Merge branch 'master' into stencil-fix

This commit is contained in:
SK83RJOSH 2021-01-18 18:03:49 +01:00
commit 5408e70227
18 changed files with 90 additions and 90 deletions

View File

@ -665,7 +665,7 @@ correctPathCase(char *filename)
sofar[2] = '\0';
arg++;
}
while(dir = strtok(arg, PSEP_S)){
while((dir = strtok(arg, PSEP_S))){
arg = nil;
if(direct = opendir(sofar), dir == nil)
return;

View File

@ -247,7 +247,7 @@ writeBMP(Image *image, const char *filename)
for(int x = 0; x < image->width; x++){
switch(image->depth){
case 4:
file.writeU8((p[0]&0xF)<<4 | p[1]&0xF);
file.writeU8((p[0]&0xF)<<4 | (p[1]&0xF));
p += 2;
x++;
break;

View File

@ -278,7 +278,7 @@ struct RasterFormatInfo
// indexed directly by RW format
static RasterFormatInfo formatInfoRW[16] = {
{ 0, 0, 0},
{ 0, 0, 0, 0},
{ D3DFMT_A1R5G5B5, 16, 1, Raster::C1555 },
{ D3DFMT_R5G6B5, 16, 0, Raster::C565 },
{ D3DFMT_A4R4G4B4, 16, 1, Raster::C4444 },
@ -345,7 +345,7 @@ findFormatInfoD3D(uint32 d3dformat)
{
static RasterFormatInfo fake = { 0, 0, 0, 0 };
int i;
for(i = 0; i < nelem(formatInfoFull); i++)
for(i = 0; i < (int)nelem(formatInfoFull); i++)
if(formatInfoFull[i].d3dformat == d3dformat)
return &formatInfoFull[i];
return &fake;

View File

@ -532,7 +532,7 @@ struct RasterFormatInfo
// indexed directly by RW format
static RasterFormatInfo formatInfoRW[16] = {
{ 0, 0, 0},
{ 0, 0, 0, 0},
{ D3DFMT_A1R5G5B5, 16, 1, Raster::C1555 },
{ D3DFMT_R5G6B5, 16, 0, Raster::C565 },
{ D3DFMT_A4R4G4B4, 16, 1, Raster::C4444 },
@ -789,7 +789,7 @@ rasterToImage(Raster *raster)
uint8 *pixels = raster->pixels;
// NB:
assert(image->bpp == natras->bpp);
assert(image->bpp == (int)natras->bpp);
assert(image->stride == raster->stride);
unswizzle(imgpixels, pixels, image->width, image->height, image->bpp);
// Fix RGB order

View File

@ -1,5 +1,6 @@
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <new>
@ -130,7 +131,7 @@ printleaks(void)
{
FORLIST(lnk, allocations){
MemoryBlock *mem = LLLinkGetData(lnk, MemoryBlock, inAllocList);
printf("sz %d hint %X\n %s\n", mem->sz, mem->hint, mem->codeline);
printf("sz %zu hint %X\n %s\n", mem->sz, mem->hint, mem->codeline);
}
}
@ -156,6 +157,15 @@ void *mustrealloc_h(void *p, size_t sz, uint32 hint)
return nil;
}
char *strdup_LOC(const char *s, uint32 hint, const char *here) {
char *t;
size_t sz = strlen(s)+1;
t = (char*)malloc_LOC(sz, hint, here);
if(t)
memcpy(t, s, sz);
return t;
}
MemoryFunctions defaultMemfuncs = {
malloc_h,
realloc_h,
@ -527,6 +537,7 @@ deviceSystem(DeviceReq req, void *arg0, int32 n)
return 0;
case DEVICEGETSUBSSYSTEMINFO:
return 0;
default: break;
}
return 1;
}

View File

@ -472,7 +472,7 @@ Geometry::generateTriangles(int8 *adc)
int32 matid = this->matList.findIndex(m->material);
if(header->flags == MeshHeader::TRISTRIP)
for(uint32 j = 0; j < m->numIndices-2; j++){
if(adc && adcbits[j+2] ||
if((adc && adcbits[j+2]) ||
isDegenerate(&m->indices[j]))
continue;
tri->v[0] = m->indices[j+0];

View File

@ -33,7 +33,7 @@ registerUniform(const char *name)
assert(0 && "no space for uniform");
return -1;
}
uniformRegistry.uniformNames[uniformRegistry.numUniforms] = strdup(name);
uniformRegistry.uniformNames[uniformRegistry.numUniforms] = rwStrdup(name, MEMDUR_EVENT);
return uniformRegistry.numUniforms++;
}
@ -56,7 +56,7 @@ registerBlock(const char *name)
// TODO: print error
if(uniformRegistry.numBlocks+1 >= MAX_BLOCKS)
return -1;
uniformRegistry.blockNames[uniformRegistry.numBlocks] = strdup(name);
uniformRegistry.blockNames[uniformRegistry.numBlocks] = rwStrdup(name, MEMDUR_EVENT);
return uniformRegistry.numBlocks++;
}

View File

@ -307,7 +307,7 @@ getSizeHAnim(void *object, int32 offset, int32)
{
HAnimData *hanim = PLUGINOFFSET(HAnimData, object, offset);
if(!hAnimDoStream ||
version >= 0x35000 && hanim->id == -1 && hanim->hierarchy == nil)
(version >= 0x35000 && hanim->id == -1 && hanim->hierarchy == nil))
return 0;
if(hanim->hierarchy)
return 12 + 8 + hanim->hierarchy->numNodes*12;

View File

@ -894,17 +894,6 @@ Image::extractMask(void)
return img;
}
static char*
rwstrdup(const char *s)
{
char *t;
size_t len = strlen(s)+1;
t = (char*)rwMalloc(len, MEMDUR_EVENT);
if(t)
memcpy(t, s, len);
return t;
}
void
Image::setSearchPath(const char *path)
{
@ -913,7 +902,7 @@ Image::setSearchPath(const char *path)
rwFree(g->searchPaths);
g->numSearchPaths = 0;
if(path)
g->searchPaths = p = rwstrdup(path);
g->searchPaths = p = rwStrdup(path, MEMDUR_EVENT);
else{
g->searchPaths = nil;
return;
@ -946,7 +935,7 @@ Image::getFilename(const char *name)
char *s, *p = g->searchPaths;
size_t len = strlen(name)+1;
if(g->numSearchPaths == 0){
s = rwstrdup(name);
s = rwStrdup(name, MEMDUR_EVENT);
makePath(s);
f = fopen(s, "rb");
if(f){
@ -1036,9 +1025,9 @@ bool32
Image::registerFileFormat(const char *ext, fileRead read, fileWrite write)
{
ImageGlobals *g = PLUGINOFFSET(ImageGlobals, engine, imageModuleOffset);
if(g->numFileFormats >= nelem(g->fileFormats))
if(g->numFileFormats >= (int)nelem(g->fileFormats))
return 0;
g->fileFormats[g->numFileFormats].extension = rwstrdup(ext);
g->fileFormats[g->numFileFormats].extension = rwStrdup(ext, MEMDUR_EVENT);
g->fileFormats[g->numFileFormats].read = read;
g->fileFormats[g->numFileFormats].write = write;
g->numFileFormats++;

View File

@ -69,7 +69,7 @@ getSizeAtomicMatFX(void *object, int32 offset, int32)
// Material
MatFXGlobals matFXGlobals = { 0, 0, { nil } };
MatFXGlobals matFXGlobals = { 0, 0, { nil }, nil };
// TODO: Frames and Matrices?
static void

View File

@ -12,11 +12,6 @@
#include "lodepng/lodepng.h"
#ifdef _WIN32
/* srsly? */
#define strdup _strdup
#endif
#define PLUGIN_ID 0
namespace rw {
@ -25,7 +20,7 @@ namespace rw {
Image*
readPNG(const char *filename)
{
Image *image;
Image *image = nil;
uint32 length;
uint8 *data = getFileContents(filename, &length);
assert(data != nil);

View File

@ -588,13 +588,14 @@ getInstMeshInfo(MatPipeline *pipe, Geometry *g, Mesh *m)
im.numBrokenAttribs = 0;
im.vertexSize = 0;
for(uint i = 0; i < nelem(pipe->attribs); i++)
if(a = pipe->attribs[i])
if((a = pipe->attribs[i])) {
if(a->attrib & AT_RW)
im.numBrokenAttribs++;
else{
im.vertexSize += attribSize(a->attrib);
im.numAttribs++;
}
}
if(g->meshHeader->flags == MeshHeader::TRISTRIP){
im.numBatches = (m->numIndices-2) / (pipe->triStripCount-2);
im.batchVertCount = pipe->triStripCount;
@ -758,13 +759,14 @@ MatPipeline::collectData(Geometry *g, InstanceData *inst, Mesh *m, uint8 *data[]
uint8 *raw = rwNewT(uint8, im.vertexSize*m->numIndices, MEMDUR_EVENT | ID_GEOMETRY);
uint8 *dp = raw;
for(uint i = 0; i < nelem(this->attribs); i++)
if(a = this->attribs[i])
if((a = this->attribs[i])) {
if(a->attrib & AT_RW){
data[i] = inst->data + im.attribPos[i]*0x10;
}else{
data[i] = dp;
dp += m->numIndices*attribSize(a->attrib);
}
}
uint8 *datap[nelem(this->attribs)];
memcpy(datap, data, sizeof(datap));
@ -965,8 +967,8 @@ void
genericPreCB(MatPipeline *pipe, Geometry *geo)
{
PipeAttribute *a;
for(int32 i = 0; i < nelem(pipe->attribs); i++)
if(a = pipe->attribs[i])
for(int32 i = 0; i < (int)nelem(pipe->attribs); i++)
if((a = pipe->attribs[i]))
if(a == &attribXYZW){
allocateADC(geo);
break;
@ -988,8 +990,8 @@ genericUninstanceCB(MatPipeline *pipe, Geometry *geo, uint32 flags[], Mesh *mesh
skin = Skin::get(geo);
PipeAttribute *a;
for(int32 i = 0; i < nelem(pipe->attribs); i++)
if(a = pipe->attribs[i]){
for(int32 i = 0; i < (int)nelem(pipe->attribs); i++)
if((a = pipe->attribs[i])){
if(a == &attribXYZ) xyz = (float32*)data[i];
else if(a == &attribXYZW) xyzw = (float32*)data[i];
else if(a == &attribUV) uv = (float32*)data[i];

View File

@ -129,8 +129,8 @@ getRasterFormat(Raster *raster)
}
raster->depth = cameraZDepth;
if(pixelformat){
if(raster->depth == 16 && pixelformat != Raster::D16 ||
raster->depth == 32 && pixelformat != Raster::D32){
if((raster->depth == 16 && pixelformat != Raster::D16) ||
(raster->depth == 32 && pixelformat != Raster::D32)){
RWERROR((ERR_INVRASTER));
return 0;
}
@ -668,29 +668,29 @@ calcOffsets(int32 width_Px, int32 height_Px, int32 psm, uint64 *bufferBase_B, ui
case PSMT4HL:
case PSMT4HH:
// ABCDE -> CADBE
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT32[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT32[bufferBase_B[n]&0x1F];
break;
case PSMT4:
case PSMCT16:
// ABCDE -> ADBEC
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT16[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT16[bufferBase_B[n]&0x1F];
break;
case PSMCT16S:
// ABCDE -> DBAEC
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMCT16S[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMCT16S[bufferBase_B[n]&0x1F];
break;
case PSMZ32:
case PSMZ24:
// ABCDE -> ~C~ADBE
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ32[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ32[bufferBase_B[n]&0x1F];
break;
case PSMZ16:
// ABCDE -> ~A~DBEC
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ16[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ16[bufferBase_B[n]&0x1F];
break;
case PSMZ16S:
// ABCDE -> ~D~BAEC
bufferBase_B[n] = bufferBase_B[n]&~0x1F | (uint64)blockmap_PSMZ16S[bufferBase_B[n]&0x1F];
bufferBase_B[n] = (bufferBase_B[n]&~0x1F) | (uint64)blockmap_PSMZ16S[bufferBase_B[n]&0x1F];
break;
default: break;
}
@ -712,24 +712,24 @@ calcOffsets(int32 width_Px, int32 height_Px, int32 psm, uint64 *bufferBase_B, ui
case PSMT8H:
case PSMT4HL:
case PSMT4HH:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT32[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT32[paletteBase_B&0x1F];
break;
case PSMT4:
case PSMCT16:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT16[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT16[paletteBase_B&0x1F];
break;
case PSMCT16S:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMCT16S[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMCT16S[paletteBase_B&0x1F];
break;
case PSMZ32:
case PSMZ24:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ32[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ32[paletteBase_B&0x1F];
break;
case PSMZ16:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ16[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ16[paletteBase_B&0x1F];
break;
case PSMZ16S:
paletteBase_B = paletteBase_B&~0x1F | (uint64)blockmap_PSMZ16S[paletteBase_B&0x1F];
paletteBase_B = (paletteBase_B&~0x1F) | (uint64)blockmap_PSMZ16S[paletteBase_B&0x1F];
break;
default: break;
}
@ -915,8 +915,8 @@ rasterCreateTexture(Raster *raster)
// If buffer width changes, align next address to page
if(bufferWidth[n] != lastBufferWidth){
nPagW = ((width >> n-1) + pageWidth-1)/pageWidth;
nPagH = ((height >> n-1) + pageHeight-1)/pageHeight;
nPagW = ((width >> (n-1)) + pageWidth-1)/pageWidth;
nPagH = ((height >> (n-1)) + pageHeight-1)/pageHeight;
nextaddress = (lastaddress + nPagW*nPagH*WD2PG) & ~(WD2PG-1);
}
lastBufferWidth = bufferWidth[n];
@ -1052,8 +1052,8 @@ rasterCreateTexture(Raster *raster)
ras->flags |= Ps2Raster::SWIZZLED8;
if(cpsm == PSMCT32 && bufferWidth[numLevels-1] == 2){ // one page
// unswizzle the starting block of the last buffer and palette
uint32 bufbase_B = bufferBase[numLevels-1]&~0x1F | (uint64)blockmaprev_PSMCT32[bufferBase[numLevels-1]&0x1F];
uint32 palbase_B = ras->paletteBase&~0x1F | (uint64)blockmaprev_PSMCT32[ras->paletteBase&0x1F];
uint32 bufbase_B = (bufferBase[numLevels-1]&~0x1F) | (uint64)blockmaprev_PSMCT32[bufferBase[numLevels-1]&0x1F];
uint32 palbase_B = (ras->paletteBase&~0x1F) | (uint64)blockmaprev_PSMCT32[ras->paletteBase&0x1F];
// find start of page of last level (16,16 are PSMT8 block dimensions)
uint32 page_B = bufbase_B - 8*(dsay/16) - dsax/16;
// find palette DSAX/Y (in PSMCT32!)
@ -1072,8 +1072,8 @@ rasterCreateTexture(Raster *raster)
// Looks like they wanted to swizzle palettes too...
if(cpsm == PSMCT16){
// unswizzle the starting block of the last buffer and palette
uint32 bufbase_B = bufferBase[numLevels-1]&~0x1F | (uint64)blockmaprev_PSMCT16[bufferBase[numLevels-1]&0x1F];
uint32 palbase_B = ras->paletteBase&~0x1F | (uint64)blockmaprev_PSMCT16[ras->paletteBase&0x1F];
uint32 bufbase_B = (bufferBase[numLevels-1]&~0x1F) | (uint64)blockmaprev_PSMCT16[bufferBase[numLevels-1]&0x1F];
uint32 palbase_B = (ras->paletteBase&~0x1F) | (uint64)blockmaprev_PSMCT16[ras->paletteBase&0x1F];
// find start of page of last level (32,16 are PSMT4 block dimensions)
uint32 page_B = bufbase_B - 4*(dsay/32) - dsax/16;
// find palette DSAX/Y (in PSMCT16!)
@ -1149,8 +1149,8 @@ rasterCreateTexture(Raster *raster)
*p++ = 0;
// TRXPOS
if(ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8 ||
ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4){
if((ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8) ||
(ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4)){
*p++ = 0; // SSAX/Y is always 0
*p++ = (trxpos_hi[n] & ~0x10001)/2; // divide both DSAX/Y by 2
}else{
@ -1161,8 +1161,8 @@ rasterCreateTexture(Raster *raster)
*p++ = 0;
// TRXREG
if(ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8 ||
ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4){
if((ras->flags & Ps2Raster::SWIZZLED8 && psm == PSMT8) ||
(ras->flags & Ps2Raster::SWIZZLED4 && psm == PSMT4)){
*p++ = mipw/2;
*p++ = miph/2;
}else{
@ -1361,10 +1361,10 @@ swizzle(uint32 x, uint32 y, uint32 logw)
uint32 nx, ny, n;
x ^= (Y(1)^Y(2))<<2;
nx = x&7 | (x>>1)&~7;
ny = y&1 | (y>>1)&~1;
nx = (x&7) | ((x>>1)&~7);
ny = (y&1) | ((y>>1)&~1);
n = Y(1) | X(3)<<1;
return n | nx<<2 | ny<<logw-1+2;
return n | nx<<2 | ny<<(logw-1+2);
}
void
@ -1388,17 +1388,17 @@ unswizzleRaster(Raster *raster)
px = raster->pixels;
logw = 0;
for(i = 1; i < w; i *= 2) logw++;
mask = (1<<logw+2)-1;
mask = (1<<(logw+2))-1;
if(raster->format & Raster::PAL4 && natras->flags & Ps2Raster::SWIZZLED4){
for(y = 0; y < h; y += 4){
memcpy(tmpbuf, &px[y<<logw-1], 2*w);
memcpy(tmpbuf, &px[y<<(logw-1)], 2*w);
for(i = 0; i < 4; i++)
for(x = 0; x < w; x++){
uint32 a = (y+i<<logw)+x;
uint32 a = ((y+i)<<logw)+x;
uint32 s = swizzle(x, y+i, logw)&mask;
uint8 c = s & 1 ? tmpbuf[s>>1] >> 4 : tmpbuf[s>>1] & 0xF;
px[a>>1] = a & 1 ? px[a>>1]&0xF | c<<4 : px[a>>1]&0xF0 | c;
px[a>>1] = a & 1 ? (px[a>>1]&0xF) | c<<4 : (px[a>>1]&0xF0) | c;
}
}
}else if(raster->format & Raster::PAL8 && natras->flags & Ps2Raster::SWIZZLED8){
@ -1406,7 +1406,7 @@ unswizzleRaster(Raster *raster)
memcpy(tmpbuf, &px[y<<logw], 4*w);
for(i = 0; i < 4; i++)
for(x = 0; x < w; x++){
uint32 a = (y+i<<logw)+x;
uint32 a = ((y+i)<<logw)+x;
uint32 s = swizzle(x, y+i, logw)&mask;
px[a] = tmpbuf[s];
}
@ -1435,24 +1435,24 @@ swizzleRaster(Raster *raster)
px = raster->pixels;
logw = 0;
for(i = 1; i < raster->width; i *= 2) logw++;
mask = (1<<logw+2)-1;
mask = (1<<(logw+2))-1;
if(raster->format & Raster::PAL4 && natras->flags & Ps2Raster::SWIZZLED4){
for(y = 0; y < h; y += 4){
for(i = 0; i < 4; i++)
for(x = 0; x < w; x++){
uint32 a = (y+i<<logw)+x;
uint32 a = ((y+i)<<logw)+x;
uint32 s = swizzle(x, y+i, logw)&mask;
uint8 c = a & 1 ? px[a>>1] >> 4 : px[a>>1] & 0xF;
tmpbuf[s>>1] = s & 1 ? tmpbuf[s>>1]&0xF | c<<4 : tmpbuf[s>>1]&0xF0 | c;
tmpbuf[s>>1] = s & 1 ? (tmpbuf[s>>1]&0xF) | c<<4 : (tmpbuf[s>>1]&0xF0) | c;
}
memcpy(&px[y<<logw-1], tmpbuf, 2*w);
memcpy(&px[y<<(logw-1)], tmpbuf, 2*w);
}
}else if(raster->format & Raster::PAL8 && natras->flags & Ps2Raster::SWIZZLED8){
for(y = 0; y < h; y += 4){
for(i = 0; i < 4; i++)
for(x = 0; x < w; x++){
uint32 a = (y+i<<logw)+x;
uint32 a = ((y+i)<<logw)+x;
uint32 s = swizzle(x, y+i, logw)&mask;
tmpbuf[s] = px[a];
}
@ -1904,7 +1904,7 @@ registerNativeRaster(void)
void
printTEX0(uint64 tex0)
{
printf("%016llX ", tex0);
printf("%016lX ", tex0);
uint32 tbp0 = tex0 & 0x3FFF; tex0 >>= 14;
uint32 tbw = tex0 & 0x3F; tex0 >>= 6;
uint32 psm = tex0 & 0x3F; tex0 >>= 6;
@ -1924,7 +1924,7 @@ printTEX0(uint64 tex0)
void
printTEX1(uint64 tex1)
{
printf("%016llX ", tex1);
printf("%016lX ", tex1);
uint32 lcm = tex1 & 0x1; tex1 >>= 2;
uint32 mxl = tex1 & 0x7; tex1 >>= 3;
uint32 mmag = tex1 & 0x1; tex1 >>= 1;

View File

@ -37,7 +37,7 @@ rasterOpen(void *object, int32 offset, int32 size)
int i;
rasterModuleOffset = offset;
RASTERGLOBAL(sp) = -1;
for(i = 0; i < nelem(RASTERGLOBAL(stack)); i++)
for(i = 0; i < (int)nelem(RASTERGLOBAL(stack)); i++)
RASTERGLOBAL(stack)[i] = nil;
return object;
}
@ -295,7 +295,7 @@ conv_RGBA5551_from_ARGB1555(uint8 *out, uint8 *in)
uint32 r, g, b, a;
a = (in[1]>>7) & 1;
r = (in[1]>>2) & 0x1F;
g = (in[1]&3)<<3 | (in[0]>>5)&7;
g = (in[1]&3)<<3 | ((in[0]>>5)&7);
b = in[0] & 0x1F;
out[0] = a | b<<1 | g<<6;
out[1] = g>>2 | r<<3;
@ -307,7 +307,7 @@ conv_RGBA8888_from_ARGB1555(uint8 *out, uint8 *in)
uint32 r, g, b, a;
a = (in[1]>>7) & 1;
r = (in[1]>>2) & 0x1F;
g = (in[1]&3)<<3 | (in[0]>>5)&7;
g = (in[1]&3)<<3 | ((in[0]>>5)&7);
b = in[0] & 0x1F;
out[0] = r*0xFF/0x1f;
out[1] = g*0xFF/0x1f;
@ -321,8 +321,8 @@ conv_ABGR1555_from_ARGB1555(uint8 *out, uint8 *in)
uint32 r, b;
r = (in[1]>>2) & 0x1F;
b = in[0] & 0x1F;
out[1] = in[1]&0x83 | b<<2;
out[0] = in[0]&0xE0 | r;
out[1] = (in[1]&0x83) | b<<2;
out[0] = (in[0]&0xE0) | r;
}
void
@ -496,8 +496,8 @@ Raster::convertTexToCurrentPlatform(rw::Raster *ras)
if(ras->platform == rw::platform)
return ras;
// compatible platforms
if(ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9 ||
ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8)
if((ras->platform == PLATFORM_D3D8 && rw::platform == PLATFORM_D3D9) ||
(ras->platform == PLATFORM_D3D9 && rw::platform == PLATFORM_D3D8))
return ras;
// special cased conversion for DXT

View File

@ -305,7 +305,7 @@ struct RawMatrix
V3d at;
float32 atw;
V3d pos;
float32 posw;;
float32 posw;
static void mult(RawMatrix *dst, RawMatrix *src1, RawMatrix *src2);
static void transpose(RawMatrix *dst, RawMatrix *src);

View File

@ -206,6 +206,8 @@ inline void *realloc_LOC(void *p, size_t sz, uint32 hint, const char *here) { al
inline void *mustmalloc_LOC(size_t sz, uint32 hint, const char *here) { allocLocation = here; return rw::Engine::memfuncs.rwmustmalloc(sz,hint); }
inline void *mustrealloc_LOC(void *p, size_t sz, uint32 hint, const char *here) { allocLocation = here; return rw::Engine::memfuncs.rwmustrealloc(p,sz,hint); }
char *strdup_LOC(const char *s, uint32 hint, const char *here);
#define rwMalloc(s, h) rw::malloc_LOC(s,h,RWHERE)
#define rwMallocT(t, s, h) (t*)rw::malloc_LOC((s)*sizeof(t),h,RWHERE)
#define rwRealloc(p, s, h) rw::realloc_LOC(p,s,h,RWHERE)
@ -215,6 +217,7 @@ inline void *mustrealloc_LOC(void *p, size_t sz, uint32 hint, const char *here)
#define rwNewT(t, s, h) (t*)rw::mustmalloc_LOC((s)*sizeof(t),h,RWHERE)
#define rwResize(p, s, h) rw::mustrealloc_LOC(p,s,h,RWHERE)
#define rwResizeT(t, p, s, h) (t*)rw::mustrealloc_LOC(p,(s)*sizeof(t),h,RWHERE)
#define rwStrdup(s, h) rw::strdup_LOC(s,h,RWHERE)
extern MemoryFunctions defaultMemfuncs;
extern MemoryFunctions managedMemfuncs;

View File

@ -24,7 +24,7 @@
namespace rw {
SkinGlobals skinGlobals = { 0, 0, { nil } };
SkinGlobals skinGlobals = { 0, 0, { nil }, nil };
static void*
createSkin(void *object, int32 offset, int32)

View File

@ -655,9 +655,9 @@ trace("%d %d %d\n", a, b, c);
for(k = 0; k < geo->numTriangles; k++){
t = &geo->triangles[k];
if(seen[k] || t->matId != m) continue;
if(t->v[0] == a && t->v[1] == b && t->v[2] == c ||
t->v[1] == a && t->v[2] == b && t->v[0] == c ||
t->v[2] == a && t->v[0] == b && t->v[1] == c){
if((t->v[0] == a && t->v[1] == b && t->v[2] == c) ||
(t->v[1] == a && t->v[2] == b && t->v[0] == c) ||
(t->v[2] == a && t->v[0] == b && t->v[1] == c)){
seen[k] = 1;
goto found;
}