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fixed build for linux and ps2
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@@ -269,6 +269,8 @@ struct Texture
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static Texture *(*findCB)(const char *name);
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static Texture *(*readCB)(const char *name, const char *mask);
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static void setLoadTextures(bool32);
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static void setCreateDummies(bool32);
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#ifndef RWPUBLIC
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static void registerModule(void);
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