started implementing tristrip; implemented camera frustum

This commit is contained in:
aap
2017-03-16 01:10:01 +01:00
parent c2780d56e9
commit 4941711964
12 changed files with 842 additions and 58 deletions

View File

@@ -200,8 +200,8 @@ matfxRenderCB(Atomic *atomic, InstanceDataHeader *header)
InstanceData *inst = header->inst;
int32 n = header->numMeshes;
rw::setRenderState(ALPHATESTFUNC, 1);
rw::setRenderState(ALPHATESTREF, 50);
// rw::setRenderState(ALPHATESTFUNC, 1);
// rw::setRenderState(ALPHATESTREF, 50);
int32 fx;
while(n--){
@@ -460,8 +460,8 @@ skinRenderCB(Atomic *atomic, InstanceDataHeader *header)
InstanceData *inst = header->inst;
int32 n = header->numMeshes;
rw::setRenderState(ALPHATESTFUNC, 1);
rw::setRenderState(ALPHATESTREF, 50);
// rw::setRenderState(ALPHATESTFUNC, 1);
// rw::setRenderState(ALPHATESTREF, 50);
skinShader->use();

View File

@@ -84,8 +84,8 @@ defaultRenderCB(Atomic *atomic, InstanceDataHeader *header)
InstanceData *inst = header->inst;
int32 n = header->numMeshes;
rw::setRenderState(ALPHATESTFUNC, 1);
rw::setRenderState(ALPHATESTREF, 50);
// rw::setRenderState(ALPHATESTFUNC, 1);
// rw::setRenderState(ALPHATESTREF, 50);
simpleShader->use();