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implemented dear imgui for librw
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@@ -143,8 +143,11 @@ void registerNativeRaster(void);
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// Rendering
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void setRenderState(uint32 state, uint32 value);
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void getRenderState(uint32 state, uint32 *value);
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void setTextureStageState(uint32 stage, uint32 type, uint32 value);
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void getTextureStageState(uint32 stage, uint32 type, uint32 *value);
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void setSamplerState(uint32 stage, uint32 type, uint32 value);
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void getSamplerState(uint32 stage, uint32 type, uint32 *value);
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void flushCache(void);
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void setTexture(uint32 stage, Texture *tex);
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