implemented simple tri stripping

This commit is contained in:
aap 2019-01-10 10:17:53 +01:00
parent 0b968c9866
commit 6b36390bdc
4 changed files with 501 additions and 53 deletions

View File

@ -21,6 +21,8 @@
namespace rw { namespace rw {
namespace ps2 { namespace ps2 {
#define ALIGNPTR(p,a) ((uint8*)(((uintptr)(p)+a-1) & ~(uintptr)(a-1)))
static void* static void*
driverOpen(void *o, int32, int32) driverOpen(void *o, int32, int32)
{ {
@ -63,7 +65,7 @@ destroyNativeData(void *object, int32, int32)
return object; return object;
InstanceDataHeader *header = (InstanceDataHeader*)geometry->instData; InstanceDataHeader *header = (InstanceDataHeader*)geometry->instData;
for(uint32 i = 0; i < header->numMeshes; i++) for(uint32 i = 0; i < header->numMeshes; i++)
rwFree(header->instanceMeshes[i].data); rwFree(header->instanceMeshes[i].dataRaw);
rwFree(header->instanceMeshes); rwFree(header->instanceMeshes);
rwFree(header); rwFree(header);
geometry->instData = nil; geometry->instData = nil;
@ -96,8 +98,8 @@ readNativeData(Stream *stream, int32, void *object, int32, int32)
uint32 buf[2]; uint32 buf[2];
stream->read(buf, 8); stream->read(buf, 8);
instance->dataSize = buf[0]; instance->dataSize = buf[0];
// TODO: force alignment instance->dataRaw = rwNewT(uint8, instance->dataSize+0x7F, MEMDUR_EVENT | ID_GEOMETRY);
instance->data = rwNewT(uint8, instance->dataSize, MEMDUR_EVENT | ID_GEOMETRY); instance->data = ALIGNPTR(instance->dataRaw, 0x80);
#ifdef RW_PS2 #ifdef RW_PS2
uint32 a = (uint32)instance->data; uint32 a = (uint32)instance->data;
assert(a % 0x10 == 0); assert(a % 0x10 == 0);
@ -458,20 +460,24 @@ MatPipeline::dump(void)
} }
void void
MatPipeline::setTriBufferSizes(uint32 inputStride, uint32 stripCount) MatPipeline::setTriBufferSizes(uint32 inputStride, uint32 bufferSize)
{ {
this->inputStride = inputStride;
this->triListCount = stripCount/12*12;
PipeAttribute *a; PipeAttribute *a;
this->inputStride = inputStride;
uint32 numTLtris = bufferSize/3;
this->triListCount = (numTLtris & ~3) * 3;
this->triStripCount = bufferSize & ~3;
for(uint i = 0; i < nelem(this->attribs); i++){ for(uint i = 0; i < nelem(this->attribs); i++){
a = this->attribs[i]; a = this->attribs[i];
if(a && a->attrib & AT_RW) if(a && a->attrib & AT_RW){
goto brokenout; // broken out attribs have different requirement
// because we have to be able to restart a strip
// at an aligned offset
this->triStripCount = ((bufferSize-2) & ~3)+2;
return;
}
} }
this->triStripCount = stripCount/4*4;
return;
brokenout:
this->triStripCount = (stripCount-2)/4*4+2;
} }
// Instance format: // Instance format:
@ -514,14 +520,27 @@ enum {
DMAret = 0x60000000, DMAret = 0x60000000,
VIF_NOP = 0, VIF_NOP = 0,
VIF_STCYCL = 0x01000100, // WL = 1 VIF_STCYCL = 0x01000000,
VIF_STCYCL1 = 0x01000100, // WL = 1
VIF_OFFSET = 0x02000000,
VIF_BASE = 0x03000000,
VIF_ITOP = 0x04000000, VIF_ITOP = 0x04000000,
VIF_STMOD = 0x05000000, VIF_STMOD = 0x05000000,
VIF_MSKPATH3 = 0x06000000, VIF_MSKPATH3 = 0x06000000,
VIF_MARK = 0x07000000, VIF_MARK = 0x07000000,
VIF_FLUSHE = 0x10000000,
VIF_FLUSH = 0x11000000, VIF_FLUSH = 0x11000000,
VIF_FLUSHA = 0x13000000,
VIF_MSCAL = 0x14000000,
VIF_MSCALF = 0x15000000, VIF_MSCALF = 0x15000000,
VIF_MSCNT = 0x17000000 VIF_MSCNT = 0x17000000,
VIF_STMASK = 0x20000000,
VIF_STROW = 0x30000000,
VIF_STCOL = 0x31000000,
VIF_MPG = 0x4A000000,
VIF_DIRECT = 0x50000000,
VIF_DIRECTHL = 0x51000000,
VIF_UNPACK = 0x60000000 // no mode encoded
}; };
struct InstMeshInfo struct InstMeshInfo
@ -595,8 +614,10 @@ MatPipeline::instance(Geometry *g, InstanceData *inst, Mesh *m)
InstMeshInfo im = getInstMeshInfo(this, g, m); InstMeshInfo im = getInstMeshInfo(this, g, m);
inst->dataSize = (im.size+im.size2)<<4; inst->dataSize = (im.size+im.size2)<<4;
// TODO: force alignment // TODO: do this properly, just a test right now
inst->data = rwNewT(uint8, inst->dataSize, MEMDUR_EVENT | ID_GEOMETRY); inst->dataSize += 0x7F;
inst->dataRaw = rwNewT(uint8, inst->dataSize, MEMDUR_EVENT | ID_GEOMETRY);
inst->data = ALIGNPTR(inst->dataRaw, 0x80);
/* make array of addresses of broken out sections */ /* make array of addresses of broken out sections */
uint8 *datap[nelem(this->attribs)]; uint8 *datap[nelem(this->attribs)];
@ -630,12 +651,17 @@ MatPipeline::instance(Geometry *g, InstanceData *inst, Mesh *m)
uint32 atsz = attribSize(a->attrib); uint32 atsz = attribSize(a->attrib);
*p++ = DMAref | QWC(nverts*atsz); *p++ = DMAref | QWC(nverts*atsz);
*p++ = im.attribPos[i]; *p++ = im.attribPos[i];
*p++ = VIF_STCYCL | this->inputStride; *p++ = VIF_STCYCL1 | this->inputStride;
// Round up nverts so UNPACK will fit exactly into the DMA packet // Round up nverts so UNPACK will fit exactly into the DMA packet
// (can't pad with zeroes in broken out sections). // (can't pad with zeroes in broken out sections).
// TODO: check for clash with vifOffset somewhere int num = (QWC(nverts*atsz)<<4)/atsz;
*p++ = (a->attrib&0xFF004000) *p++ = (a->attrib&0xFF004000)
| 0x8000 | (QWC(nverts*atsz)<<4)/atsz << 16 | i; // UNPACK | 0x8000 | num << 16 | i; // UNPACK
// This probably shouldn't happen.
if(num*this->inputStride > this->vifOffset)
fprintf(stderr, "WARNING: PS2 instance data over vifOffset %08X, %X-> %X %X\n",
p[-1], num,
num*this->inputStride, this->vifOffset);
*p++ = DMAcnt; *p++ = DMAcnt;
*p++ = 0x0; *p++ = 0x0;
@ -660,7 +686,7 @@ MatPipeline::instance(Geometry *g, InstanceData *inst, Mesh *m)
else else
*p++ = VIF_MARK | markcnt++; *p++ = VIF_MARK | markcnt++;
*p++ = VIF_STMOD; *p++ = VIF_STMOD;
*p++ = VIF_STCYCL | this->inputStride; *p++ = VIF_STCYCL1 | this->inputStride;
*p++ = (a->attrib&0xFF004000) *p++ = (a->attrib&0xFF004000)
| 0x8000 | nverts << 16 | i; // UNPACK | 0x8000 | nverts << 16 | i; // UNPACK
@ -846,6 +872,7 @@ objUninstance(rw::ObjPipeline *rwpipe, Atomic *atomic)
(MatPipeline*)mesh->material->pipeline; (MatPipeline*)mesh->material->pipeline;
if(m == nil) m = defaultMatPipe; if(m == nil) m = defaultMatPipe;
//printDMAVIF(instance);
uint8 *data[nelem(m->attribs)] = { nil }; uint8 *data[nelem(m->attribs)] = { nil };
uint8 *raw = m->collectData(geo, instance, mesh, data); uint8 *raw = m->collectData(geo, instance, mesh, data);
assert(m->uninstanceCB); assert(m->uninstanceCB);
@ -1256,31 +1283,220 @@ registerADCPlugin(void)
} }
// misc stuff // misc stuff
/*
static uint32
unpackSize(uint32 unpack)
{
static uint32 size[] = { 32, 16, 8, 4 };
return ((unpack>>26 & 3)+1)*size[unpack>>24 & 3]/8;
}
/* A little dumb VIF interpreter */
static void
sendVIF(uint32 w)
{
enum VIFstate {
VST_cmd,
VST_stmask,
VST_strow,
VST_stcol,
VST_mpg,
VST_direct,
VST_unpack
};
// static uint32 buf[256 * 16]; // maximum unpack size
static VIFstate state = VST_cmd;
static uint32 n;
static uint32 code;
uint32 imm, num;
imm = w & 0xFFFF;
num = (w>>16) & 0xFF;
switch(state){
case VST_cmd:
code = w;
if((code & 0x60000000) == VIF_UNPACK){
printf("\t%08X VIF_UNPACK\n", code);
printf("\t...skipping...\n");
state = VST_unpack;
n = (unpackSize(code)*num + 3) >> 2;
}else switch(code & 0x7F000000){
case VIF_NOP:
printf("\t%08X VIF_NOP\n", code);
break;
case VIF_STCYCL:
printf("\t%08X VIF_STCYCL\n", code);
break;
case VIF_OFFSET:
printf("\t%08X VIF_OFFSET\n", code);
break;
case VIF_BASE:
printf("\t%08X VIF_BASE\n", code);
break;
case VIF_ITOP:
printf("\t%08X VIF_ITOP\n", code);
break;
case VIF_STMOD:
printf("\t%08X VIF_STMOD\n", code);
break;
case VIF_MSKPATH3:
printf("\t%08X VIF_MSKPATH3\n", code);
break;
case VIF_MARK:
printf("\t%08X VIF_MARK\n", code);
break;
case VIF_FLUSHE:
printf("\t%08X VIF_FLUSHE\n", code);
break;
case VIF_FLUSH:
printf("\t%08X VIF_FLUSH\n", code);
break;
case VIF_FLUSHA:
printf("\t%08X VIF_FLUSHA\n", code);
break;
case VIF_MSCAL:
printf("\t%08X VIF_MSCAL\n", code);
break;
case VIF_MSCALF:
printf("\t%08X VIF_MSCALF\n", code);
break;
case VIF_MSCNT:
printf("\t%08X VIF_MSCNT\n", code);
break;
case VIF_STMASK:
printf("\t%08X VIF_STMASK\n", code);
printf("\t...skipping...\n");
state = VST_stmask;
n = 1;
break;
case VIF_STROW:
printf("\t%08X VIF_STROW\n", code);
printf("\t...skipping...\n");
state = VST_strow;
n = 4;
break;
case VIF_STCOL:
printf("\t%08X VIF_STCOL\n", code);
printf("\t...skipping...\n");
state = VST_stcol;
n = 4;
break;
case VIF_MPG:
printf("\t%08X VIF_MPG\n", code);
state = VST_mpg;
n = num*2;
break;
case VIF_DIRECT:
printf("\t%08X VIF_DIRECT\n", code);
printf("\t...skipping...\n");
state = VST_direct;
n = imm*4;
break;
case VIF_DIRECTHL:
printf("\t%08X VIF_DIRECTHL\n", code);
printf("\t...skipping...\n");
state = VST_direct;
n = imm*4;
break;
default:
printf("\tUnknown VIFcode %08X\n", code);
}
break;
/* TODO: actually do something here */
case VST_stmask:
n--;
break;
case VST_strow:
n--;
break;
case VST_stcol:
n--;
break;
case VST_mpg:
n--;
break;
case VST_direct:
n--;
break;
case VST_unpack:
n--;
break;
}
if(n == 0)
state = VST_cmd;
}
static void
dmaVIF(int32 qwc, uint32 *data)
{
qwc *= 4;
while(qwc--)
sendVIF(*data++);
}
void void
printDMA(InstanceData *inst) printDMAVIF(InstanceData *inst)
{ {
uint32 *tag = (uint32*)inst->data; uint32 *tag = (uint32*)inst->data;
uint32 *base = (uint32*)inst->data;
uint32 qwc;
for(;;){ for(;;){
qwc = tag[0]&0xFFFF;
switch(tag[0]&0x70000000){ switch(tag[0]&0x70000000){
case DMAcnt: case DMAcnt:
printf("%08x %08x\n", tag[0], tag[1]); printf("DMAcnt %04x %08x\n", qwc, tag[1]);
tag += (1+(tag[0]&0xFFFF))*4; sendVIF(tag[2]);
sendVIF(tag[3]);
dmaVIF(qwc, tag+4);
tag += (1+qwc)*4;
break; break;
case DMAref: case DMAref:
printf("%08x %08x\n", tag[0], tag[1]); printf("DMAref %04x %08x\n", qwc, tag[1]);
sendVIF(tag[2]);
sendVIF(tag[3]);
dmaVIF(qwc, base + tag[1]*4);
tag += 4; tag += 4;
break; break;
case DMAret: case DMAret:
printf("%08x %08x\n", tag[0], tag[1]); printf("DMAret %04x %08x\n", qwc, tag[1]);
sendVIF(tag[2]);
sendVIF(tag[3]);
dmaVIF(qwc, tag+4);
printf("\n");
return; return;
} }
} }
} }
void
printDMA(InstanceData *inst)
{
uint32 *tag = (uint32*)inst->data;
uint32 qwc;
for(;;){
qwc = tag[0]&0xFFFF;
switch(tag[0]&0x70000000){
case DMAcnt:
printf("CNT %04x %08x\n", qwc, tag[1]);
tag += (1+qwc)*4;
break;
case DMAref:
printf("REF %04x %08x\n", qwc, tag[1]);
tag += 4;
break;
case DMAret:
printf("RET %04x %08x\n\n", qwc, tag[1]);
return;
}
}
}
/*
void void
sizedebug(InstanceData *inst) sizedebug(InstanceData *inst)
{ {

View File

@ -15,6 +15,7 @@ extern Device renderdevice;
struct InstanceData struct InstanceData
{ {
uint32 dataSize; uint32 dataSize;
uint8 *dataRaw;
uint8 *data; uint8 *data;
Material *material; Material *material;
}; };
@ -59,6 +60,7 @@ int32 getSizeNativeData(void *object, int32, int32);
void registerNativeDataPlugin(void); void registerNativeDataPlugin(void);
void printDMA(InstanceData *inst); void printDMA(InstanceData *inst);
void printDMAVIF(InstanceData *inst);
void sizedebug(InstanceData *inst); void sizedebug(InstanceData *inst);
void fixDmaOffsets(InstanceData *inst); // only RW_PS2 void fixDmaOffsets(InstanceData *inst); // only RW_PS2
@ -83,6 +85,7 @@ class MatPipeline : public rw::Pipeline
public: public:
uint32 vifOffset; uint32 vifOffset;
uint32 inputStride; uint32 inputStride;
// number of vertices for tri strips and lists
uint32 triStripCount, triListCount; uint32 triStripCount, triListCount;
PipeAttribute *attribs[10]; PipeAttribute *attribs[10];
void (*instanceCB)(MatPipeline*, Geometry*, Mesh*, uint8**); void (*instanceCB)(MatPipeline*, Geometry*, Mesh*, uint8**);
@ -104,7 +107,7 @@ public:
MatPipeline(uint32 platform); MatPipeline(uint32 platform);
void dump(void); void dump(void);
void setTriBufferSizes(uint32 inputStride, uint32 stripCount); void setTriBufferSizes(uint32 inputStride, uint32 bufferSize);
void instance(Geometry *g, InstanceData *inst, Mesh *m); void instance(Geometry *g, InstanceData *inst, Mesh *m);
uint8 *collectData(Geometry *g, InstanceData *inst, Mesh *m, uint8 *data[]); uint8 *collectData(Geometry *g, InstanceData *inst, Mesh *m, uint8 *data[]);
}; };

View File

@ -402,7 +402,7 @@ struct Geometry
MeshHeader *allocateMeshes(int32 numMeshes, uint32 numIndices, bool32 noIndices); MeshHeader *allocateMeshes(int32 numMeshes, uint32 numIndices, bool32 noIndices);
void generateTriangles(int8 *adc = nil); void generateTriangles(int8 *adc = nil);
void buildMeshes(void); void buildMeshes(void);
void buildTristrips(void); void buildTristrips(void); // private, used by buildMeshes
void correctTristripWinding(void); void correctTristripWinding(void);
void removeUnusedMaterials(void); void removeUnusedMaterials(void);
static Geometry *streamRead(Stream *stream); static Geometry *streamRead(Stream *stream);

View File

@ -32,7 +32,6 @@ struct StripNode
uint8 isEnd : 1; /* is in end list */ uint8 isEnd : 1; /* is in end list */
GraphEdge e[3]; GraphEdge e[3];
int32 stripId; /* index of start node */ int32 stripId; /* index of start node */
// int asdf;
LLLink inlist; LLLink inlist;
}; };
@ -44,10 +43,13 @@ struct StripMesh
LinkList endNodes; /* strip start/end nodes */ LinkList endNodes; /* strip start/end nodes */
}; };
//#define trace(...) printf(__VA_ARGS__)
#define trace(...)
static void static void
printNode(StripMesh *sm, StripNode *n) printNode(StripMesh *sm, StripNode *n)
{ {
printf("%3ld: %3d %3d.%d %3d.%d %3d.%d || %3d %3d %3d\n", trace("%3ld: %3d %3d.%d %3d.%d %3d.%d || %3d %3d %3d\n",
n - sm->nodes, n - sm->nodes,
n->stripId, n->stripId,
n->e[0].node, n->e[0].node,
@ -95,6 +97,9 @@ collectFaces(Geometry *geo, StripMesh *sm, uint16 m)
n->v[0] = t->v[0]; n->v[0] = t->v[0];
n->v[1] = t->v[1]; n->v[1] = t->v[1];
n->v[2] = t->v[2]; n->v[2] = t->v[2];
assert(t->v[0] < geo->numVertices);
assert(t->v[1] < geo->numVertices);
assert(t->v[2] < geo->numVertices);
n->e[0].node = 0; n->e[0].node = 0;
n->e[1].node = 0; n->e[1].node = 0;
n->e[2].node = 0; n->e[2].node = 0;
@ -114,7 +119,7 @@ collectFaces(Geometry *geo, StripMesh *sm, uint16 m)
} }
} }
/* Find Triangle that has edge e. */ /* Find Triangle that has edge e that is not connected yet. */
static GraphEdge static GraphEdge
findEdge(StripMesh *sm, int32 e[2]) findEdge(StripMesh *sm, int32 e[2])
{ {
@ -128,6 +133,7 @@ findEdge(StripMesh *sm, int32 e[2])
if(e[0] == n->v[j] && if(e[0] == n->v[j] &&
e[1] == n->v[(j+1) % 3]){ e[1] == n->v[(j+1) % 3]){
ge.node = i; ge.node = i;
// signal success
ge.isConnected = 1; ge.isConnected = 1;
ge.otherEdge = j; ge.otherEdge = j;
return ge; return ge;
@ -139,7 +145,7 @@ findEdge(StripMesh *sm, int32 e[2])
/* Connect nodes sharing an edge, preserving winding */ /* Connect nodes sharing an edge, preserving winding */
static void static void
connectNodes(StripMesh *sm) connectNodesPreserve(StripMesh *sm)
{ {
StripNode *n, *nn; StripNode *n, *nn;
int32 e[2]; int32 e[2];
@ -154,8 +160,8 @@ connectNodes(StripMesh *sm)
e[1] = n->v[j]; e[1] = n->v[j];
e[0] = n->v[(j+1) % 3]; e[0] = n->v[(j+1) % 3];
ge = findEdge(sm, e); ge = findEdge(sm, e);
/* found node, now connect */
if(ge.isConnected){ if(ge.isConnected){
/* found node, now connect */
n->e[j].node = ge.node; n->e[j].node = ge.node;
n->e[j].isConnected = 1; n->e[j].isConnected = 1;
n->e[j].otherEdge = ge.otherEdge; n->e[j].otherEdge = ge.otherEdge;
@ -188,6 +194,7 @@ numStripEdges(StripNode *n)
#define IsEnd(n) (numConnections(n) > 0 && numStripEdges(n) < 2) #define IsEnd(n) (numConnections(n) > 0 && numStripEdges(n) < 2)
/* Complement the strip-ness of an edge */
static void static void
complementEdge(StripMesh *sm, GraphEdge *e) complementEdge(StripMesh *sm, GraphEdge *e)
{ {
@ -197,8 +204,9 @@ complementEdge(StripMesh *sm, GraphEdge *e)
} }
/* While possible extend a strip from a starting node until /* While possible extend a strip from a starting node until
* we find a node already in a strip. N.B. this function does * we find a node already in a strip. N.B. this function
* make no attempts to connect to an already existing strip. */ * makes no attempts to connect to an already existing strip.
* It also doesn't try to alternate between left and right. */
static void static void
extendStrip(StripMesh *sm, StripNode *start) extendStrip(StripMesh *sm, StripNode *start)
{ {
@ -210,7 +218,7 @@ extendStrip(StripMesh *sm, StripNode *start)
} }
sm->endNodes.append(&n->inlist); sm->endNodes.append(&n->inlist);
n->isEnd = 1; n->isEnd = 1;
tail: loop:
/* Find the next node to connect to on any of the three edges */ /* Find the next node to connect to on any of the three edges */
for(int32 i = 0; i < 3; i++){ for(int32 i = 0; i < 3; i++){
if(!n->e[i].isConnected) if(!n->e[i].isConnected)
@ -221,9 +229,11 @@ tail:
/* found one */ /* found one */
nn->stripId = n->stripId; nn->stripId = n->stripId;
/* We know it's not a strip edge yet,
* so complementing it will make it one. */
complementEdge(sm, &n->e[i]); complementEdge(sm, &n->e[i]);
n = nn; n = nn;
goto tail; goto loop;
} }
if(n != start){ if(n != start){
sm->endNodes.append(&n->inlist); sm->endNodes.append(&n->inlist);
@ -317,7 +327,7 @@ walkStrip(StripMesh *sm, StripNode *start)
StripNode *n, *nn; StripNode *n, *nn;
int32 last; int32 last;
//printf("stripend: "); //trace("stripend: ");
//printNode(sm, start); //printNode(sm, start);
n = start; n = start;
@ -342,7 +352,7 @@ walkStrip(StripMesh *sm, StripNode *start)
nn->stripId = n->stripId; nn->stripId = n->stripId;
break; break;
} }
//printf(" next: "); //trace(" next: ");
//printNode(sm, nn); //printNode(sm, nn);
if(nn == nil) if(nn == nil)
return nil; return nil;
@ -356,15 +366,15 @@ applyTunnel(StripMesh *sm, StripNode *end, StripNode *start)
StripNode *n, *nn; StripNode *n, *nn;
for(n = end; n != start; n = &sm->nodes[n->e[n->parent].node]){ for(n = end; n != start; n = &sm->nodes[n->e[n->parent].node]){
//printf(" "); //trace(" ");
//printNode(sm, n); //printNode(sm, n);
complementEdge(sm, &n->e[n->parent]); complementEdge(sm, &n->e[n->parent]);
} }
//printf(" "); //trace(" ");
//printNode(sm, start); //printNode(sm, start);
//printSmesh(sm); //printSmesh(sm);
//printf("-------\n"); //trace("-------\n");
tmplist.init(); tmplist.init();
while(!sm->endNodes.isEmpty()){ while(!sm->endNodes.isEmpty()){
n = LLLinkGetData(sm->endNodes.link.next, StripNode, inlist); n = LLLinkGetData(sm->endNodes.link.next, StripNode, inlist);
@ -399,9 +409,9 @@ tunnel(StripMesh *sm)
again: again:
FORLIST(lnk, sm->endNodes){ FORLIST(lnk, sm->endNodes){
n = LLLinkGetData(lnk, StripNode, inlist); n = LLLinkGetData(lnk, StripNode, inlist);
// printf("searching %p %d\n", n, numStripEdges(n)); // trace("searching %p %d\n", n, numStripEdges(n));
nn = findTunnel(sm, n); nn = findTunnel(sm, n);
// printf(" %p %p\n", n, nn); // trace(" %p %p\n", n, nn);
if(nn){ if(nn){
applyTunnel(sm, nn, n); applyTunnel(sm, nn, n);
@ -412,9 +422,137 @@ again:
} }
resetGraph(sm); resetGraph(sm);
} }
printf("tunneling done!\n"); trace("tunneling done!\n");
} }
/* Get next edge in strip.
* Last is the edge index whence we came lest we go back. */
static int
getNextEdge(StripNode *n, int32 last)
{
int32 i;
for(i = 0; i < 3; i++)
if(n->e[i].isStrip && i != last)
return i;
return -1;
}
#define NEXT(x) (((x)+1) % 3)
#define PREV(x) (((x)+2) % 3)
#define RIGHT(x) NEXT(x)
#define LEFT(x) PREV(x)
/* Generate mesh indices for all strips in a StripMesh */
static void
makeMesh(StripMesh *sm, Mesh *m)
{
int32 i, j;
int32 rightturn, lastrightturn;
int32 seam;
int32 even;
StripNode *n;
/* three indices + two for stitch per triangle must be enough */
m->indices = rwNewT(uint16, sm->numNodes*5, MEMDUR_FUNCTION | ID_GEOMETRY);
memset(m->indices, 0xFF, sm->numNodes*5*sizeof(uint16));
even = 1;
FORLIST(lnk, sm->endNodes){
n = LLLinkGetData(lnk, StripNode, inlist);
/* only interested in start nodes, not the ends */
if(n->stripId != (n - sm->nodes))
continue;
/* i is the edge we enter this triangle from.
* j is the edge we exit. */
j = getNextEdge(n, -1);
/* starting triangle must have connection */
if(j < 0)
continue;
/* Space to stitch together strips */
seam = m->numIndices;
if(seam)
m->numIndices += 2;
/* Start ccw for even tris */
if(even){
/* Start with a right turn */
i = LEFT(j);
m->indices[m->numIndices++] = n->v[i];
m->indices[m->numIndices++] = n->v[NEXT(i)];
}else{
/* Start with a left turn */
i = RIGHT(j);
m->indices[m->numIndices++] = n->v[NEXT(i)];
m->indices[m->numIndices++] = n->v[i];
}
trace("\nstart %d %d\n", numStripEdges(n), m->numIndices-2);
lastrightturn = -1;
while(j >= 0){
rightturn = RIGHT(i) == j;
if(rightturn == lastrightturn){
// insert a swap if we're not alternating
m->indices[m->numIndices] = m->indices[m->numIndices-2];
trace("SWAP\n");
m->numIndices++;
even = !even;
}
trace("%d:%d%c %d %d %d\n", n-sm->nodes, m->numIndices, even ? ' ' : '.', n->v[0], n->v[1], n->v[2]);
lastrightturn = rightturn;
if(rightturn)
m->indices[m->numIndices++] = n->v[NEXT(j)];
else
m->indices[m->numIndices++] = n->v[j];
even = !even;
/* go to next triangle */
i = n->e[j].otherEdge;
n = &sm->nodes[n->e[j].node];
j = getNextEdge(n, i);
}
/* finish strip */
trace("%d:%d%c %d %d %d\nend\n", n-sm->nodes, m->numIndices, even ? ' ' : '.', n->v[0], n->v[1], n->v[2]);
m->indices[m->numIndices++] = n->v[LEFT(i)];
even = !even;
if(seam){
m->indices[seam] = m->indices[seam-1];
m->indices[seam+1] = m->indices[seam+2];
trace("STITCH %d: %d %d\n", seam, m->indices[seam], m->indices[seam+1]);
}
}
/* Add all unconnected and lonely triangles */
FORLIST(lnk, sm->endNodes){
n = LLLinkGetData(lnk, StripNode, inlist);
if(numStripEdges(n) != 0)
continue;
if(m->numIndices != 0){
m->indices[m->numIndices] = m->indices[m->numIndices-1];
m->numIndices++;
m->indices[m->numIndices++] = n->v[!even];
}
m->indices[m->numIndices++] = n->v[!even];
m->indices[m->numIndices++] = n->v[even];
m->indices[m->numIndices++] = n->v[2];
even = !even;
}
FORLIST(lnk, sm->loneNodes){
n = LLLinkGetData(lnk, StripNode, inlist);
if(m->numIndices != 0){
m->indices[m->numIndices] = m->indices[m->numIndices-1];
m->numIndices++;
m->indices[m->numIndices++] = n->v[!even];
}
m->indices[m->numIndices++] = n->v[!even];
m->indices[m->numIndices++] = n->v[even];
m->indices[m->numIndices++] = n->v[2];
even = !even;
}
}
static void verifyMesh(Geometry *geo);
/* /*
* For each material: * For each material:
* 1. build dual graph (collectFaces, connectNodes) * 1. build dual graph (collectFaces, connectNodes)
@ -424,30 +562,121 @@ again:
void void
Geometry::buildTristrips(void) Geometry::buildTristrips(void)
{ {
int32 i;
uint16 *indices;
MeshHeader *header;
Mesh *ms, *md;
StripMesh smesh; StripMesh smesh;
printf("%ld\n", sizeof(StripNode)); // trace("%ld\n", sizeof(StripNode));
this->allocateMeshes(matList.numMaterials, 0, 1);
smesh.nodes = rwNewT(StripNode, this->numTriangles, MEMDUR_FUNCTION | ID_GEOMETRY); smesh.nodes = rwNewT(StripNode, this->numTriangles, MEMDUR_FUNCTION | ID_GEOMETRY);
ms = this->meshHeader->getMeshes();
for(int32 i = 0; i < this->matList.numMaterials; i++){ for(int32 i = 0; i < this->matList.numMaterials; i++){
smesh.loneNodes.init(); smesh.loneNodes.init();
smesh.endNodes.init(); smesh.endNodes.init();
collectFaces(this, &smesh, i); collectFaces(this, &smesh, i);
connectNodes(&smesh); connectNodesPreserve(&smesh);
buildStrips(&smesh); buildStrips(&smesh);
printSmesh(&smesh); printSmesh(&smesh);
printf("-------\n"); //trace("-------\n");
//printLone(&smesh); //printLone(&smesh);
//printf("-------\n"); //trace("-------\n");
//printEnds(&smesh); //printEnds(&smesh);
//printf("-------\n"); //trace("-------\n");
tunnel(&smesh); // TODO: make this work
//printf("-------\n"); // tunnel(&smesh);
//trace("-------\n");
//printEnds(&smesh); //printEnds(&smesh);
ms[i].material = this->matList.materials[i];
makeMesh(&smesh, &ms[i]);
this->meshHeader->totalIndices += ms[i].numIndices;
} }
rwFree(smesh.nodes); rwFree(smesh.nodes);
exit(1); /* Now re-allocate and copy data */
header = this->meshHeader;
this->meshHeader = nil;
this->allocateMeshes(header->numMeshes, header->totalIndices, 0);
this->meshHeader->flags = MeshHeader::TRISTRIP;
md = this->meshHeader->getMeshes();
indices = md->indices;
for(i = 0; i < header->numMeshes; i++){
md[i].material = ms[i].material;
md[i].numIndices = ms[i].numIndices;
md[i].indices = indices;
indices += md[i].numIndices;
memcpy(md[i].indices, ms[i].indices, md[i].numIndices*sizeof(uint16));
rwFree(ms[i].indices);
}
rwFree(header);
verifyMesh(this);
}
/* Check that tristripped mesh and geometry triangles are actually the same. */
static void
verifyMesh(Geometry *geo)
{
int32 i, k;
uint32 j;
int32 x;
int32 a, b, c, m;
Mesh *mesh;
Triangle *t;
uint8 *seen;
seen = rwNewT(uint8, geo->numTriangles, MEMDUR_FUNCTION | ID_GEOMETRY);
memset(seen, 0, geo->numTriangles);
mesh = geo->meshHeader->getMeshes();
for(i = 0; i < geo->meshHeader->numMeshes; i++){
m = geo->matList.findIndex(mesh->material);
x = 0;
for(j = 0; j < mesh->numIndices-2; j++){
a = mesh->indices[j+x];
x = !x;
b = mesh->indices[j+x];
c = mesh->indices[j+2];
if(a >= geo->numVertices ||
b >= geo->numVertices ||
c >= geo->numVertices){
fprintf(stderr, "triangle %d %d %d out of range (%d)\n", a, b, c, geo->numVertices);
goto loss;
}
if(a == b || a == c || b == c)
continue;
trace("%d %d %d\n", a, b, c);
/* now that we have a triangle, try to find it */
for(k = 0; k < geo->numTriangles; k++){
t = &geo->triangles[k];
if(seen[k] || t->matId != m) continue;
if(t->v[0] == a && t->v[1] == b && t->v[2] == c ||
t->v[1] == a && t->v[2] == b && t->v[0] == c ||
t->v[2] == a && t->v[0] == b && t->v[1] == c){
seen[k] = 1;
goto found;
}
}
goto loss;
found: ;
}
mesh++;
}
/* Also check that all triangles are in the mesh */
for(i = 0; i < geo->numTriangles; i++)
if(!seen[i]){
loss:
fprintf(stderr, "TRISTRIP verify failed\n");
exit(1);
}
rwFree(seen);
} }
} }