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simplified d3d shaders now that we always have prelight declared
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@@ -2,7 +2,7 @@
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//
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// Generated by Microsoft (R) HLSL Shader Compiler 9.29.952.3111
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//
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// fxc /T ps_2_0 /DTEX /Fh im2d_tex_PS.h im2d_PS.hlsl
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// fxc /nologo /T ps_2_0 /DTEX /Fh im2d_tex_PS.h im2d_PS.hlsl
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//
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//
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// Parameters:
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