mirror of
https://github.com/aap/librw.git
synced 2024-11-25 05:05:42 +00:00
worked on error handling
This commit is contained in:
parent
6e71e34933
commit
1bb17b3094
@ -188,6 +188,7 @@
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</ItemDefinitionGroup>
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<ItemGroup>
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<ClCompile Include="src\anim.cpp" />
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<ClCompile Include="src\camera.cpp" />
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<ClCompile Include="src\clump.cpp" />
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<ClCompile Include="src\d3d.cpp" />
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<ClCompile Include="src\d3d8.cpp" />
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@ -195,15 +196,19 @@
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<ClCompile Include="src\d3d9.cpp" />
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<ClCompile Include="src\d3d9render.cpp" />
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<ClCompile Include="src\d3ddriver.cpp" />
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<ClCompile Include="src\engine.cpp" />
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<ClCompile Include="src\error.cpp" />
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<ClCompile Include="src\frame.cpp" />
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<ClCompile Include="src\geometry.cpp" />
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<ClCompile Include="src\image.cpp" />
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<ClCompile Include="src\ogl.cpp" />
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<ClCompile Include="src\light.cpp" />
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<ClCompile Include="src\pds.cpp" />
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<ClCompile Include="src\pipeline.cpp" />
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<ClCompile Include="src\plugins.cpp" />
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<ClCompile Include="src\ps2.cpp" />
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<ClCompile Include="src\ps2raster.cpp" />
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<ClCompile Include="src\rwbase.cpp" />
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<ClCompile Include="src\wdgl.cpp" />
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<ClCompile Include="src\xbox.cpp" />
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</ItemGroup>
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<ItemGroup>
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@ -211,13 +216,21 @@
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<ClInclude Include="src\rwd3d.h" />
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<ClInclude Include="src\rwd3d8.h" />
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<ClInclude Include="src\rwd3d9.h" />
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<ClInclude Include="src\rwengine.h" />
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<ClInclude Include="src\rwerror.h" />
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<ClInclude Include="src\rwobjects.h" />
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<ClInclude Include="src\rwogl.h" />
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<ClInclude Include="src\rwpipeline.h" />
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<ClInclude Include="src\rwplg.h" />
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<ClInclude Include="src\rwplugin.h" />
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<ClInclude Include="src\rwplugins.h" />
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<ClInclude Include="src\rwps2.h" />
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<ClInclude Include="src\rwps2plg.h" />
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<ClInclude Include="src\rwwdgl.h" />
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<ClInclude Include="src\rwxbox.h" />
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</ItemGroup>
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<ItemGroup>
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<None Include="src\base.err" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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</ImportGroup>
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@ -15,9 +15,9 @@ Camera*
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Camera::create(void)
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{
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Camera *cam = (Camera*)malloc(PluginBase::s_size);
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if(cam == NULL){
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if(cam == nil){
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RWERROR((ERR_ALLOC, PluginBase::s_size));
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return NULL;
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return nil;
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}
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cam->object.object.init(Camera::ID, 0);
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cam->viewWindow.set(1.0f, 1.0f);
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@ -26,7 +26,7 @@ Camera::create(void)
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cam->farPlane = 10.0f;
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cam->fogPlane = 5.0f;
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cam->projection = Camera::PERSPECTIVE;
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cam->clump = NULL;
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cam->clump = nil;
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cam->inClump.init();
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cam->constructPlugins();
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return cam;
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@ -36,8 +36,8 @@ Camera*
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Camera::clone(void)
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{
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Camera *cam = Camera::create();
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if(cam == NULL)
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return NULL;
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if(cam == nil)
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return nil;
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cam->object.object.copy(&this->object.object);
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cam->setFrame(this->getFrame());
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cam->viewWindow = this->viewWindow;
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@ -72,9 +72,9 @@ Camera*
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Camera::streamRead(Stream *stream)
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{
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CameraChunkData buf;
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if(!findChunk(stream, ID_STRUCT, NULL, NULL)){
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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return NULL;
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return nil;
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}
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stream->read(&buf, sizeof(CameraChunkData));
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Camera *cam = Camera::create();
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@ -84,9 +84,10 @@ Camera::streamRead(Stream *stream)
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cam->farPlane = buf.farPlane;
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cam->fogPlane = buf.fogPlane;
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cam->projection = buf.projection;
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cam->streamReadPlugins(stream);
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if(cam->streamReadPlugins(stream))
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return cam;
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cam->destroy();
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return nil;
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}
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bool
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272
src/clump.cpp
272
src/clump.cpp
@ -1,5 +1,6 @@
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#include <cstdio>
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#include <cstdlib>
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#include <cstring>
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#include "rwbase.h"
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#include "rwerror.h"
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@ -78,9 +79,6 @@ Clump::streamRead(Stream *stream)
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RWERROR((ERR_CHUNK, "STRUCT"));
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return nil;
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}
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clump = Clump::create();
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if(clump == nil)
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return nil;
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stream->read(buf, length);
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int32 numAtomics = buf[0];
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int32 numLights = 0;
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@ -89,41 +87,51 @@ Clump::streamRead(Stream *stream)
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numLights = buf[1];
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numCameras = buf[2];
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}
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clump = Clump::create();
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if(clump == nil)
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return nil;
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// Frame list
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Frame **frameList;
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int32 numFrames;
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clump->frameListStreamRead(stream, &frameList, &numFrames);
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clump->setFrame(frameList[0]);
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FrameList_ frmlst;
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frmlst.frames = nil;
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if(!findChunk(stream, ID_FRAMELIST, nil, nil)){
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RWERROR((ERR_CHUNK, "FRAMELIST"));
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goto fail;
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}
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if(frmlst.streamRead(stream) == nil)
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goto fail;
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clump->setFrame(frmlst.frames[0]);
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Geometry **geometryList = 0;
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if(version >= 0x30400){
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// Geometry list
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int32 numGeometries = 0;
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Geometry **geometryList = nil;
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if(version >= 0x30400){
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if(!findChunk(stream, ID_GEOMETRYLIST, nil, nil)){
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RWERROR((ERR_CHUNK, "GEOMETRYLIST"));
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// TODO: free
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return nil;
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goto fail;
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}
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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// TODO: free
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return nil;
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goto fail;
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}
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numGeometries = stream->readI32();
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if(numGeometries)
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geometryList = new Geometry*[numGeometries];
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if(numGeometries){
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size_t sz = numGeometries*sizeof(Geometry*);
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geometryList = (Geometry**)malloc(sz);
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if(geometryList == nil){
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RWERROR((ERR_ALLOC, sz));
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goto fail;
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}
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memset(geometryList, 0, sz);
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}
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for(int32 i = 0; i < numGeometries; i++){
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if(!findChunk(stream, ID_GEOMETRY, nil, nil)){
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RWERROR((ERR_CHUNK, "GEOMETRY"));
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// TODO: free
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return nil;
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goto failgeo;
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}
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geometryList[i] = Geometry::streamRead(stream);
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if(geometryList[i] == nil){
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// TODO: free
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return nil;
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}
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if(geometryList[i] == nil)
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goto failgeo;
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}
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}
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@ -132,67 +140,70 @@ Clump::streamRead(Stream *stream)
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for(int32 i = 0; i < numAtomics; i++){
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if(!findChunk(stream, ID_ATOMIC, nil, nil)){
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RWERROR((ERR_CHUNK, "ATOMIC"));
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// TODO: free
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return nil;
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}
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a = Atomic::streamReadClump(stream, frameList, geometryList);
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if(a == nil){
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// TODO: free
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return nil;
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goto failgeo;
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}
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a = Atomic::streamReadClump(stream, &frmlst, geometryList);
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if(a == nil)
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goto failgeo;
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clump->addAtomic(a);
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}
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// Lights
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for(int32 i = 0; i < numLights; i++){
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int32 frm;
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Light *l;
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for(int32 i = 0; i < numLights; i++){
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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// TODO: free
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return nil;
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goto failgeo;
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}
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frm = stream->readI32();
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if(!findChunk(stream, ID_LIGHT, nil, nil)){
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RWERROR((ERR_CHUNK, "LIGHT"));
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// TODO: free
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return nil;
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goto failgeo;
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}
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Light *l = Light::streamRead(stream);
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if(l == nil){
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// TODO: free
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return nil;
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}
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l->setFrame(frameList[frm]);
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l = Light::streamRead(stream);
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if(l == nil)
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goto failgeo;
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l->setFrame(frmlst.frames[frm]);
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clump->addLight(l);
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}
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// Cameras
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Camera *cam;
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for(int32 i = 0; i < numCameras; i++){
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int32 frm;
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if(!findChunk(stream, ID_STRUCT, nil, nil)){
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RWERROR((ERR_CHUNK, "STRUCT"));
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// TODO: free
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return nil;
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goto failgeo;
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}
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frm = stream->readI32();
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if(!findChunk(stream, ID_CAMERA, nil, nil)){
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RWERROR((ERR_CHUNK, "CAMERA"));
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// TODO: free
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return nil;
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goto failgeo;
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}
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Camera *cam = Camera::streamRead(stream);
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if(cam == nil){
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// TODO: free
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return nil;
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}
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cam->setFrame(frameList[frm]);
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cam = Camera::streamRead(stream);
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if(cam == nil)
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goto failgeo;
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cam->setFrame(frmlst.frames[frm]);
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clump->addCamera(cam);
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}
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delete[] frameList;
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clump->streamReadPlugins(stream);
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for(int32 i = 0; i < numGeometries; i++)
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if(geometryList[i])
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geometryList[i]->destroy();
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free(geometryList);
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free(frmlst.frames);
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if(clump->streamReadPlugins(stream))
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return clump;
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failgeo:
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for(int32 i = 0; i < numGeometries; i++)
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if(geometryList[i])
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geometryList[i]->destroy();
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free(geometryList);
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fail:
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free(frmlst.frames);
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clump->destroy();
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return nil;
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}
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bool
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@ -208,10 +219,11 @@ Clump::streamWrite(Stream *stream)
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writeChunkHeader(stream, ID_STRUCT, size);
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stream->write(buf, size);
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int32 numFrames = this->getFrame()->count();
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Frame **flist = new Frame*[numFrames];
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makeFrameList(this->getFrame(), flist);
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this->frameListStreamWrite(stream, flist, numFrames);
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FrameList_ frmlst;
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frmlst.numFrames = this->getFrame()->count();
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frmlst.frames = (Frame**)malloc(frmlst.numFrames*sizeof(Frame*));
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makeFrameList(this->getFrame(), frmlst.frames);
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frmlst.streamWrite(stream);
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if(rw::version >= 0x30400){
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size = 12+4;
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@ -225,11 +237,11 @@ Clump::streamWrite(Stream *stream)
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}
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FORLIST(lnk, this->atomics)
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Atomic::fromClump(lnk)->streamWriteClump(stream, flist, numFrames);
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Atomic::fromClump(lnk)->streamWriteClump(stream, &frmlst);
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FORLIST(lnk, this->lights){
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Light *l = Light::fromClump(lnk);
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int frm = findPointer(l->getFrame(), (void**)flist, numFrames);
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int frm = findPointer(l->getFrame(), (void**)frmlst.frames, frmlst.numFrames);
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if(frm < 0)
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return false;
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writeChunkHeader(stream, ID_STRUCT, 4);
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@ -239,7 +251,7 @@ Clump::streamWrite(Stream *stream)
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FORLIST(lnk, this->cameras){
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Camera *c = Camera::fromClump(lnk);
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int frm = findPointer(c->getFrame(), (void**)flist, numFrames);
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int frm = findPointer(c->getFrame(), (void**)frmlst.frames, frmlst.numFrames);
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if(frm < 0)
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return false;
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writeChunkHeader(stream, ID_STRUCT, 4);
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@ -247,27 +259,12 @@ Clump::streamWrite(Stream *stream)
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c->streamWrite(stream);
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}
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delete[] flist;
|
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free(frmlst.frames);
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|
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this->streamWritePlugins(stream);
|
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return true;
|
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}
|
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|
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struct FrameStreamData
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{
|
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V3d right, up, at, pos;
|
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int32 parent;
|
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int32 matflag;
|
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};
|
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|
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static Frame*
|
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sizeCB(Frame *f, void *size)
|
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{
|
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*(int32*)size += f->streamGetPluginSize();
|
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f->forAllChildren(sizeCB, size);
|
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return f;
|
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}
|
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|
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uint32
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Clump::streamGetSize(void)
|
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{
|
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@ -278,9 +275,7 @@ Clump::streamGetSize(void)
|
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size += 8; // numLights, numCameras
|
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|
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// Frame list
|
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int32 numFrames = this->getFrame()->count();
|
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size += 12 + 12 + 4 + numFrames*(sizeof(FrameStreamData)+12);
|
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sizeCB(this->getFrame(), (void*)&size);
|
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size += FrameList_::streamGetSize(this->getFrame());
|
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|
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if(rw::version >= 0x30400){
|
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// Geometry list
|
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@ -316,73 +311,6 @@ Clump::render(void)
|
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}
|
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}
|
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|
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bool
|
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Clump::frameListStreamRead(Stream *stream, Frame ***flp, int32 *nf)
|
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{
|
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FrameStreamData buf;
|
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int32 numFrames = 0;
|
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if(!findChunk(stream, ID_FRAMELIST, nil, nil)){
|
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RWERROR((ERR_CHUNK, "FRAMELIST"));
|
||||
return 0;
|
||||
}
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return 0;
|
||||
}
|
||||
numFrames = stream->readI32();
|
||||
Frame **frameList = new Frame*[numFrames];
|
||||
for(int32 i = 0; i < numFrames; i++){
|
||||
Frame *f;
|
||||
frameList[i] = f = Frame::create();
|
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stream->read(&buf, sizeof(buf));
|
||||
f->matrix.right = buf.right;
|
||||
f->matrix.rightw = 0.0f;
|
||||
f->matrix.up = buf.up;
|
||||
f->matrix.upw = 0.0f;
|
||||
f->matrix.at = buf.at;
|
||||
f->matrix.atw = 0.0f;
|
||||
f->matrix.pos = buf.pos;
|
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f->matrix.posw = 1.0f;
|
||||
//f->matflag = buf.matflag;
|
||||
if(buf.parent >= 0)
|
||||
frameList[buf.parent]->addChild(f);
|
||||
}
|
||||
for(int32 i = 0; i < numFrames; i++)
|
||||
frameList[i]->streamReadPlugins(stream);
|
||||
*nf = numFrames;
|
||||
*flp = frameList;
|
||||
return 1;
|
||||
}
|
||||
|
||||
void
|
||||
Clump::frameListStreamWrite(Stream *stream, Frame **frameList, int32 numFrames)
|
||||
{
|
||||
FrameStreamData buf;
|
||||
|
||||
int size = 0, structsize = 0;
|
||||
structsize = 4 + numFrames*sizeof(FrameStreamData);
|
||||
size += 12 + structsize;
|
||||
for(int32 i = 0; i < numFrames; i++)
|
||||
size += 12 + frameList[i]->streamGetPluginSize();
|
||||
|
||||
writeChunkHeader(stream, ID_FRAMELIST, size);
|
||||
writeChunkHeader(stream, ID_STRUCT, structsize);
|
||||
stream->writeU32(numFrames);
|
||||
for(int32 i = 0; i < numFrames; i++){
|
||||
Frame *f = frameList[i];
|
||||
buf.right = f->matrix.right;
|
||||
buf.up = f->matrix.up;
|
||||
buf.at = f->matrix.at;
|
||||
buf.pos = f->matrix.pos;
|
||||
buf.parent = findPointer(f->getParent(), (void**)frameList,
|
||||
numFrames);
|
||||
buf.matflag = 0; //f->matflag;
|
||||
stream->write(&buf, sizeof(buf));
|
||||
}
|
||||
for(int32 i = 0; i < numFrames; i++)
|
||||
frameList[i]->streamWritePlugins(stream);
|
||||
}
|
||||
|
||||
//
|
||||
// Atomic
|
||||
//
|
||||
@ -412,12 +340,12 @@ Atomic*
|
||||
Atomic::clone()
|
||||
{
|
||||
Atomic *atomic = Atomic::create();
|
||||
if(atomic == nil)
|
||||
return nil;
|
||||
atomic->object.object.copy(&this->object.object);
|
||||
atomic->object.object.privateFlags |= 1;
|
||||
if(this->geometry){
|
||||
atomic->geometry = this->geometry;
|
||||
atomic->geometry->refCount++;
|
||||
}
|
||||
if(this->geometry)
|
||||
atomic->setGeometry(this->geometry);
|
||||
atomic->pipeline = this->pipeline;
|
||||
atomic->copyPlugins(this);
|
||||
return atomic;
|
||||
@ -444,6 +372,17 @@ Atomic::removeFromClump(void)
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Atomic::setGeometry(Geometry *geo)
|
||||
{
|
||||
if(this->geometry)
|
||||
this->geometry->destroy();
|
||||
if(geo)
|
||||
geo->refCount++;
|
||||
this->geometry = geo;
|
||||
// TODO: bounding stuff
|
||||
}
|
||||
|
||||
Sphere*
|
||||
Atomic::getWorldBoundingSphere(void)
|
||||
{
|
||||
@ -464,7 +403,7 @@ static uint32 atomicRights[2];
|
||||
|
||||
Atomic*
|
||||
Atomic::streamReadClump(Stream *stream,
|
||||
Frame **frameList, Geometry **geometryList)
|
||||
FrameList_ *frameList, Geometry **geometryList)
|
||||
{
|
||||
int32 buf[4];
|
||||
uint32 version;
|
||||
@ -476,31 +415,36 @@ Atomic::streamReadClump(Stream *stream,
|
||||
Atomic *atomic = Atomic::create();
|
||||
if(atomic == nil)
|
||||
return nil;
|
||||
atomic->setFrame(frameList[buf[0]]);
|
||||
atomic->setFrame(frameList->frames[buf[0]]);
|
||||
Geometry *g;
|
||||
if(version < 0x30400){
|
||||
if(!findChunk(stream, ID_GEOMETRY, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
// TODO: free
|
||||
return nil;
|
||||
}
|
||||
atomic->geometry = Geometry::streamRead(stream);
|
||||
if(atomic->geometry == nil){
|
||||
// TODO: free
|
||||
return nil;
|
||||
goto fail;
|
||||
}
|
||||
g = Geometry::streamRead(stream);
|
||||
if(g == nil)
|
||||
goto fail;
|
||||
atomic->setGeometry(g);
|
||||
g->destroy();
|
||||
}else
|
||||
atomic->geometry = geometryList[buf[1]];
|
||||
atomic->setGeometry(geometryList[buf[1]]);
|
||||
atomic->object.object.flags = buf[2];
|
||||
|
||||
atomicRights[0] = 0;
|
||||
atomic->streamReadPlugins(stream);
|
||||
if(!atomic->streamReadPlugins(stream))
|
||||
goto fail;
|
||||
if(atomicRights[0])
|
||||
atomic->assertRights(atomicRights[0], atomicRights[1]);
|
||||
return atomic;
|
||||
|
||||
fail:
|
||||
atomic->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
bool
|
||||
Atomic::streamWriteClump(Stream *stream, Frame **frameList, int32 numFrames)
|
||||
Atomic::streamWriteClump(Stream *stream, FrameList_ *frmlst)
|
||||
{
|
||||
int32 buf[4] = { 0, 0, 0, 0 };
|
||||
Clump *c = this->clump;
|
||||
@ -508,7 +452,7 @@ Atomic::streamWriteClump(Stream *stream, Frame **frameList, int32 numFrames)
|
||||
return false;
|
||||
writeChunkHeader(stream, ID_ATOMIC, this->streamGetSize());
|
||||
writeChunkHeader(stream, ID_STRUCT, rw::version < 0x30400 ? 12 : 16);
|
||||
buf[0] = findPointer(this->getFrame(), (void**)frameList, numFrames);
|
||||
buf[0] = findPointer(this->getFrame(), (void**)frmlst->frames, frmlst->numFrames);
|
||||
|
||||
if(version < 0x30400){
|
||||
buf[1] = this->object.object.flags;
|
||||
@ -579,7 +523,7 @@ getSizeAtomicRights(void *object, int32, int32)
|
||||
{
|
||||
Atomic *atomic = (Atomic*)object;
|
||||
if(atomic->pipeline == nil || atomic->pipeline->pluginID == 0)
|
||||
return -1;
|
||||
return 0;
|
||||
return 8;
|
||||
}
|
||||
|
||||
|
100
src/frame.cpp
100
src/frame.cpp
@ -1,7 +1,6 @@
|
||||
#include <cstdio>
|
||||
#include <cstdlib>
|
||||
#include <cstring>
|
||||
#include <cassert>
|
||||
#include <cmath>
|
||||
|
||||
#include "rwbase.h"
|
||||
@ -10,11 +9,6 @@
|
||||
#include "rwpipeline.h"
|
||||
#include "rwobjects.h"
|
||||
#include "rwengine.h"
|
||||
#include "rwps2.h"
|
||||
#include "rwxbox.h"
|
||||
#include "rwd3d8.h"
|
||||
#include "rwd3d9.h"
|
||||
#include "rwwdgl.h"
|
||||
|
||||
#define PLUGIN_ID 0
|
||||
|
||||
@ -248,6 +242,100 @@ Frame::purgeClone(void)
|
||||
this->setHierarchyRoot(parent ? parent->root : this);
|
||||
}
|
||||
|
||||
struct FrameStreamData
|
||||
{
|
||||
V3d right, up, at, pos;
|
||||
int32 parent;
|
||||
int32 matflag;
|
||||
};
|
||||
|
||||
FrameList_*
|
||||
FrameList_::streamRead(Stream *stream)
|
||||
{
|
||||
FrameStreamData buf;
|
||||
this->numFrames = 0;
|
||||
this->frames = nil;
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return nil;
|
||||
}
|
||||
this->numFrames = stream->readI32();
|
||||
Frame **frameList = (Frame**)malloc(this->numFrames*sizeof(Frame*));
|
||||
if(frameList == nil){
|
||||
RWERROR((ERR_ALLOC, this->numFrames*sizeof(Frame*)));
|
||||
return nil;
|
||||
}
|
||||
for(int32 i = 0; i < this->numFrames; i++){
|
||||
Frame *f;
|
||||
stream->read(&buf, sizeof(buf));
|
||||
frameList[i] = f = Frame::create();
|
||||
if(f == nil){
|
||||
// TODO: clean up frames?
|
||||
free(this->frames);
|
||||
return nil;
|
||||
}
|
||||
f->matrix.right = buf.right;
|
||||
f->matrix.rightw = 0.0f;
|
||||
f->matrix.up = buf.up;
|
||||
f->matrix.upw = 0.0f;
|
||||
f->matrix.at = buf.at;
|
||||
f->matrix.atw = 0.0f;
|
||||
f->matrix.pos = buf.pos;
|
||||
f->matrix.posw = 1.0f;
|
||||
//f->matflag = buf.matflag;
|
||||
if(buf.parent >= 0)
|
||||
frameList[buf.parent]->addChild(f);
|
||||
}
|
||||
for(int32 i = 0; i < this->numFrames; i++)
|
||||
frameList[i]->streamReadPlugins(stream);
|
||||
return this;
|
||||
}
|
||||
|
||||
void
|
||||
FrameList_::streamWrite(Stream *stream)
|
||||
{
|
||||
FrameStreamData buf;
|
||||
|
||||
int size = 0, structsize = 0;
|
||||
structsize = 4 + this->numFrames*sizeof(FrameStreamData);
|
||||
size += 12 + structsize;
|
||||
for(int32 i = 0; i < this->numFrames; i++)
|
||||
size += 12 + this->frames[i]->streamGetPluginSize();
|
||||
|
||||
writeChunkHeader(stream, ID_FRAMELIST, size);
|
||||
writeChunkHeader(stream, ID_STRUCT, structsize);
|
||||
stream->writeU32(this->numFrames);
|
||||
for(int32 i = 0; i < this->numFrames; i++){
|
||||
Frame *f = this->frames[i];
|
||||
buf.right = f->matrix.right;
|
||||
buf.up = f->matrix.up;
|
||||
buf.at = f->matrix.at;
|
||||
buf.pos = f->matrix.pos;
|
||||
buf.parent = findPointer(f->getParent(), (void**)this->frames,
|
||||
this->numFrames);
|
||||
buf.matflag = 0; //f->matflag;
|
||||
stream->write(&buf, sizeof(buf));
|
||||
}
|
||||
for(int32 i = 0; i < this->numFrames; i++)
|
||||
this->frames[i]->streamWritePlugins(stream);
|
||||
}
|
||||
|
||||
static Frame*
|
||||
sizeCB(Frame *f, void *size)
|
||||
{
|
||||
*(int32*)size += f->streamGetPluginSize();
|
||||
f->forAllChildren(sizeCB, size);
|
||||
return f;
|
||||
}
|
||||
|
||||
uint32
|
||||
FrameList_::streamGetSize(Frame *f)
|
||||
{
|
||||
int32 numFrames = f->count();
|
||||
uint32 size = 12 + 12 + 4 + numFrames*(sizeof(FrameStreamData)+12);
|
||||
sizeCB(f, (void*)&size);
|
||||
}
|
||||
|
||||
Frame**
|
||||
makeFrameList(Frame *frame, Frame **flist)
|
||||
{
|
||||
|
@ -87,6 +87,7 @@ Geometry::destroy(void)
|
||||
delete[] this->morphTargets;
|
||||
delete this->meshHeader;
|
||||
for(int32 i = 0; i < this->numMaterials; i++)
|
||||
if(this->materialList[i])
|
||||
this->materialList[i]->destroy();
|
||||
delete[] this->materialList;
|
||||
free(this);
|
||||
@ -149,29 +150,32 @@ Geometry::streamRead(Stream *stream)
|
||||
|
||||
if(!findChunk(stream, ID_MATLIST, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "MATLIST"));
|
||||
// TODO: free
|
||||
return nil;
|
||||
goto fail;
|
||||
}
|
||||
if(!findChunk(stream, ID_STRUCT, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
// TODO: free
|
||||
return nil;
|
||||
goto fail;
|
||||
}
|
||||
geo->numMaterials = stream->readI32();
|
||||
geo->materialList = new Material*[geo->numMaterials];
|
||||
stream->seek(geo->numMaterials*4); // unused (-1)
|
||||
stream->seek(geo->numMaterials*4); // material indices...but always -1
|
||||
Material *m;
|
||||
for(int32 i = 0; i < geo->numMaterials; i++){
|
||||
if(!findChunk(stream, ID_MATERIAL, nil, nil)){
|
||||
RWERROR((ERR_CHUNK, "MATERIAL"));
|
||||
// TODO: free
|
||||
return nil;
|
||||
goto fail;
|
||||
}
|
||||
geo->materialList[i] = Material::streamRead(stream);
|
||||
m = Material::streamRead(stream);
|
||||
if(m == nil)
|
||||
goto fail;
|
||||
geo->materialList[i] = m;
|
||||
}
|
||||
|
||||
geo->streamReadPlugins(stream);
|
||||
|
||||
if(geo->streamReadPlugins(stream))
|
||||
return geo;
|
||||
|
||||
fail:
|
||||
geo->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
static uint32
|
||||
@ -562,10 +566,8 @@ Material::clone(void)
|
||||
}
|
||||
mat->color = this->color;
|
||||
mat->surfaceProps = this->surfaceProps;
|
||||
if(this->texture){
|
||||
mat->texture = this->texture;
|
||||
mat->texture->refCount++;
|
||||
}
|
||||
if(this->texture)
|
||||
mat->setTexture(this->texture);
|
||||
mat->pipeline = this->pipeline;
|
||||
mat->copyPlugins(this);
|
||||
return mat;
|
||||
@ -583,6 +585,16 @@ Material::destroy(void)
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
Material::setTexture(Texture *tex)
|
||||
{
|
||||
if(this->texture)
|
||||
this->texture->destroy();
|
||||
if(tex)
|
||||
tex->refCount++;
|
||||
this->texture = tex;
|
||||
}
|
||||
|
||||
struct MatStreamData
|
||||
{
|
||||
int32 flags; // unused according to RW
|
||||
@ -622,21 +634,24 @@ Material::streamRead(Stream *stream)
|
||||
if(buf.textured){
|
||||
if(!findChunk(stream, ID_TEXTURE, &length, nil)){
|
||||
RWERROR((ERR_CHUNK, "TEXTURE"));
|
||||
// TODO: free
|
||||
return nil;
|
||||
}
|
||||
mat->texture = Texture::streamRead(stream);
|
||||
if(mat->texture == nil){
|
||||
// TODO: fre
|
||||
return nil;
|
||||
goto fail;
|
||||
}
|
||||
Texture *t = Texture::streamRead(stream);
|
||||
if(t == nil)
|
||||
goto fail;
|
||||
mat->setTexture(t);
|
||||
}
|
||||
|
||||
materialRights[0] = 0;
|
||||
mat->streamReadPlugins(stream);
|
||||
if(!mat->streamReadPlugins(stream))
|
||||
goto fail;
|
||||
if(materialRights[0])
|
||||
mat->assertRights(materialRights[0], materialRights[1]);
|
||||
return mat;
|
||||
|
||||
fail:
|
||||
mat->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -15,9 +15,9 @@ Light*
|
||||
Light::create(int32 type)
|
||||
{
|
||||
Light *light = (Light*)malloc(PluginBase::s_size);
|
||||
if(light == NULL){
|
||||
if(light == nil){
|
||||
RWERROR((ERR_ALLOC, PluginBase::s_size));
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
light->object.object.init(Light::ID, type);
|
||||
light->radius = 0.0f;
|
||||
@ -28,7 +28,7 @@ Light::create(int32 type)
|
||||
light->minusCosAngle = 1.0f;
|
||||
light->object.object.privateFlags = 1;
|
||||
light->object.object.flags = LIGHTATOMICS | LIGHTWORLD;
|
||||
light->clump = NULL;
|
||||
light->clump = nil;
|
||||
light->inClump.init();
|
||||
light->constructPlugins();
|
||||
return light;
|
||||
@ -79,14 +79,14 @@ Light::streamRead(Stream *stream)
|
||||
uint32 version;
|
||||
LightChunkData buf;
|
||||
|
||||
if(!findChunk(stream, ID_STRUCT, NULL, &version)){
|
||||
if(!findChunk(stream, ID_STRUCT, nil, &version)){
|
||||
RWERROR((ERR_CHUNK, "STRUCT"));
|
||||
return NULL;
|
||||
return nil;
|
||||
}
|
||||
stream->read(&buf, sizeof(LightChunkData));
|
||||
Light *light = Light::create(buf.type);
|
||||
if(light == NULL)
|
||||
return NULL;
|
||||
if(light == nil)
|
||||
return nil;
|
||||
light->radius = buf.radius;
|
||||
light->setColor(buf.red, buf.green, buf.blue);
|
||||
float32 a = buf.minusCosAngle;
|
||||
@ -96,8 +96,10 @@ Light::streamRead(Stream *stream)
|
||||
// tan -> -cos
|
||||
light->minusCosAngle = -1.0f/sqrt(a*a+1.0f);
|
||||
light->object.object.flags = (uint8)buf.flags;
|
||||
light->streamReadPlugins(stream);
|
||||
if(light->streamReadPlugins(stream))
|
||||
return light;
|
||||
light->destroy();
|
||||
return nil;
|
||||
}
|
||||
|
||||
bool
|
||||
|
@ -130,6 +130,15 @@ struct Frame : PluginBase<Frame>
|
||||
void purgeClone(void);
|
||||
};
|
||||
|
||||
struct FrameList_
|
||||
{
|
||||
int32 numFrames;
|
||||
Frame **frames;
|
||||
|
||||
FrameList_ *streamRead(Stream *stream);
|
||||
void streamWrite(Stream *stream);
|
||||
static uint32 streamGetSize(Frame *f);
|
||||
};
|
||||
Frame **makeFrameList(Frame *frame, Frame **flist);
|
||||
|
||||
struct ObjectWithFrame
|
||||
@ -288,6 +297,7 @@ struct Material : PluginBase<Material>
|
||||
static Material *create(void);
|
||||
Material *clone(void);
|
||||
void destroy(void);
|
||||
void setTexture(Texture *tex);
|
||||
static Material *streamRead(Stream *stream);
|
||||
bool streamWrite(Stream *stream);
|
||||
uint32 streamGetSize(void);
|
||||
@ -424,13 +434,13 @@ struct Atomic : PluginBase<Atomic>
|
||||
static Atomic *fromClump(LLLink *lnk){
|
||||
return LLLinkGetData(lnk, Atomic, inClump); }
|
||||
void removeFromClump(void);
|
||||
void setGeometry(Geometry *geo);
|
||||
Sphere *getWorldBoundingSphere(void);
|
||||
ObjPipeline *getPipeline(void);
|
||||
void render(void) { this->renderCB(this); }
|
||||
static Atomic *streamReadClump(Stream *stream,
|
||||
Frame **frameList, Geometry **geometryList);
|
||||
bool streamWriteClump(Stream *stream,
|
||||
Frame **frameList, int32 numframes);
|
||||
FrameList_ *frameList, Geometry **geometryList);
|
||||
bool streamWriteClump(Stream *stream, FrameList_ *frmlst);
|
||||
uint32 streamGetSize(void);
|
||||
|
||||
static void defaultRenderCB(Atomic *atomic);
|
||||
@ -543,9 +553,6 @@ struct Clump : PluginBase<Clump>
|
||||
bool streamWrite(Stream *stream);
|
||||
uint32 streamGetSize(void);
|
||||
void render(void);
|
||||
|
||||
bool frameListStreamRead(Stream *stream, Frame ***flp, int32 *nf);
|
||||
void frameListStreamWrite(Stream *stream, Frame **flp, int32 nf);
|
||||
};
|
||||
|
||||
struct TexDictionary : PluginBase<TexDictionary>
|
||||
|
10
src/rwplg.h
10
src/rwplg.h
@ -36,7 +36,7 @@ struct PluginBase
|
||||
void constructPlugins(void);
|
||||
void destructPlugins(void);
|
||||
void copyPlugins(T *t);
|
||||
void streamReadPlugins(Stream *stream);
|
||||
bool streamReadPlugins(Stream *stream);
|
||||
void streamWritePlugins(Stream *stream);
|
||||
int streamGetPluginSize(void);
|
||||
void assertRights(uint32 pluginID, uint32 data);
|
||||
@ -81,15 +81,16 @@ PluginBase<T>::copyPlugins(T *t)
|
||||
p->copy((void*)this, (void*)t, p->offset, p->size);
|
||||
}
|
||||
|
||||
template <typename T> void
|
||||
template <typename T> bool
|
||||
PluginBase<T>::streamReadPlugins(Stream *stream)
|
||||
{
|
||||
int32 length;
|
||||
ChunkHeaderInfo header;
|
||||
if(!findChunk(stream, ID_EXTENSION, (uint32*)&length, NULL))
|
||||
return;
|
||||
return false;
|
||||
while(length > 0){
|
||||
readChunkHeaderInfo(stream, &header);
|
||||
if(!readChunkHeaderInfo(stream, &header))
|
||||
return false;
|
||||
length -= 12;
|
||||
for(Plugin *p = this->s_plugins; p; p = p->next)
|
||||
if(p->id == header.type && p->read){
|
||||
@ -102,6 +103,7 @@ PluginBase<T>::streamReadPlugins(Stream *stream)
|
||||
cont:
|
||||
length -= header.length;
|
||||
}
|
||||
return true;
|
||||
}
|
||||
|
||||
template <typename T> void
|
||||
|
Loading…
Reference in New Issue
Block a user