mirror of https://github.com/aap/librw.git
Added TODO file
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Clump & related:
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- make pointer arrays into lists
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- work on ref counts, destruction, copying etc.
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- define and use types:
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sphere
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matrix
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color
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realcolor
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vector3
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triangle
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texcoord
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- implement plugins:
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Clump
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Collision
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Frame
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Frame
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HAnim
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Atomic
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Right To Render
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(Particles)
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Mat FX
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Pipeline Set
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Geometry
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Mesh
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Native Data
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Mesh Extension
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Night Vertex Colors
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(Morph)
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Skin
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(ADC)
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2dfx
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Material
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Right To Render
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Mat FX
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Reflection mat
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Specular Mat
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UV Anim
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Texture
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(Sky Mipmap Val)
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- UV Anim Dict
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- Texture Dictionary
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