mirror of
https://github.com/aap/librw.git
synced 2026-04-19 13:03:09 +01:00
implemented simple tri stripping
This commit is contained in:
@@ -402,7 +402,7 @@ struct Geometry
|
||||
MeshHeader *allocateMeshes(int32 numMeshes, uint32 numIndices, bool32 noIndices);
|
||||
void generateTriangles(int8 *adc = nil);
|
||||
void buildMeshes(void);
|
||||
void buildTristrips(void);
|
||||
void buildTristrips(void); // private, used by buildMeshes
|
||||
void correctTristripWinding(void);
|
||||
void removeUnusedMaterials(void);
|
||||
static Geometry *streamRead(Stream *stream);
|
||||
|
||||
Reference in New Issue
Block a user