mirror of https://github.com/aap/librw.git
Merge pull request #23 from madebr/librw_fixes
Fixes for librw to enable building it using cmake
This commit is contained in:
commit
70b11332ed
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@ -110,9 +110,9 @@ slerp(const Quat &q, const Quat &p, float32 a)
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}
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float32 phi = acos(c);
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if(phi > 0.00001f){
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float32 s = sin(phi);
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return add(scale(q1, sin((1.0f-a)*phi)/s),
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scale(p, sin(a*phi)/s));
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float32 s = sinf(phi);
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return add(scale(q1, sinf((1.0f-a)*phi)/s),
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scale(p, sinf(a*phi)/s));
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}
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return q1;
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}
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@ -424,25 +424,25 @@ Matrix::getRotation(void)
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float32 tr = right.x + up.y + at.z;
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float s;
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if(tr > 0.0f){
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s = sqrt(1.0f + tr) * 2.0f;
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s = sqrtf(1.0f + tr) * 2.0f;
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q.w = s / 4.0f;
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q.x = (up.z - at.y) / s;
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q.y = (at.x - right.z) / s;
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q.z = (right.y - up.x) / s;
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}else if(right.x > up.y && right.x > at.z){
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s = sqrt(1.0f + right.x - up.y - at.z) * 2.0f;
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s = sqrtf(1.0f + right.x - up.y - at.z) * 2.0f;
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q.w = (up.z - at.y) / s;
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q.x = s / 4.0f;
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q.y = (up.x + right.y) / s;
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q.z = (at.x + right.z) / s;
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}else if(up.y > at.z){
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s = sqrt(1.0f + up.y - right.x - at.z) * 2.0f;
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s = sqrtf(1.0f + up.y - right.x - at.z) * 2.0f;
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q.w = (at.x - right.z) / s;
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q.x = (up.x + right.y) / s;
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q.y = s / 4.0f;
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q.z = (at.y + up.z) / s;
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}else{
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s = sqrt(1.0f + at.z - right.x - up.y) * 2.0f;
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s = sqrtf(1.0f + at.z - right.x - up.y) * 2.0f;
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q.w = (right.y - up.x) / s;
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q.x = (at.x + right.z) / s;
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q.y = (at.y + up.z) / s;
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@ -513,8 +513,8 @@ Matrix::invertGeneral(Matrix *dst, const Matrix *src)
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// get the determinant from that
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det = src->up.x * dst->right.y + src->at.x * dst->right.z + dst->right.x * src->right.x;
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invdet = 1.0;
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if(det != 0.0)
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invdet = 1.0/det;
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if(det != 0.0f)
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invdet = 1.0f/det;
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dst->right.x *= invdet;
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dst->right.y *= invdet;
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dst->right.z *= invdet;
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@ -535,10 +535,10 @@ void
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Matrix::makeRotation(Matrix *dst, V3d *axis, float32 angle)
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{
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V3d v = normalize(*axis);
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angle = angle*M_PI/180.0f;
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angle = angle*(float)M_PI/180.0f;
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float32 s = sin(angle);
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float32 c = cos(angle);
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float32 t = 1.0f - cos(angle);
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float32 t = 1.0f - c;
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dst->right.x = c + v.x*v.x*t;
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dst->right.y = v.x*v.y*t + v.z*s;
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@ -588,9 +588,9 @@ float32
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Matrix::normalError(void)
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{
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float32 x, y, z;
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x = dot(right, right) - 1.0;
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y = dot(up, up) - 1.0;
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z = dot(at, at) - 1.0;
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x = dot(right, right) - 1.0f;
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y = dot(up, up) - 1.0f;
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z = dot(at, at) - 1.0f;
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return x*x + y*y + z*z;
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}
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18
src/base.err
18
src/base.err
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@ -1,20 +1,20 @@
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ECODE(ERR_GENERAL,
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"Error: %s")
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"Error: %s"),
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ECODE(ERR_ALLOC,
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"Couldn't allocate 0x%X bytes")
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"Couldn't allocate 0x%X bytes"),
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ECODE(ERR_FILE,
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"Couldn't open file %s")
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"Couldn't open file %s"),
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ECODE(ERR_CHUNK,
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"Couldn't find chunk %s")
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"Couldn't find chunk %s"),
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ECODE(ERR_VERSION,
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"Unsupported version %X")
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"Unsupported version %X"),
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ECODE(ERR_PLATFORM,
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"Unsupported platform %d")
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"Unsupported platform %d"),
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ECODE(ERR_ENGINEINIT,
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"Engine could not be initialized")
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"Engine could not be initialized"),
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ECODE(ERR_ENGINEOPEN,
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"Engine could not be opened")
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"Engine could not be opened"),
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ECODE(ERR_ENGINESTART,
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"Engine could not be started")
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"Engine could not be started"),
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ECODE(ERR_INVRASTER,
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"Invalid raster format")
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@ -502,8 +502,8 @@ Camera::setFOV(float32 hfov, float32 ratio)
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float ar1 = 4.0/3.0;
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float ar2 = w/h;
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float vfov = atan(tan(hfov/2) / ar1) *2;
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hfov = atan(tan(vfov/2) * ar2) *2;
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float vfov = atanf(tanf(hfov/2) / ar1) *2;
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hfov = atanf(tanf(vfov/2) * ar2) *2;
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float32 a = tan(hfov);
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v.set(a, a/ratio);
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@ -110,7 +110,7 @@ enum {
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// 2.8 biased fixed point
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D3DFMT_A2B10G10R10_XR_BIAS = 119,
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// Binary format indicating that the data has no inherent type
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D3DFMT_BINARYBUFFER = 199,
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D3DFMT_BINARYBUFFER = 199
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};
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#endif
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@ -103,7 +103,7 @@ enum {
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D3DDECLUSAGE_COLOR, // 10
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D3DDECLUSAGE_FOG, // 11
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D3DDECLUSAGE_DEPTH, // 12
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D3DDECLUSAGE_SAMPLE, // 13
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D3DDECLUSAGE_SAMPLE // 13
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};
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#endif
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@ -184,7 +184,7 @@ enum {
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D3DFMT_LIN_F16 = 0x00000031,
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D3DFMT_VERTEXDATA = 100,
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D3DFMT_INDEX16 = 101,
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D3DFMT_INDEX16 = 101
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};
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}
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@ -189,7 +189,7 @@ registerNativeDataPlugin(void)
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enum {
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D3DPT_TRIANGLELIST = 5,
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D3DPT_TRIANGLESTRIP = 6,
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D3DPT_TRIANGLESTRIP = 6
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};
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static void
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@ -23,7 +23,7 @@ getError(Error *e)
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return e;
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}
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#define ECODE(c, s) s,
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#define ECODE(c, s) s
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const char *errstrs[] = {
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"No error",
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@ -33,7 +33,7 @@ const char *errstrs[] = {
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#undef ECODE
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char*
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dbgsprint(int32 code, ...)
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dbgsprint(uint32 code, ...)
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{
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va_list ap;
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static char strbuf[512];
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@ -43,7 +43,7 @@ enum AttribIndices
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ATTRIB_TEXCOORDS4,
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ATTRIB_TEXCOORDS5,
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ATTRIB_TEXCOORDS6,
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ATTRIB_TEXCOORDS7,
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ATTRIB_TEXCOORDS7
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};
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// default uniform indices
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@ -521,7 +521,7 @@ enum {
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VIF_MARK = 0x07000000,
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VIF_FLUSH = 0x11000000,
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VIF_MSCALF = 0x15000000,
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VIF_MSCNT = 0x17000000,
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VIF_MSCNT = 0x17000000
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};
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struct InstMeshInfo
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@ -37,7 +37,7 @@ enum Psm {
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PSMZ32 = 0x30,
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PSMZ24 = 0x31,
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PSMZ16 = 0x32,
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PSMZ16S = 0x3A,
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PSMZ16S = 0x3A
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};
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// i don't really understand this, stolen from RW
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@ -185,7 +185,7 @@ struct Ps2Raster
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enum Flags {
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NEWSTYLE = 0x1, // has GIF tags and transfer DMA chain
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SWIZZLED8 = 0x2,
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SWIZZLED4 = 0x4,
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SWIZZLED4 = 0x4
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};
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struct PixelPtr {
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// RW has pixels as second element but we don't want this struct
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18
src/rwbase.h
18
src/rwbase.h
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@ -80,7 +80,7 @@ struct LLLink
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};
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#define LLLinkGetData(linkvar,type,entry) \
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((type*)(((uint8*)(linkvar))-offsetof(type,entry)))
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((type*)(((rw::uint8*)(linkvar))-offsetof(type,entry)))
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// Have to be careful since the link might be deleted.
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#define FORLIST(_link, _list) \
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@ -269,7 +269,7 @@ enum CombineOp
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{
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COMBINEREPLACE,
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COMBINEPRECONCAT,
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COMBINEPOSTCONCAT,
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COMBINEPOSTCONCAT
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};
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struct RawMatrix
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@ -398,7 +398,7 @@ enum PrimitiveType
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PRIMTYPETRILIST,
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PRIMTYPETRISTRIP,
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PRIMTYPETRIFAN,
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PRIMTYPEPOINTLIST,
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PRIMTYPEPOINTLIST
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};
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/*
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@ -503,7 +503,7 @@ enum VendorID
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// Used for rasters (platform-specific)
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VEND_RASTER = 10,
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// Used for driver/device allocation tags
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VEND_DRIVER = 11,
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VEND_DRIVER = 11
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};
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// TODO: modules (VEND_CRITERIONINT)
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@ -559,17 +559,17 @@ enum PluginID
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ID_RASTERGL3 = MAKEPLUGINID(VEND_RASTER, PLATFORM_GL3),
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// anything driver/device related (only as allocation tag)
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ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0),
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ID_DRIVER = MAKEPLUGINID(VEND_DRIVER, 0)
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};
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enum CoreModuleID
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{
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ID_NAMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x00),
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ID_FRAMEMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x03),
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ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08),
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ID_TEXTUREMODULE = MAKEPLUGINID(VEND_CRITERIONINT, 0x08)
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};
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#define ECODE(c, s) c,
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#define ECODE(c, s) c
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enum Errors
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{
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@ -601,7 +601,7 @@ libraryIDPack(int version, int build)
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{
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if(version <= 0x31000)
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return version>>8;
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return (version-0x30000 & 0x3FF00) << 14 | (version&0x3F) << 16 |
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return ((version-0x30000) & 0x3FF00) << 14 | (version&0x3F) << 16 |
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(build & 0xFFFF);
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}
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@ -609,7 +609,7 @@ inline int
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libraryIDUnpackVersion(uint32 libid)
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{
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if(libid & 0xFFFF0000)
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return (libid>>14 & 0x3FF00) + 0x30000 |
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return ((libid>>14 & 0x3FF00) + 0x30000) |
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(libid>>16 & 0x3F);
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else
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return libid<<8;
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@ -13,7 +13,7 @@ enum DeviceReq
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DEVICETERM,
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// Device initialization after Engine/Driver plugins are opened
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DEVICEFINALIZE,
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DEVICEFINALIZE
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// TODO? counterpart to FINALIZE?
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};
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@ -10,7 +10,7 @@ void setError(Error *e);
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Error *getError(Error *e);
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#define _ERRORCODE(code, ...) code
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char *dbgsprint(int32 code, ...);
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char *dbgsprint(uint32 code, ...);
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/* ecode is supposed to be in format "(errorcode, printf-arguments..)" */
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#define RWERROR(ecode) do{ \
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@ -41,7 +41,7 @@ struct Frame
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SUBTREESYNCOBJ = 0x08,
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SUBTREESYNC = SUBTREESYNCLTM | SUBTREESYNCOBJ,
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SYNCLTM = HIERARCHYSYNCLTM | SUBTREESYNCLTM,
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SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ,
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SYNCOBJ = HIERARCHYSYNCOBJ | SUBTREESYNCOBJ
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// STATIC = 0x10
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};
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@ -219,7 +219,7 @@ struct Raster
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CAMERA = 0x02,
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TEXTURE = 0x04,
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CAMERATEXTURE = 0x05,
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DONTALLOCATE = 0x80,
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DONTALLOCATE = 0x80
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};
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};
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@ -258,11 +258,11 @@ struct Texture
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static Texture *fromDict(LLLink *lnk){
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return LLLinkGetData(lnk, Texture, inDict); }
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FilterMode getFilter(void) { return (FilterMode)(filterAddressing & 0xFF); }
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void setFilter(FilterMode f) { filterAddressing = filterAddressing & ~0xFF | f; }
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void setFilter(FilterMode f) { filterAddressing = (filterAddressing & ~0xFF) | f; }
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Addressing getAddressU(void) { return (Addressing)((filterAddressing >> 8) & 0xF); }
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Addressing getAddressV(void) { return (Addressing)((filterAddressing >> 12) & 0xF); }
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void setAddressU(Addressing u) { filterAddressing = filterAddressing & ~0xF00 | u<<8; }
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void setAddressV(Addressing v) { filterAddressing = filterAddressing & ~0xF000 | v<<12; }
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void setAddressU(Addressing u) { filterAddressing = (filterAddressing & ~0xF00) | u<<8; }
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void setAddressV(Addressing v) { filterAddressing = (filterAddressing & ~0xF000) | v<<12; }
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static Texture *streamRead(Stream *stream);
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bool streamWrite(Stream *stream);
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uint32 streamGetSize(void);
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@ -451,7 +451,7 @@ struct Atomic
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// private flags
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WORLDBOUNDDIRTY = 0x01,
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// for setGeometry
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SAMEBOUNDINGSPHERE = 0x01,
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SAMEBOUNDINGSPHERE = 0x01
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};
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ObjectWithFrame object;
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@ -541,7 +541,7 @@ struct Light
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AMBIENT,
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POINT = 0x80, // positioned
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SPOT,
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SOFTSPOT,
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SOFTSPOT
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};
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enum Flags {
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LIGHTATOMICS = 1,
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@ -24,7 +24,7 @@ enum RenderState
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// platform specific or opaque?
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ALPHATESTFUNC,
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ALPHATESTREF,
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ALPHATESTREF
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};
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enum AlphaTestFunc
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@ -53,7 +53,7 @@ enum BlendFunction
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BLENDINVDESTALPHA,
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BLENDDESTCOLOR,
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BLENDINVDESTCOLOR,
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BLENDSRCALPHASAT,
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BLENDSRCALPHASAT
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// TODO: add more perhaps
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};
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@ -5,7 +5,7 @@ enum UserDataType
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USERDATANA = 0,
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USERDATAINT = 1,
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USERDATAFLOAT = 2,
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USERDATASTRING = 3,
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USERDATASTRING = 3
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};
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struct UserDataArray
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