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d3d9: code to emulate ps2 alpha test
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@@ -153,5 +153,10 @@ void flushCache(void);
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void setTexture(uint32 stage, Texture *tex);
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void setMaterial(SurfaceProperties surfProps, rw::RGBA color);
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void setVertexShader(void *vs);
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void setPixelShader(void *ps);
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void *createVertexShader(void *csosrc);
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void *createPixelShader(void *csosrc);
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}
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}
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