mirror of https://github.com/aap/librw.git
Merge pull request #90 from madebr/macos_ps2_fix
Use ps2dev docker for playstation 2 + fix macos error
This commit is contained in:
commit
57559969f7
|
@ -1,12 +1,12 @@
|
||||||
image: Visual Studio 2017
|
image: Visual Studio 2017
|
||||||
configuration: Release
|
configuration: Release
|
||||||
environment:
|
environment:
|
||||||
GLFW_BASE: glfw-3.2.1.bin.WIN64
|
GLFW_BASE: glfw-3.3.4.bin.WIN64
|
||||||
GLFW_URL: https://github.com/glfw/glfw/releases/download/3.2.1/%GLFW_BASE%.zip
|
GLFW_URL: https://github.com/glfw/glfw/releases/download/3.3.4/%GLFW_BASE%.zip
|
||||||
SDL2_BASE: SDL2-devel-2.0.8-VC
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SDL2_BASE: SDL2-devel-2.0.14-VC
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||||||
SDL2_URL: https://www.libsdl.org/release/%SDL2_BASE%.zip
|
SDL2_URL: https://www.libsdl.org/release/%SDL2_BASE%.zip
|
||||||
SDL2_DIRAME: SDL2-2.0.8
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SDL2_DIRAME: SDL2-2.0.14
|
||||||
PREMAKE5_URL: https://github.com/premake/premake-core/releases/download/v5.0.0-alpha12/premake-5.0.0-alpha12-windows.zip
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PREMAKE5_URL: https://github.com/premake/premake-core/releases/download/v5.0.0-alpha16/premake-5.0.0-alpha16-windows.zip
|
||||||
matrix:
|
matrix:
|
||||||
- PLATFORM: win-amd64-null
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- PLATFORM: win-amd64-null
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||||||
- PLATFORM: win-amd64-gl3
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- PLATFORM: win-amd64-gl3
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||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
name: Build using conan+cmake
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name: Conan
|
||||||
on:
|
on:
|
||||||
pull_request:
|
pull_request:
|
||||||
push:
|
push:
|
||||||
|
@ -9,11 +9,9 @@ jobs:
|
||||||
strategy:
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strategy:
|
||||||
matrix:
|
matrix:
|
||||||
os: [windows-latest, ubuntu-latest, macos-latest]
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os: [windows-latest, ubuntu-latest, macos-latest]
|
||||||
platform: ['null', 'gl3', 'd3d9', 'ps2']
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platform: ['null', 'gl3', 'd3d9']
|
||||||
gl3_gfxlib: ['glfw', 'sdl2']
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gl3_gfxlib: ['glfw', 'sdl2']
|
||||||
exclude:
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exclude:
|
||||||
- os: windows-latest
|
|
||||||
platform: ps2
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|
||||||
- os: ubuntu-latest
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- os: ubuntu-latest
|
||||||
platform: d3d9
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platform: d3d9
|
||||||
- os: macos-latest
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- os: macos-latest
|
||||||
|
@ -22,10 +20,7 @@ jobs:
|
||||||
gl3_gfxlib: sdl2
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gl3_gfxlib: sdl2
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||||||
- platform: d3d9
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- platform: d3d9
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||||||
gl3_gfxlib: sdl2
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gl3_gfxlib: sdl2
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||||||
- platform: ps2
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|
||||||
gl3_gfxlib: sdl2
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|
||||||
runs-on: ${{ matrix.os }}
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runs-on: ${{ matrix.os }}
|
||||||
continue-on-error: ${{ matrix.platform == 'ps2' }}
|
|
||||||
steps:
|
steps:
|
||||||
- uses: actions/checkout@v2
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- uses: actions/checkout@v2
|
||||||
- uses: actions/setup-python@v2
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- uses: actions/setup-python@v2
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||||||
|
@ -38,28 +33,10 @@ jobs:
|
||||||
conan config set log.print_run_commands=True
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conan config set log.print_run_commands=True
|
||||||
conan config set general.revisions_enabled=1
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conan config set general.revisions_enabled=1
|
||||||
conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan
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conan remote add bincrafters https://bincrafters.jfrog.io/artifactory/api/conan/public-conan
|
||||||
- name: "Add os=Playstation2 + gcc.version=3.2 to .conan/settings.yml"
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|
||||||
if: ${{ matrix.platform == 'ps2' }}
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|
||||||
shell: python
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|
||||||
run: |
|
|
||||||
import os, yaml
|
|
||||||
settings_path = os.path.expanduser("~/.conan/settings.yml")
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|
||||||
yml = yaml.safe_load(open(settings_path))
|
|
||||||
yml["os"]["Playstation2"] = None
|
|
||||||
yml["compiler"]["gcc"]["version"].append("3.2")
|
|
||||||
yml["compiler"]["gcc"]["version"].sort()
|
|
||||||
yaml.safe_dump(yml, open(settings_path, "w"))
|
|
||||||
- name: "Create host profile"
|
- name: "Create host profile"
|
||||||
shell: bash
|
shell: bash
|
||||||
run: |
|
run: |
|
||||||
if test "${{ matrix.platform }}" = "ps2"; then
|
|
||||||
cp conan/playstation2 host_profile
|
|
||||||
else
|
|
||||||
cp ~/.conan/profiles/default host_profile
|
cp ~/.conan/profiles/default host_profile
|
||||||
fi
|
|
||||||
- name: "Export Playstation 2 CMake toolchain conan recipe"
|
|
||||||
run: |
|
|
||||||
conan export cmake/ps2/cmaketoolchain ps2dev-cmaketoolchain/master@
|
|
||||||
- name: "Download/build dependencies (conan install)"
|
- name: "Download/build dependencies (conan install)"
|
||||||
run: |
|
run: |
|
||||||
conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib }} --build missing -pr:h ./host_profile -pr:b default
|
conan install ${{ github.workspace }} librw/master@ -if build -o librw:platform=${{ matrix.platform }} -o librw:gl3_gfxlib=${{ matrix.gl3_gfxlib }} --build missing -pr:h ./host_profile -pr:b default
|
||||||
|
|
|
@ -0,0 +1,29 @@
|
||||||
|
name: Playstation 2 (by ps2dev)
|
||||||
|
on:
|
||||||
|
pull_request:
|
||||||
|
push:
|
||||||
|
release:
|
||||||
|
types: published
|
||||||
|
jobs:
|
||||||
|
build-playstation-2:
|
||||||
|
runs-on: ubuntu-latest
|
||||||
|
container: ps2dev/ps2dev
|
||||||
|
steps:
|
||||||
|
- uses: actions/checkout@v2
|
||||||
|
- name: "Install dependencies"
|
||||||
|
run: |
|
||||||
|
apk add build-base cmake
|
||||||
|
- name: "Build files"
|
||||||
|
run: |
|
||||||
|
cmake -S. -Bbuild -DLIBRW_INSTALL=ON -DLIBRW_PLATFORM=PS2 -DCMAKE_TOOLCHAIN_FILE=cmake/ps2/cmaketoolchain/toolchain_ps2_ee.cmake
|
||||||
|
cmake --build build --parallel
|
||||||
|
- name: "Create binary package (cpack)"
|
||||||
|
working-directory: ./build
|
||||||
|
run: |
|
||||||
|
cpack
|
||||||
|
- name: "Archive binary package (github artifacts)"
|
||||||
|
uses: actions/upload-artifact@v2
|
||||||
|
with:
|
||||||
|
name: "ps2"
|
||||||
|
path: build/*.tar.xz
|
||||||
|
if-no-files-found: error
|
|
@ -1,4 +1,4 @@
|
||||||
name: Build for Nintendo Switch using CMake provided by devkitPro
|
name: Nintendo Switch (by devkitPro)
|
||||||
on:
|
on:
|
||||||
pull_request:
|
pull_request:
|
||||||
push:
|
push:
|
||||||
|
|
|
@ -16,7 +16,7 @@ elseif(NINTENDO_SWITCH)
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nx")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/nx")
|
||||||
include(NXFunctions)
|
include(NXFunctions)
|
||||||
elseif(PS2)
|
elseif(PS2)
|
||||||
set(LIBRW_PLATFORMS "NULL" "PS2")
|
set(LIBRW_PLATFORMS "PS2")
|
||||||
set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
|
set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL OFF)
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/ps2")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}/cmake/ps2")
|
||||||
include(PS2Functions)
|
include(PS2Functions)
|
||||||
|
@ -24,7 +24,8 @@ else()
|
||||||
set(LIBRW_PLATFORMS "NULL" "GL3")
|
set(LIBRW_PLATFORMS "NULL" "GL3")
|
||||||
set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL ON)
|
set(LIBRW_PLATFORM_GL3_REQUIRES_OPENGL ON)
|
||||||
endif()
|
endif()
|
||||||
set(LIBRW_PLATFORM "NULL" CACHE STRING "Platform")
|
list(GET LIBRW_PLATFORMS 0 LIBRW_PLATFORM_DEFAULT)
|
||||||
|
set(LIBRW_PLATFORM "${LIBRW_PLATFORM_DEFAULT}" CACHE STRING "Platform")
|
||||||
set_property(CACHE LIBRW_PLATFORM PROPERTY STRINGS ${LIBRW_PLATFORMS})
|
set_property(CACHE LIBRW_PLATFORM PROPERTY STRINGS ${LIBRW_PLATFORMS})
|
||||||
message(STATUS "LIBRW_PLATFORM = ${LIBRW_PLATFORM} (choices=${LIBRW_PLATFORMS})")
|
message(STATUS "LIBRW_PLATFORM = ${LIBRW_PLATFORM} (choices=${LIBRW_PLATFORMS})")
|
||||||
set("LIBRW_PLATFORM_${LIBRW_PLATFORM}" ON)
|
set("LIBRW_PLATFORM_${LIBRW_PLATFORM}" ON)
|
||||||
|
@ -55,7 +56,7 @@ include(CMakeDependentOption)
|
||||||
|
|
||||||
option(LIBRW_TOOLS "Build librw tools" ON)
|
option(LIBRW_TOOLS "Build librw tools" ON)
|
||||||
option(LIBRW_INSTALL "Install librw files" OFF)
|
option(LIBRW_INSTALL "Install librw files" OFF)
|
||||||
cmake_dependent_option(LIBRW_EXAMPLES "Build librw examples" ON "NOT LIBRW_PLATFORM_PS2;NOT LIBRW_PLATFORM_NULL" OFF)
|
cmake_dependent_option(LIBRW_EXAMPLES "Build librw examples" ON "LIBRW_TOOLS;NOT LIBRW_PLATFORM_NULL" OFF)
|
||||||
|
|
||||||
if(LIBRW_INSTALL)
|
if(LIBRW_INSTALL)
|
||||||
include(GNUInstallDirs)
|
include(GNUInstallDirs)
|
||||||
|
@ -127,12 +128,14 @@ if(LIBRW_INSTALL)
|
||||||
if(NOT LIBRW_PLATFORM_PS2)
|
if(NOT LIBRW_PLATFORM_PS2)
|
||||||
if(WIN32)
|
if(WIN32)
|
||||||
set(os "-win")
|
set(os "-win")
|
||||||
|
elseif(NINTENDO_SWITCH)
|
||||||
|
set(os "-switch")
|
||||||
|
elseif(PS2)
|
||||||
|
set(os "-ps2")
|
||||||
elseif(APPLE)
|
elseif(APPLE)
|
||||||
set(os "-apple")
|
set(os "-apple")
|
||||||
elseif(UNIX)
|
elseif(UNIX)
|
||||||
set(os "-linux")
|
set(os "-linux")
|
||||||
elseif(NINTENDO_SWITCH)
|
|
||||||
set(os "-switch")
|
|
||||||
else()
|
else()
|
||||||
set(compiler "-UNK")
|
set(compiler "-UNK")
|
||||||
message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
|
message(WARNING "Unknown os. Created cpack package will be wrong. (override using cpack -P)")
|
||||||
|
|
|
@ -3,11 +3,9 @@ cmake_minimum_required(VERSION 3.7)
|
||||||
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
list(APPEND CMAKE_MODULE_PATH "${CMAKE_CURRENT_LIST_DIR}")
|
||||||
|
|
||||||
set(CMAKE_SYSTEM_NAME "PlayStation2")
|
set(CMAKE_SYSTEM_NAME "PlayStation2")
|
||||||
set(CMAKE_SYSTEM_PROCESSOR "mipsel")
|
set(CMAKE_SYSTEM_PROCESSOR "mips64r5900el")
|
||||||
set(CMAKE_SYSTEM_VERSION 1)
|
set(CMAKE_SYSTEM_VERSION 1)
|
||||||
|
|
||||||
set(CMAKE_POSITION_INDEPENDENT_CODE ON)
|
|
||||||
|
|
||||||
set(CMAKE_NO_SYSTEM_FROM_IMPORTED ON)
|
set(CMAKE_NO_SYSTEM_FROM_IMPORTED ON)
|
||||||
|
|
||||||
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
set(CMAKE_TRY_COMPILE_TARGET_TYPE STATIC_LIBRARY)
|
||||||
|
@ -18,37 +16,47 @@ endif()
|
||||||
if(NOT DEFINED ENV{PS2SDK})
|
if(NOT DEFINED ENV{PS2SDK})
|
||||||
message(FATAL_ERROR "Need environment variable PS2SDK set")
|
message(FATAL_ERROR "Need environment variable PS2SDK set")
|
||||||
endif()
|
endif()
|
||||||
|
if(NOT DEFINED ENV{GSKIT})
|
||||||
|
message(FATAL_ERROR "Need environment variable PS2SDK set")
|
||||||
|
endif()
|
||||||
|
|
||||||
set(PS2DEV "$ENV{PS2DEV}")
|
set(PS2DEV "$ENV{PS2DEV}")
|
||||||
set(PS2SDK "$ENV{PS2SDK}")
|
set(PS2SDK "$ENV{PS2SDK}")
|
||||||
|
set(GSKIT "$ENV{GSKIT}")
|
||||||
|
|
||||||
if(NOT IS_DIRECTORY "${PS2DEV}")
|
if(NOT IS_DIRECTORY "${PS2DEV}")
|
||||||
message(FATAL_ERROR "PS2DEV must contain a folder path (${PS2DEV})")
|
message(FATAL_ERROR "PS2DEV must be a folder path (${PS2DEV})")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
if(NOT IS_DIRECTORY "${PS2SDK}")
|
if(NOT IS_DIRECTORY "${PS2SDK}")
|
||||||
message(FATAL_ERROR "PS2SDK must contain a folder path (${PS2SDK})")
|
message(FATAL_ERROR "PS2SDK must be a folder path (${PS2SDK})")
|
||||||
|
endif()
|
||||||
|
|
||||||
|
if(NOT IS_DIRECTORY "${GSKIT}")
|
||||||
|
message(FATAL_ERROR "GSKIT must be a folder path (${GSKIT})")
|
||||||
endif()
|
endif()
|
||||||
|
|
||||||
set(CMAKE_DSM_SOURCE_FILE_EXTENSIONS "dsm")
|
set(CMAKE_DSM_SOURCE_FILE_EXTENSIONS "dsm")
|
||||||
|
|
||||||
set(CMAKE_C_COMPILER "${PS2DEV}/ee/bin/ee-gcc")
|
set(CMAKE_C_COMPILER "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-gcc" CACHE FILEPATH "C compiler")
|
||||||
set(CMAKE_CXX_COMPILER "${PS2DEV}/ee/bin/ee-g++")
|
set(CMAKE_CXX_COMPILER "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-g++" CACHE FILEPATH "CXX compiler")
|
||||||
set(CMAKE_ASM_COMPILER "${PS2DEV}/ee/bin/ee-g++")
|
set(CMAKE_ASM_COMPILER "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-g++" CACHE FILEPATH "ASM assembler")
|
||||||
set(CMAKE_DSM_COMPILER "${PS2DEV}/dvp/bin/dvp-as")
|
set(CMAKE_DSM_COMPILER "${PS2DEV}/dvp/bin/dvp-as" CACHE FILEPATH "DSM assembler")
|
||||||
set(CMAKE_AR "${PS2DEV}/ee/bin/ee-ar" CACHE FILEPATH "archiver")
|
set(CMAKE_AR "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-ar" CACHE FILEPATH "archiver")
|
||||||
set(CMAKE_LINKER "${PS2DEV}/ee/bin/ee-ld")
|
set(CMAKE_LINKER "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-ld" CACHE FILEPATH "Linker")
|
||||||
set(CMAKE_RANLIB "${PS2DEV}/ee/bin/ee-ranlib" CACHE FILEPATH "ranlib")
|
set(CMAKE_RANLIB "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-ranlib" CACHE FILEPATH "ranlib")
|
||||||
set(CMAKE_STRIP "${PS2DEV}/ee/bin/ee-strip" CACHE FILEPATH "strip")
|
set(CMAKE_STRIP "${PS2DEV}/ee/bin/mips64r5900el-ps2-elf-strip" CACHE FILEPATH "strip")
|
||||||
|
|
||||||
set(CMAKE_ASM_FLAGS_INIT "-G0 -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
set(CMAKE_ASM_FLAGS_INIT "-G0 -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\" -D_EE")
|
||||||
set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
set(CMAKE_C_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\" -D_EE")
|
||||||
set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\"")
|
set(CMAKE_CXX_FLAGS_INIT "-G0 -fno-common -I\"${PS2SDK}/ee/include\" -I\"${PS2SDK}/common/include\" -D_EE")
|
||||||
set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
|
set(CMAKE_EXE_LINKER_FLAGS_INIT "-G0 -L\"${PS2SDK}/ee/lib\" -Wl,-r -Wl,-d")
|
||||||
|
|
||||||
set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee" "${PS2SDK}/ee")
|
set(CMAKE_FIND_ROOT_PATH "${PS2DEV}/ee" "${PS2SDK}/ee" "${GSKIT}")
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
|
||||||
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
set(CMAKE_FIND_ROOT_PATH_MODE_INCLUDE ONLY)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_LIBRARY ONLY)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PACKAGE ONLY)
|
||||||
|
set(CMAKE_FIND_ROOT_PATH_MODE_PROGRAM NEVER)
|
||||||
|
|
||||||
set(PS2 1)
|
set(PS2 1)
|
||||||
set(EE 1)
|
set(EE 1)
|
||||||
|
@ -58,7 +66,10 @@ set(CMAKE_EXECUTABLE_SUFFIX ".elf")
|
||||||
function(add_erl_executable TARGET)
|
function(add_erl_executable TARGET)
|
||||||
cmake_parse_arguments("AEE" "" "OUTPUT_VAR" "" ${ARGN})
|
cmake_parse_arguments("AEE" "" "OUTPUT_VAR" "" ${ARGN})
|
||||||
|
|
||||||
get_target_property(output_dir ${TARGET} RUNTIME_OUTPUT_DIRECTORY)
|
get_target_property(output_dir "${TARGET}" RUNTIME_OUTPUT_DIRECTORY)
|
||||||
|
if(NOT output_dir)
|
||||||
|
set(output_dir ${CMAKE_CURRENT_BINARY_DIR})
|
||||||
|
endif()
|
||||||
|
|
||||||
get_target_property(output_name ${TARGET} OUTPUT_NAME)
|
get_target_property(output_name ${TARGET} OUTPUT_NAME)
|
||||||
if(NOT output_name)
|
if(NOT output_name)
|
||||||
|
|
22
premake5.lua
22
premake5.lua
|
@ -13,21 +13,21 @@ newoption {
|
||||||
trigger = "glfwdir64",
|
trigger = "glfwdir64",
|
||||||
value = "PATH",
|
value = "PATH",
|
||||||
description = "Directory of glfw",
|
description = "Directory of glfw",
|
||||||
default = "../glfw-3.3.2.bin.WIN64",
|
default = "../glfw-3.3.4.bin.WIN64",
|
||||||
}
|
}
|
||||||
|
|
||||||
newoption {
|
newoption {
|
||||||
trigger = "glfwdir32",
|
trigger = "glfwdir32",
|
||||||
value = "PATH",
|
value = "PATH",
|
||||||
description = "Directory of glfw",
|
description = "Directory of glfw",
|
||||||
default = "../glfw-3.3.2.bin.WIN32",
|
default = "../glfw-3.3.4.bin.WIN32",
|
||||||
}
|
}
|
||||||
|
|
||||||
newoption {
|
newoption {
|
||||||
trigger = "sdl2dir",
|
trigger = "sdl2dir",
|
||||||
value = "PATH",
|
value = "PATH",
|
||||||
description = "Directory of sdl2",
|
description = "Directory of sdl2",
|
||||||
default = "../SDL2-2.0.8",
|
default = "../SDL2-2.0.14",
|
||||||
}
|
}
|
||||||
|
|
||||||
workspace "librw"
|
workspace "librw"
|
||||||
|
@ -56,7 +56,7 @@ workspace "librw"
|
||||||
defines { "NDEBUG" }
|
defines { "NDEBUG" }
|
||||||
optimize "On"
|
optimize "On"
|
||||||
filter "configurations:ReleaseStatic"
|
filter "configurations:ReleaseStatic"
|
||||||
flags { "StaticRuntime" }
|
staticruntime("On")
|
||||||
|
|
||||||
filter { "platforms:*null" }
|
filter { "platforms:*null" }
|
||||||
defines { "RW_NULL" }
|
defines { "RW_NULL" }
|
||||||
|
@ -189,7 +189,7 @@ project "playground"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("playground")
|
skeltool("playground")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" } -- for now
|
removeplatforms { "ps2" } -- for now
|
||||||
|
|
||||||
|
@ -197,7 +197,7 @@ project "imguitest"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("imguitest")
|
skeltool("imguitest")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
@ -205,7 +205,7 @@ project "lights"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("lights")
|
skeltool("lights")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
@ -213,7 +213,7 @@ project "subrast"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("subrast")
|
skeltool("subrast")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
@ -221,7 +221,7 @@ project "camera"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("camera")
|
skeltool("camera")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
@ -229,7 +229,7 @@ project "im2d"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("im2d")
|
skeltool("im2d")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
@ -237,7 +237,7 @@ project "im3d"
|
||||||
kind "WindowedApp"
|
kind "WindowedApp"
|
||||||
characterset ("MBCS")
|
characterset ("MBCS")
|
||||||
skeltool("im3d")
|
skeltool("im3d")
|
||||||
flags { "WinMain" }
|
entrypoint("WinMainCRTStartup")
|
||||||
removeplatforms { "*null" }
|
removeplatforms { "*null" }
|
||||||
removeplatforms { "ps2" }
|
removeplatforms { "ps2" }
|
||||||
|
|
||||||
|
|
|
@ -29,6 +29,7 @@ set_target_properties(librw_skeleton
|
||||||
PROPERTIES
|
PROPERTIES
|
||||||
PREFIX ""
|
PREFIX ""
|
||||||
EXPORT_NAME skeleton
|
EXPORT_NAME skeleton
|
||||||
|
CXX_STANDARD 11
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_libraries(librw_skeleton
|
target_link_libraries(librw_skeleton
|
||||||
|
|
|
@ -3,8 +3,12 @@ add_executable(ps2test
|
||||||
main.cpp
|
main.cpp
|
||||||
mem.h
|
mem.h
|
||||||
ps2.h
|
ps2.h
|
||||||
|
|
||||||
vu/defaultpipe.dsm
|
vu/defaultpipe.dsm
|
||||||
vu/skinpipe.dsm
|
vu/skinpipe.dsm
|
||||||
|
|
||||||
|
vu/light.vu
|
||||||
|
vu/setup_persp.vu
|
||||||
)
|
)
|
||||||
|
|
||||||
target_link_libraries(ps2test
|
target_link_libraries(ps2test
|
||||||
|
@ -13,7 +17,7 @@ target_link_libraries(ps2test
|
||||||
kernel
|
kernel
|
||||||
)
|
)
|
||||||
|
|
||||||
librw_platform_target(ps2test)
|
librw_platform_target(ps2test INSTALL)
|
||||||
|
|
||||||
if(LIBRW_INSTALL)
|
if(LIBRW_INSTALL)
|
||||||
install(TARGETS ps2test
|
install(TARGETS ps2test
|
||||||
|
|
Loading…
Reference in New Issue