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fixed build for linux and ps2
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@@ -628,3 +628,4 @@ Device renderdevice = {
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}
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#endif
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@@ -240,3 +240,4 @@ void initMatFX(void) { }
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}
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}
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@@ -115,3 +115,4 @@ defaultRenderCB(Atomic *atomic, InstanceDataHeader *header)
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}
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#endif
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@@ -305,3 +305,4 @@ void initSkin(void) { }
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}
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}
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