subsystems and videomodes implemented (except SDL2); smaller fixes too

This commit is contained in:
aap
2020-04-15 09:47:43 +02:00
parent 5685e6109e
commit 2d345499d2
34 changed files with 778 additions and 229 deletions

View File

@@ -254,7 +254,7 @@ WinMain(HINSTANCE instance, HINSTANCE,
MessageBox(0, "MakeWindow() - FAILED", 0, 0);
return 0;
}
engineStartParams.window = win;
engineOpenParams.window = win;
initkeymap();
if(EventHandler(RWINITIALIZE, nil) == EVENTERROR)
@@ -283,7 +283,7 @@ void
SetMousePosition(int x, int y)
{
POINT pos = { x, y };
ClientToScreen(engineStartParams.window, &pos);
ClientToScreen(engineOpenParams.window, &pos);
SetCursorPos(pos.x, pos.y);
}