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ps2 raster conversion
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@@ -461,6 +461,8 @@ Matrix::lookAt(const V3d &dir, const V3d &up)
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this->flags = TYPEORTHONORMAL;
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}
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/* For a row-major representation, this calculates src1 * src.
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* For colum-major src2 * src1 */
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void
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Matrix::mult_(Matrix *dst, const Matrix *src1, const Matrix *src2)
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{
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