implemented simple tri stripping

This commit is contained in:
aap
2019-01-10 10:17:53 +01:00
parent 0b968c9866
commit 6b36390bdc
4 changed files with 501 additions and 53 deletions

View File

@@ -402,7 +402,7 @@ struct Geometry
MeshHeader *allocateMeshes(int32 numMeshes, uint32 numIndices, bool32 noIndices);
void generateTriangles(int8 *adc = nil);
void buildMeshes(void);
void buildTristrips(void);
void buildTristrips(void); // private, used by buildMeshes
void correctTristripWinding(void);
void removeUnusedMaterials(void);
static Geometry *streamRead(Stream *stream);