mirror of
https://github.com/aap/librw.git
synced 2025-12-22 02:19:56 +00:00
reworked the structs and got rid of c++ ctors/dtors
This commit is contained in:
146
src/image.cpp
146
src/image.cpp
@@ -29,27 +29,40 @@ namespace rw {
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TexDictionary *currentTexDictionary;
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TexDictionary::TexDictionary(void)
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TexDictionary*
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TexDictionary::create(void)
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{
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this->object.init(6, 0);
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this->first = NULL;
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TexDictionary *dict = (TexDictionary*)malloc(PluginBase::s_size);
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dict->object.init(6, 0);
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dict->textures.init();
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dict->constructPlugins();
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return dict;
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}
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void
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TexDictionary::add(Texture *tex)
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TexDictionary::destroy(void)
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{
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Texture **tp;
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for(tp = &this->first; *tp; tp = &(*tp)->next)
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;
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*tp = tex;
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this->destructPlugins();
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free(this);
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}
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int32
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TexDictionary::count(void)
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{
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int32 n = 0;
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FORLIST(l, this->textures)
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n++;
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return n;
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}
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Texture*
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TexDictionary::find(const char *name)
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{
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for(Texture *tex = this->first; tex; tex = tex->next)
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FORLIST(lnk, this->textures){
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Texture *tex = Texture::fromDict(lnk);
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if(strncmp(tex->name, name, 32) == 0)
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return tex;
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}
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return NULL;
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}
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@@ -60,7 +73,7 @@ TexDictionary::streamRead(Stream *stream)
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int32 numTex = stream->readI16();
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stream->readI16(); // some platform id (1 = d3d8, 2 = d3d9, 5 = opengl,
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// 6 = ps2, 8 = xbox)
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TexDictionary *txd = new TexDictionary;
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TexDictionary *txd = TexDictionary::create();
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for(int32 i = 0; i < numTex; i++){
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assert(findChunk(stream, ID_TEXTURENATIVE, NULL, NULL));
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Texture *tex = Texture::streamReadNative(stream);
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@@ -75,13 +88,11 @@ TexDictionary::streamWrite(Stream *stream)
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{
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writeChunkHeader(stream, ID_TEXDICTIONARY, this->streamGetSize());
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writeChunkHeader(stream, ID_STRUCT, 4);
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int32 numTex = 0;
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for(Texture *tex = this->first; tex; tex = tex->next)
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numTex++;
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int32 numTex = this->count();
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stream->writeI16(numTex);
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stream->writeI16(0);
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for(Texture *tex = this->first; tex; tex = tex->next)
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tex->streamWriteNative(stream);
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FORLIST(lnk, this->textures)
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Texture::fromDict(lnk)->streamWriteNative(stream);
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this->streamWritePlugins(stream);
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}
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@@ -89,8 +100,8 @@ uint32
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TexDictionary::streamGetSize(void)
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{
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uint32 size = 12 + 4;
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for(Texture *tex = this->first; tex; tex = tex->next)
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size += 12 + tex->streamGetSizeNative();
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FORLIST(lnk, this->textures)
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size += 12 + Texture::fromDict(lnk)->streamGetSizeNative();
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size += 12 + this->streamGetPluginSize();
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return size;
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}
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@@ -99,28 +110,29 @@ TexDictionary::streamGetSize(void)
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// Texture
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//
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Texture::Texture(void)
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Texture*
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Texture::create(Raster *raster)
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{
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memset(this->name, 0, 32);
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memset(this->mask, 0, 32);
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this->filterAddressing = (WRAP << 12) | (WRAP << 8) | NEAREST;
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this->raster = NULL;
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this->refCount = 1;
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this->next = NULL;
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this->constructPlugins();
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}
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Texture::~Texture(void)
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{
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this->destructPlugins();
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Texture *tex = (Texture*)malloc(PluginBase::s_size);
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tex->dict = NULL;
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tex->inDict.init();
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memset(tex->name, 0, 32);
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memset(tex->mask, 0, 32);
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tex->filterAddressing = (WRAP << 12) | (WRAP << 8) | NEAREST;
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tex->raster = raster;
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tex->refCount = 1;
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tex->constructPlugins();
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return tex;
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}
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void
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Texture::decRef(void)
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Texture::destroy(void)
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{
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this->refCount--;
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if(this->refCount == 0)
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delete this;
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if(this->refCount == 0){
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this->destructPlugins();
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free(this);
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}
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}
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// TODO: do this properly, pretty ugly right now
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@@ -133,7 +145,7 @@ Texture::read(const char *name, const char *mask)
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if(currentTexDictionary && (tex = currentTexDictionary->find(name)))
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return tex;
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tex = new Texture;
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tex = Texture::create(NULL);
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strncpy(tex->name, name, 32);
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strncpy(tex->mask, mask, 32);
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// char *n = (char*)malloc(strlen(name) + 5);
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@@ -144,9 +156,9 @@ Texture::read(const char *name, const char *mask)
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// if(img){
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// //raster = Raster::createFromImage(img);
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// raster = new Raster(0, 0, 0, 0x80);
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// delete img;
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// img->destroy();
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// }else
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raster = new Raster(0, 0, 0, 0x80);
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raster = Raster::create(0, 0, 0, 0x80);
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tex->raster = raster;
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if(currentTexDictionary /*&& img*/)
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currentTexDictionary->add(tex);
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@@ -265,20 +277,25 @@ Texture::streamGetSizeNative(void)
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// Image
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//
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Image::Image(int32 width, int32 height, int32 depth)
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Image*
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Image::create(int32 width, int32 height, int32 depth)
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{
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this->flags = 0;
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this->width = width;
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this->height = height;
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this->depth = depth;
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this->stride = 0;
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this->pixels = NULL;
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this->palette = NULL;
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Image *img = (Image*)malloc(sizeof(*img));
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img->flags = 0;
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img->width = width;
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img->height = height;
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img->depth = depth;
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img->stride = 0;
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img->pixels = NULL;
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img->palette = NULL;
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return img;
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}
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Image::~Image(void)
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void
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Image::destroy(void)
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{
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this->free();
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::free(this);
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}
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void
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@@ -443,7 +460,7 @@ readTGA(const char *afilename)
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assert(depth == 24 || depth == 32);
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}
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image = new Image(header.width, header.height, depth);
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image = Image::create(header.width, header.height, depth);
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image->allocate();
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uint8 *palette = header.colorMapType ? image->palette : NULL;
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uint8 (*color)[4] = NULL;
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@@ -548,29 +565,34 @@ writeTGA(Image *image, const char *filename)
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int32 Raster::nativeOffsets[NUM_PLATFORMS];
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Raster::Raster(int32 width, int32 height, int32 depth, int32 format, int32 platform)
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Raster*
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Raster::create(int32 width, int32 height, int32 depth, int32 format, int32 platform)
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{
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this->platform = platform ? platform : rw::platform;
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this->type = format & 0x7;
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this->flags = format & 0xF8;
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this->format = format & 0xFF00;
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this->width = width;
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this->height = height;
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this->depth = depth;
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this->texels = this->palette = NULL;
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this->constructPlugins();
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Raster *raster = (Raster*)malloc(PluginBase::s_size);
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raster->platform = platform ? platform : rw::platform;
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raster->type = format & 0x7;
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raster->flags = format & 0xF8;
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raster->format = format & 0xFF00;
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raster->width = width;
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raster->height = height;
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raster->depth = depth;
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raster->texels = raster->palette = NULL;
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raster->constructPlugins();
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int32 offset = nativeOffsets[this->platform];
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int32 offset = nativeOffsets[raster->platform];
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assert(offset != 0 && "unimplemented raster platform");
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NativeRaster *nr = PLUGINOFFSET(NativeRaster, this, offset);
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nr->create(this);
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NativeRaster *nr = PLUGINOFFSET(NativeRaster, raster, offset);
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nr->create(raster);
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return raster;
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}
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Raster::~Raster(void)
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void
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Raster::destroy(void)
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{
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this->destructPlugins();
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delete[] this->texels;
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delete[] this->palette;
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free(this);
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}
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uint8*
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@@ -629,8 +651,8 @@ Raster::createFromImage(Image *image)
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format = Raster::PAL4 | Raster::C8888;
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else
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return NULL;
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Raster *raster = new Raster(image->width, image->height,
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image->depth, format | 4 | 0x80);
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Raster *raster = Raster::create(image->width, image->height,
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image->depth, format | 4 | 0x80);
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raster->stride = image->stride;
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raster->texels = new uint8[raster->stride*raster->height];
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