fixed (wdgl) native skin

This commit is contained in:
aap
2017-10-23 22:42:31 +02:00
parent b62da21ef8
commit 235d435b6b
2 changed files with 4 additions and 4 deletions

View File

@@ -563,7 +563,7 @@ Stream*
writeNativeSkin(Stream *stream, int32 len, void *object, int32 offset)
{
writeChunkHeader(stream, ID_STRUCT, len-12);
stream->writeU32(PLATFORM_WDGL);
stream->writeU32(PLATFORM_GL);
Skin *skin = *PLUGINOFFSET(Skin*, object, offset);
stream->writeI32(skin->numBones);
stream->write(skin->inverseMatrices, skin->numBones*64);