readInt16(istream &rw)
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{
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int16 tmp;
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rw.read((char*)&tmp, sizeof(int16));
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return tmp;
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}
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uint16
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readUInt16(istream &rw)
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{
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uint16 tmp;
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rw.read((char*)&tmp, sizeof(uint16));
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return tmp;
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}
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int32
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readInt32(istream &rw)
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{
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int32 tmp;
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rw.read((char*)&tmp, sizeof(int32));
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return tmp;
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}
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uint32
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readUInt32(istream &rw)
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{
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uint32 tmp;
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rw.read((char*)&tmp, sizeof(uint32));
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return tmp;
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}
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float32
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readFloat32(istream &rw)
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{
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float32 tmp;
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rw.read((char*)&tmp, sizeof(float32));
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return tmp;
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}
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bool
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WriteChunkHeader(ostream &s, int32 type, int32 size)
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{
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struct {
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int32 type, size;
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uint32 id;
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} buf = { type, size, LibraryIDPack(Version, Build) };
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s.write((char*)&buf, 12);
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return true;
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}
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bool
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ReadChunkHeaderInfo(istream &s, ChunkHeaderInfo *header)
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{
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struct {
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int32 type, size;
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uint32 id;
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} buf;
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s.read((char*)&buf, 12);
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if(s.eof())
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return false;
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assert(header != NULL);
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header->type = buf.type;
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header->length = buf.size;
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header->version = LibraryIDUnpackVersion(buf.id);
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header->build = LibraryIDUnpackBuild(buf.id);
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return true;
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}
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bool
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FindChunk(istream &s, uint32 type, uint32 *length, uint32 *version)
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{
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ChunkHeaderInfo header;
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while(ReadChunkHeaderInfo(s, &header)){
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if(header.type == ID_NAOBJECT)
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return false;
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if(header.type == type){
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if(length)
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*length = header.length;
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if(version)
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*version = header.version;
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return true;
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}
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s.seekg(header.length, ios::cur);
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}
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return false;
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}
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2014-12-19 15:24:29 +00:00
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int32
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findPointer(void *p, void **list, int32 num)
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{
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int i;
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for(i = 0; i < num; i++)
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if(list[i] == p)
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goto found;
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return -1;
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found:
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return i;
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}
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2014-12-18 16:26:57 +00:00
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}
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