diff --git a/skeleton/imgui/imgui_impl_rw.cpp b/skeleton/imgui/imgui_impl_rw.cpp index 0d4528b..19b9b15 100644 --- a/skeleton/imgui/imgui_impl_rw.cpp +++ b/skeleton/imgui/imgui_impl_rw.cpp @@ -29,14 +29,21 @@ ImGui_ImplRW_RenderDrawLists(ImDrawData* draw_data) g_vertbuf = rwNewT(Im2DVertex, g_vertbufSize, 0); } + float xoff = 0.0f; + float yoff = 0.0f; +#ifdef RWHALFPIXEL + xoff = -0.5; + yoff = 0.5; +#endif + rw::Camera *cam = (rw::Camera*)rw::engine->currentCamera; Im2DVertex *vtx_dst = g_vertbuf; for(int n = 0; n < draw_data->CmdListsCount; n++){ const ImDrawList *cmd_list = draw_data->CmdLists[n]; const ImDrawVert *vtx_src = cmd_list->VtxBuffer.Data; for(int i = 0; i < cmd_list->VtxBuffer.Size; i++){ - vtx_dst[i].setScreenX(vtx_src[i].pos.x); - vtx_dst[i].setScreenY(vtx_src[i].pos.y); + vtx_dst[i].setScreenX(vtx_src[i].pos.x + xoff); + vtx_dst[i].setScreenY(vtx_src[i].pos.y + yoff); vtx_dst[i].setScreenZ(rw::im2d::GetNearZ()); vtx_dst[i].setCameraZ(cam->nearPlane); vtx_dst[i].setRecipCameraZ(1.0f/cam->nearPlane); @@ -123,6 +130,7 @@ ImGui_ImplRW_CreateFontsTexture() for(int y = 0; y < height; y++) memcpy(image->pixels + image->stride*y, pixels + width*4* y, width*4); g_FontTexture = rw::Texture::create(rw::Raster::createFromImage(image)); + g_FontTexture->setFilter(rw::Texture::LINEAR); image->destroy(); // Store our identifier diff --git a/src/rwbase.h b/src/rwbase.h index 2a1577e..d749bbf 100644 --- a/src/rwbase.h +++ b/src/rwbase.h @@ -13,6 +13,7 @@ #ifdef RW_D3D9 #define RWDEVICE d3d +#define RWHALFPIXEL #endif #ifdef RW_D3D8 @@ -20,6 +21,7 @@ #endif #ifdef RW_PS2 +#define RWHALFPIXEL #define RWDEVICE ps2 #endif