librw/tools/d3d9/d3dUtility.cpp

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#include "d3dUtility.h"
bool
d3d::InitD3D(HINSTANCE hInstance,
int width, int height,
bool windowed,
D3DDEVTYPE deviceType,
IDirect3DDevice9 **device)
{
WNDCLASS wc;
wc.style = CS_HREDRAW | CS_VREDRAW;
wc.lpfnWndProc = (WNDPROC)d3d::WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hIcon = LoadIcon(0, IDI_APPLICATION);
wc.hCursor = LoadCursor(0, IDC_ARROW);
wc.hbrBackground = (HBRUSH)GetStockObject(WHITE_BRUSH);
wc.lpszMenuName = 0;
wc.lpszClassName = "Direct3D9App";
if(!RegisterClass(&wc)){
MessageBox(0, "RegisterClass() - FAILED", 0, 0);
return false;
}
HWND hwnd = 0;
hwnd = CreateWindow("Direct3D9App", "Direct3D9App",
WS_BORDER | WS_CAPTION | WS_SYSMENU |
WS_MINIMIZEBOX | WS_MAXIMIZEBOX,
0, 0, width, height, 0, 0, hInstance, 0);
if(!hwnd){
MessageBox(0, "CreateWindow() - FAILED", 0, 0);
return false;
}
ShowWindow(hwnd, SW_SHOW);
UpdateWindow(hwnd);
HRESULT hr = 0;
IDirect3D9 *d3d9 = 0;
d3d9 = Direct3DCreate9(D3D_SDK_VERSION);
if(!d3d9){
MessageBox(0, "Direct3DCreate9() - FAILED", 0, 0);
return false;
}
D3DCAPS9 caps;
d3d9->GetDeviceCaps(D3DADAPTER_DEFAULT, deviceType, &caps);
int vp = 0;
if(caps.DevCaps & D3DDEVCAPS_HWTRANSFORMANDLIGHT)
vp = D3DCREATE_HARDWARE_VERTEXPROCESSING;
else
vp = D3DCREATE_SOFTWARE_VERTEXPROCESSING;
D3DPRESENT_PARAMETERS d3dpp;
d3dpp.BackBufferWidth = width;
d3dpp.BackBufferHeight = height;
d3dpp.BackBufferFormat = D3DFMT_A8R8G8B8;
d3dpp.BackBufferCount = 1;
d3dpp.MultiSampleType = D3DMULTISAMPLE_NONE;
d3dpp.MultiSampleQuality = 0;
d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD;
d3dpp.hDeviceWindow = hwnd;
d3dpp.Windowed = windowed;
d3dpp.EnableAutoDepthStencil = true;
d3dpp.AutoDepthStencilFormat = D3DFMT_D24S8;
d3dpp.Flags = 0;
d3dpp.FullScreen_RefreshRateInHz = D3DPRESENT_RATE_DEFAULT;
d3dpp.PresentationInterval = D3DPRESENT_INTERVAL_IMMEDIATE;
hr = d3d9->CreateDevice(D3DADAPTER_DEFAULT, deviceType, hwnd,
vp, &d3dpp, device);
if(FAILED(hr)){
// try again using a 16-bit depth buffer
d3dpp.AutoDepthStencilFormat = D3DFMT_D16;
hr = d3d9->CreateDevice(D3DADAPTER_DEFAULT, deviceType,
hwnd, vp, &d3dpp, device);
if(FAILED(hr)){
d3d9->Release();
MessageBox(0, "CreateDevice() - FAILED", 0, 0);
return false;
}
}
d3d9->Release();
return true;
}
int
d3d::EnterMsgLoop(bool (*ptr_display)(float timeDelta))
{
MSG msg;
ZeroMemory(&msg, sizeof(MSG));
static float lastTime = (float)timeGetTime();
while(msg.message != WM_QUIT){
if(PeekMessage(&msg, 0, 0, 0, PM_REMOVE)){
TranslateMessage(&msg);
DispatchMessage(&msg);
}else{
float currTime = (float)timeGetTime();
float timeDelta = (currTime - lastTime)*0.001f;
ptr_display(timeDelta);
lastTime = currTime;
}
}
return msg.wParam;
}