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@ -106,7 +106,7 @@ const char *shaderDecl310es =
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#ifdef RW_GLES3
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const char *shaderDecl = shaderDecl310es;
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#else
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const char *vertShaderDecl = shaderDecl330;
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const char *shaderDecl = shaderDecl330;
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#endif
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static GLuint vao;
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