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implemented uv animations and some other stuff
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@@ -48,7 +48,7 @@ void
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registerNativeRaster(void)
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{
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nativeRasterOffset = Raster::registerPlugin(sizeof(D3d9Raster),
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0x12340002,
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0x12340000 | PLATFORM_D3D9,
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createNativeRaster,
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destroyNativeRaster,
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copyNativeRaster);
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