mirror of https://github.com/aap/librw.git
imgui/imguizmo: bump to latest
This commit is contained in:
parent
8fa4885a1b
commit
72253f751d
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@ -24,6 +24,7 @@ add_library(librw_skeleton
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imgui/ImGuizmo.h
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)
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add_library(librw::skeleton ALIAS librw_skeleton)
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target_compile_features(librw_skeleton PUBLIC cxx_std_11)
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set_target_properties(librw_skeleton
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PROPERTIES
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@ -1,5 +1,5 @@
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// https://github.com/CedricGuillemet/ImGuizmo
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// v 1.61 WIP
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// v 1.89 WIP
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//
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// The MIT License(MIT)
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//
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@ -111,7 +111,11 @@ void EditTransform(const Camera& camera, matrix_t& matrix)
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#define IMGUI_API
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#endif
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namespace ImGuizmo
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#ifndef IMGUIZMO_NAMESPACE
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#define IMGUIZMO_NAMESPACE ImGuizmo
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#endif
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namespace IMGUIZMO_NAMESPACE
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{
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// call inside your own window and before Manipulate() in order to draw gizmo to that window.
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// Or pass a specific ImDrawList to draw to (e.g. ImGui::GetForegroundDrawList()).
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@ -132,6 +136,9 @@ namespace ImGuizmo
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// return true if mouse IsOver or if the gizmo is in moving state
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IMGUI_API bool IsUsing();
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// return true if any gizmo is in moving state
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IMGUI_API bool IsUsingAny();
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// enable/disable the gizmo. Stay in the state until next call to Enable.
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// gizmo is rendered with gray half transparent color when disabled
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IMGUI_API void Enable(bool enable);
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@ -176,9 +183,15 @@ namespace ImGuizmo
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SCALE_Y = (1u << 8),
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SCALE_Z = (1u << 9),
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BOUNDS = (1u << 10),
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SCALE_XU = (1u << 11),
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SCALE_YU = (1u << 12),
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SCALE_ZU = (1u << 13),
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TRANSLATE = TRANSLATE_X | TRANSLATE_Y | TRANSLATE_Z,
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ROTATE = ROTATE_X | ROTATE_Y | ROTATE_Z | ROTATE_SCREEN,
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SCALE = SCALE_X | SCALE_Y | SCALE_Z
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SCALE = SCALE_X | SCALE_Y | SCALE_Z,
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SCALEU = SCALE_XU | SCALE_YU | SCALE_ZU, // universal
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UNIVERSAL = TRANSLATE | ROTATE | SCALEU
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};
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inline OPERATION operator|(OPERATION lhs, OPERATION rhs)
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@ -200,6 +213,9 @@ namespace ImGuizmo
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//
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IMGUI_API void ViewManipulate(float* view, float length, ImVec2 position, ImVec2 size, ImU32 backgroundColor);
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// use this version if you did not call Manipulate before and you are just using ViewManipulate
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IMGUI_API void ViewManipulate(float* view, const float* projection, OPERATION operation, MODE mode, float* matrix, float length, ImVec2 position, ImVec2 size, ImU32 backgroundColor);
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IMGUI_API void SetID(int id);
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// return true if the cursor is over the operation's gizmo
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@ -210,4 +226,47 @@ namespace ImGuizmo
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// When true (default), the guizmo axis flip for better visibility
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// When false, they always stay along the positive world/local axis
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IMGUI_API void AllowAxisFlip(bool value);
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// Configure the limit where axis are hidden
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IMGUI_API void SetAxisLimit(float value);
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// Configure the limit where planes are hiden
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IMGUI_API void SetPlaneLimit(float value);
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enum COLOR
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{
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DIRECTION_X, // directionColor[0]
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DIRECTION_Y, // directionColor[1]
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DIRECTION_Z, // directionColor[2]
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PLANE_X, // planeColor[0]
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PLANE_Y, // planeColor[1]
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PLANE_Z, // planeColor[2]
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SELECTION, // selectionColor
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INACTIVE, // inactiveColor
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TRANSLATION_LINE, // translationLineColor
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SCALE_LINE,
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ROTATION_USING_BORDER,
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ROTATION_USING_FILL,
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HATCHED_AXIS_LINES,
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TEXT,
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TEXT_SHADOW,
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COUNT
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};
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struct Style
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{
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IMGUI_API Style();
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float TranslationLineThickness; // Thickness of lines for translation gizmo
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float TranslationLineArrowSize; // Size of arrow at the end of lines for translation gizmo
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float RotationLineThickness; // Thickness of lines for rotation gizmo
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float RotationOuterLineThickness; // Thickness of line surrounding the rotation gizmo
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float ScaleLineThickness; // Thickness of lines for scale gizmo
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float ScaleLineCircleSize; // Size of circle at the end of lines for scale gizmo
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float HatchedAxisLineThickness; // Thickness of hatched axis lines
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float CenterCircleSize; // Size of circle at the center of the translate/scale gizmo
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ImVec4 Colors[COLOR::COUNT];
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};
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IMGUI_API Style& GetStyle();
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}
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@ -1,5 +1,5 @@
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//-----------------------------------------------------------------------------
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// COMPILE-TIME OPTIONS FOR DEAR IMGUI
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// DEAR IMGUI COMPILE-TIME OPTIONS
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// Runtime options (clipboard callbacks, enabling various features, etc.) can generally be set via the ImGuiIO structure.
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// You can use ImGui::SetAllocatorFunctions() before calling ImGui::CreateContext() to rewire memory allocation functions.
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//-----------------------------------------------------------------------------
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@ -9,7 +9,7 @@
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// You need to make sure that configuration settings are defined consistently _everywhere_ Dear ImGui is used, which include the imgui*.cpp
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// files but also _any_ of your code that uses Dear ImGui. This is because some compile-time options have an affect on data structures.
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// Defining those options in imconfig.h will ensure every compilation unit gets to see the same data structure layouts.
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// Call IMGUI_CHECKVERSION() from your .cpp files to verify that the data structures your files are using are matching the ones imgui.cpp is using.
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// Call IMGUI_CHECKVERSION() from your .cpp file to verify that the data structures your files are using are matching the ones imgui.cpp is using.
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//-----------------------------------------------------------------------------
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#pragma once
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@ -21,56 +21,74 @@
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//---- Define attributes of all API symbols declarations, e.g. for DLL under Windows
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// Using Dear ImGui via a shared library is not recommended, because of function call overhead and because we don't guarantee backward nor forward ABI compatibility.
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// DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
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// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
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//#define IMGUI_API __declspec( dllexport )
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//#define IMGUI_API __declspec( dllimport )
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// - Windows DLL users: heaps and globals are not shared across DLL boundaries! You will need to call SetCurrentContext() + SetAllocatorFunctions()
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// for each static/DLL boundary you are calling from. Read "Context and Memory Allocators" section of imgui.cpp for more details.
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//#define IMGUI_API __declspec(dllexport) // MSVC Windows: DLL export
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//#define IMGUI_API __declspec(dllimport) // MSVC Windows: DLL import
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//#define IMGUI_API __attribute__((visibility("default"))) // GCC/Clang: override visibility when set is hidden
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to avoid using soon-to-be obsolete function/names.
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//---- Don't define obsolete functions/enums/behaviors. Consider enabling from time to time after updating to clean your code of obsolete function/names.
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//#define IMGUI_DISABLE_OBSOLETE_FUNCTIONS
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//#define IMGUI_DISABLE_OBSOLETE_KEYIO // 1.87+ disable legacy io.KeyMap[]+io.KeysDown[] in favor io.AddKeyEvent(). This is automatically done by IMGUI_DISABLE_OBSOLETE_FUNCTIONS.
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//---- Disable all of Dear ImGui or don't implement standard windows.
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// It is very strongly recommended to NOT disable the demo windows during development. Please read comments in imgui_demo.cpp.
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//---- Disable all of Dear ImGui or don't implement standard windows/tools.
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// It is very strongly recommended to NOT disable the demo windows and debug tool during development. They are extremely useful in day to day work. Please read comments in imgui_demo.cpp.
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//#define IMGUI_DISABLE // Disable everything: all headers and source files will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty. Not recommended.
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//#define IMGUI_DISABLE_METRICS_WINDOW // Disable metrics/debugger window: ShowMetricsWindow() will be empty.
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//#define IMGUI_DISABLE_DEMO_WINDOWS // Disable demo windows: ShowDemoWindow()/ShowStyleEditor() will be empty.
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//#define IMGUI_DISABLE_DEBUG_TOOLS // Disable metrics/debugger and other debug tools: ShowMetricsWindow(), ShowDebugLogWindow() and ShowIDStackToolWindow() will be empty.
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//---- Don't implement some functions to reduce linkage requirements.
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//#define IMGUI_DISABLE_WIN32_DEFAULT_CLIPBOARD_FUNCTIONS // [Win32] Don't implement default clipboard handler. Won't use and link with OpenClipboard/GetClipboardData/CloseClipboard etc. (user32.lib/.a, kernel32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] Don't implement default IME handler. Won't use and link with ImmGetContext/ImmSetCompositionWindow. (imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, ime).
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//#define IMGUI_ENABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with Visual Studio] Implement default IME handler (require imm32.lib/.a, auto-link for Visual Studio, -limm32 on command-line for MinGW)
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//#define IMGUI_DISABLE_WIN32_DEFAULT_IME_FUNCTIONS // [Win32] [Default with non-Visual Studio compilers] Don't implement default IME handler (won't require imm32.lib/.a)
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//#define IMGUI_DISABLE_WIN32_FUNCTIONS // [Win32] Won't use and link with any Win32 function (clipboard, IME).
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//#define IMGUI_ENABLE_OSX_DEFAULT_CLIPBOARD_FUNCTIONS // [OSX] Implement default OSX clipboard handler (need to link with '-framework ApplicationServices', this is why this is not the default).
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//#define IMGUI_DISABLE_DEFAULT_SHELL_FUNCTIONS // Don't implement default io.PlatformOpenInShellFn() handler (Win32: ShellExecute(), require shell32.lib/.a, Mac/Linux: use system("")).
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//#define IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS // Don't implement ImFormatString/ImFormatStringV so you can implement them yourself (e.g. if you don't want to link with vsnprintf)
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//#define IMGUI_DISABLE_DEFAULT_MATH_FUNCTIONS // Don't implement ImFabs/ImSqrt/ImPow/ImFmod/ImCos/ImSin/ImAcos/ImAtan2 so you can implement them yourself.
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//#define IMGUI_DISABLE_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle at all (replace them with dummies)
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//#define IMGUI_DISABLE_DEFAULT_FILE_FUNCTIONS // Don't implement ImFileOpen/ImFileClose/ImFileRead/ImFileWrite and ImFileHandle so you can implement them yourself if you don't want to link with fopen/fclose/fread/fwrite. This will also disable the LogToTTY() function.
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//#define IMGUI_DISABLE_DEFAULT_ALLOCATORS // Don't implement default allocators calling malloc()/free() to avoid linking with them. You will need to call ImGui::SetAllocatorFunctions().
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//#define IMGUI_DISABLE_SSE // Disable use of SSE intrinsics even if available
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//---- Enable Test Engine / Automation features.
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//#define IMGUI_ENABLE_TEST_ENGINE // Enable imgui_test_engine hooks. Generally set automatically by include "imgui_te_config.h", see Test Engine for details.
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//---- Include imgui_user.h at the end of imgui.h as a convenience
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// May be convenient for some users to only explicitly include vanilla imgui.h and have extra stuff included.
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//#define IMGUI_INCLUDE_IMGUI_USER_H
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//#define IMGUI_USER_H_FILENAME "my_folder/my_imgui_user.h"
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//---- Pack colors to BGRA8 instead of RGBA8 (to avoid converting from one to another)
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//#define IMGUI_USE_BGRA_PACKED_COLOR
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//---- Use 32-bit for ImWchar (default is 16-bit) to support unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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//---- Use 32-bit for ImWchar (default is 16-bit) to support Unicode planes 1-16. (e.g. point beyond 0xFFFF like emoticons, dingbats, symbols, shapes, ancient languages, etc...)
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//#define IMGUI_USE_WCHAR32
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//---- Avoid multiple STB libraries implementations, or redefine path/filenames to prioritize another version
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// By default the embedded implementations are declared static and not available outside of Dear ImGui sources files.
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//#define IMGUI_STB_TRUETYPE_FILENAME "my_folder/stb_truetype.h"
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//#define IMGUI_STB_RECT_PACK_FILENAME "my_folder/stb_rect_pack.h"
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//#define IMGUI_STB_SPRINTF_FILENAME "my_folder/stb_sprintf.h" // only used if IMGUI_USE_STB_SPRINTF is defined.
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//#define IMGUI_DISABLE_STB_TRUETYPE_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_RECT_PACK_IMPLEMENTATION
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//#define IMGUI_DISABLE_STB_SPRINTF_IMPLEMENTATION // only disabled if IMGUI_USE_STB_SPRINTF is defined.
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//---- Use stb_printf's faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Requires 'stb_sprintf.h' to be available in the include path. Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by STB sprintf.
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// #define IMGUI_USE_STB_SPRINTF
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//---- Use stb_sprintf.h for a faster implementation of vsnprintf instead of the one from libc (unless IMGUI_DISABLE_DEFAULT_FORMAT_FUNCTIONS is defined)
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// Compatibility checks of arguments and formats done by clang and GCC will be disabled in order to support the extra formats provided by stb_sprintf.h.
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//#define IMGUI_USE_STB_SPRINTF
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//---- Use FreeType to build and rasterize the font atlas (instead of stb_truetype which is embedded by default in Dear ImGui)
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// Requires FreeType headers to be available in the include path. Requires program to be compiled with 'misc/freetype/imgui_freetype.cpp' (in this repository) + the FreeType library (not provided).
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// On Windows you may use vcpkg with 'vcpkg install freetype' + 'vcpkg integrate install'.
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// On Windows you may use vcpkg with 'vcpkg install freetype --triplet=x64-windows' + 'vcpkg integrate install'.
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//#define IMGUI_ENABLE_FREETYPE
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//---- Use FreeType+lunasvg library to render OpenType SVG fonts (SVGinOT)
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// Requires lunasvg headers to be available in the include path + program to be linked with the lunasvg library (not provided).
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// Only works in combination with IMGUI_ENABLE_FREETYPE.
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// (implementation is based on Freetype's rsvg-port.c which is licensed under CeCILL-C Free Software License Agreement)
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//#define IMGUI_ENABLE_FREETYPE_LUNASVG
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//---- Use stb_truetype to build and rasterize the font atlas (default)
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// The only purpose of this define is if you want force compilation of the stb_truetype backend ALONG with the FreeType backend.
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//#define IMGUI_ENABLE_STB_TRUETYPE
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//---- Define constructor and implicit cast operators to convert back<>forth between your math types and ImVec2/ImVec4.
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// This will be inlined as part of ImVec2 and ImVec4 class declarations.
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/*
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#define IM_VEC2_CLASS_EXTRA \
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ImVec2(const MyVec2& f) { x = f.x; y = f.y; } \
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#define IM_VEC2_CLASS_EXTRA \
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constexpr ImVec2(const MyVec2& f) : x(f.x), y(f.y) {} \
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operator MyVec2() const { return MyVec2(x,y); }
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#define IM_VEC4_CLASS_EXTRA \
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ImVec4(const MyVec4& f) { x = f.x; y = f.y; z = f.z; w = f.w; } \
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#define IM_VEC4_CLASS_EXTRA \
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constexpr ImVec4(const MyVec4& f) : x(f.x), y(f.y), z(f.z), w(f.w) {} \
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operator MyVec4() const { return MyVec4(x,y,z,w); }
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*/
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//---- ...Or use Dear ImGui's own very basic math operators.
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//#define IMGUI_DEFINE_MATH_OPERATORS
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//---- Use 32-bit vertex indices (default is 16-bit) is one way to allow large meshes with more than 64K vertices.
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// Your renderer backend will need to support it (most example renderer backends support both 16/32-bit indices).
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//typedef void (*MyImDrawCallback)(const ImDrawList* draw_list, const ImDrawCmd* cmd, void* my_renderer_user_data);
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//#define ImDrawCallback MyImDrawCallback
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//---- Debug Tools: Macro to break in Debugger
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//---- Debug Tools: Macro to break in Debugger (we provide a default implementation of this in the codebase)
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// (use 'Metrics->Tools->Item Picker' to pick widgets with the mouse and break into them for easy debugging.)
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//#define IM_DEBUG_BREAK IM_ASSERT(0)
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//#define IM_DEBUG_BREAK __debugbreak()
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//---- Debug Tools: Have the Item Picker break in the ItemAdd() function instead of ItemHoverable(),
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// (which comes earlier in the code, will catch a few extra items, allow picking items other than Hovered one.)
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// This adds a small runtime cost which is why it is not enabled by default.
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//#define IMGUI_DEBUG_TOOL_ITEM_PICKER_EX
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//---- Debug Tools: Enable slower asserts
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//#define IMGUI_DEBUG_PARANOID
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//---- Tip: You can add extra functions within the ImGui:: namespace, here or in your own headers files.
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//---- Tip: You can add extra functions within the ImGui:: namespace from anywhere (e.g. your own sources/header files)
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/*
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namespace ImGui
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{
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void MyFunction(const char* name, const MyMatrix44& v);
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void MyFunction(const char* name, MyMatrix44* mtx);
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}
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*/
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skeleton/imgui/imgui.cpp
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// [DEAR IMGUI]
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// This is a slightly modified version of stb_rect_pack.h 1.00.
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// Those changes would need to be pushed into nothings/stb:
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// - Added STBRP__CDECL
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// This is a slightly modified version of stb_rect_pack.h 1.01.
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// Grep for [DEAR IMGUI] to find the changes.
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// stb_rect_pack.h - v1.00 - public domain - rectangle packing
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//
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// stb_rect_pack.h - v1.01 - public domain - rectangle packing
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// Sean Barrett 2014
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//
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// Useful for e.g. packing rectangular textures into an atlas.
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// Does not do rotation.
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//
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// Before #including,
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//
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// #define STB_RECT_PACK_IMPLEMENTATION
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//
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// in the file that you want to have the implementation.
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//
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// Not necessarily the awesomest packing method, but better than
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// the totally naive one in stb_truetype (which is primarily what
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// this is meant to replace).
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//
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// Version history:
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//
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// 1.01 (2021-07-11) always use large rect mode, expose STBRP__MAXVAL in public section
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// 1.00 (2019-02-25) avoid small space waste; gracefully fail too-wide rectangles
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// 0.99 (2019-02-07) warning fixes
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// 0.11 (2017-03-03) return packing success/fail result
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@ -81,11 +86,10 @@ typedef struct stbrp_context stbrp_context;
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typedef struct stbrp_node stbrp_node;
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typedef struct stbrp_rect stbrp_rect;
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#ifdef STBRP_LARGE_RECTS
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typedef int stbrp_coord;
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#else
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typedef unsigned short stbrp_coord;
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#endif
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#define STBRP__MAXVAL 0x7fffffff
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// Mostly for internal use, but this is the maximum supported coordinate value.
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STBRP_DEF int stbrp_pack_rects (stbrp_context *context, stbrp_rect *rects, int num_rects);
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// Assign packed locations to rectangles. The rectangles are of type
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#define STBRP_ASSERT assert
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#endif
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|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
#ifdef _MSC_VER
|
||||
#define STBRP__NOTUSED(v) (void)(v)
|
||||
#define STBRP__CDECL __cdecl
|
||||
#define STBRP__CDECL __cdecl
|
||||
#else
|
||||
#define STBRP__NOTUSED(v) (void)sizeof(v)
|
||||
#define STBRP__CDECL
|
||||
|
@ -262,9 +265,6 @@ STBRP_DEF void stbrp_setup_allow_out_of_mem(stbrp_context *context, int allow_ou
|
|||
STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height, stbrp_node *nodes, int num_nodes)
|
||||
{
|
||||
int i;
|
||||
#ifndef STBRP_LARGE_RECTS
|
||||
STBRP_ASSERT(width <= 0xffff && height <= 0xffff);
|
||||
#endif
|
||||
|
||||
for (i=0; i < num_nodes-1; ++i)
|
||||
nodes[i].next = &nodes[i+1];
|
||||
|
@ -283,11 +283,7 @@ STBRP_DEF void stbrp_init_target(stbrp_context *context, int width, int height,
|
|||
context->extra[0].y = 0;
|
||||
context->extra[0].next = &context->extra[1];
|
||||
context->extra[1].x = (stbrp_coord) width;
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
context->extra[1].y = (1<<30);
|
||||
#else
|
||||
context->extra[1].y = 65535;
|
||||
#endif
|
||||
context->extra[1].next = NULL;
|
||||
}
|
||||
|
||||
|
@ -433,7 +429,7 @@ static stbrp__findresult stbrp__skyline_find_best_pos(stbrp_context *c, int widt
|
|||
if (y <= best_y) {
|
||||
if (y < best_y || waste < best_waste || (waste==best_waste && xpos < best_x)) {
|
||||
best_x = xpos;
|
||||
STBRP_ASSERT(y <= best_y);
|
||||
//STBRP_ASSERT(y <= best_y); [DEAR IMGUI]
|
||||
best_y = y;
|
||||
best_waste = waste;
|
||||
best = prev;
|
||||
|
@ -529,7 +525,6 @@ static stbrp__findresult stbrp__skyline_pack_rectangle(stbrp_context *context, i
|
|||
return res;
|
||||
}
|
||||
|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
|
@ -541,7 +536,6 @@ static int STBRP__CDECL rect_height_compare(const void *a, const void *b)
|
|||
return (p->w > q->w) ? -1 : (p->w < q->w);
|
||||
}
|
||||
|
||||
// [DEAR IMGUI] Added STBRP__CDECL
|
||||
static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
||||
{
|
||||
const stbrp_rect *p = (const stbrp_rect *) a;
|
||||
|
@ -549,12 +543,6 @@ static int STBRP__CDECL rect_original_order(const void *a, const void *b)
|
|||
return (p->was_packed < q->was_packed) ? -1 : (p->was_packed > q->was_packed);
|
||||
}
|
||||
|
||||
#ifdef STBRP_LARGE_RECTS
|
||||
#define STBRP__MAXVAL 0xffffffff
|
||||
#else
|
||||
#define STBRP__MAXVAL 0xffff
|
||||
#endif
|
||||
|
||||
STBRP_DEF int stbrp_pack_rects(stbrp_context *context, stbrp_rect *rects, int num_rects)
|
||||
{
|
||||
int i, all_rects_packed = 1;
|
||||
|
|
|
@ -1,10 +1,12 @@
|
|||
// [DEAR IMGUI]
|
||||
// This is a slightly modified version of stb_textedit.h 1.13.
|
||||
// This is a slightly modified version of stb_textedit.h 1.14.
|
||||
// Those changes would need to be pushed into nothings/stb:
|
||||
// - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
|
||||
// - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
|
||||
// Grep for [DEAR IMGUI] to find the changes.
|
||||
// - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
|
||||
|
||||
// stb_textedit.h - v1.13 - public domain - Sean Barrett
|
||||
// stb_textedit.h - v1.14 - public domain - Sean Barrett
|
||||
// Development of this library was sponsored by RAD Game Tools
|
||||
//
|
||||
// This C header file implements the guts of a multi-line text-editing
|
||||
|
@ -29,16 +31,17 @@
|
|||
// DEPENDENCIES
|
||||
//
|
||||
// Uses the C runtime function 'memmove', which you can override
|
||||
// by defining STB_TEXTEDIT_memmove before the implementation.
|
||||
// by defining IMSTB_TEXTEDIT_memmove before the implementation.
|
||||
// Uses no other functions. Performs no runtime allocations.
|
||||
//
|
||||
//
|
||||
// VERSION HISTORY
|
||||
//
|
||||
// 1.14 (2021-07-11) page up/down, various fixes
|
||||
// 1.13 (2019-02-07) fix bug in undo size management
|
||||
// 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
|
||||
// 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
|
||||
// 1.10 (2016-10-25) supress warnings about casting away const with -Wcast-qual
|
||||
// 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
|
||||
// 1.9 (2016-08-27) customizable move-by-word
|
||||
// 1.8 (2016-04-02) better keyboard handling when mouse button is down
|
||||
// 1.7 (2015-09-13) change y range handling in case baseline is non-0
|
||||
|
@ -58,6 +61,7 @@
|
|||
// Ulf Winklemann: move-by-word in 1.1
|
||||
// Fabian Giesen: secondary key inputs in 1.5
|
||||
// Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
|
||||
// Louis Schnellbach: page up/down in 1.14
|
||||
//
|
||||
// Bugfixes:
|
||||
// Scott Graham
|
||||
|
@ -93,8 +97,8 @@
|
|||
// moderate sizes. The undo system does no memory allocations, so
|
||||
// it grows STB_TexteditState by the worst-case storage which is (in bytes):
|
||||
//
|
||||
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATE_COUNT
|
||||
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHAR_COUNT
|
||||
// [4 + 3 * sizeof(STB_TEXTEDIT_POSITIONTYPE)] * STB_TEXTEDIT_UNDOSTATECOUNT
|
||||
// + sizeof(STB_TEXTEDIT_CHARTYPE) * STB_TEXTEDIT_UNDOCHARCOUNT
|
||||
//
|
||||
//
|
||||
// Implementation mode:
|
||||
|
@ -271,8 +275,8 @@
|
|||
////
|
||||
////
|
||||
|
||||
#ifndef INCLUDE_STB_TEXTEDIT_H
|
||||
#define INCLUDE_STB_TEXTEDIT_H
|
||||
#ifndef INCLUDE_IMSTB_TEXTEDIT_H
|
||||
#define INCLUDE_IMSTB_TEXTEDIT_H
|
||||
|
||||
////////////////////////////////////////////////////////////////////////
|
||||
//
|
||||
|
@ -283,33 +287,33 @@
|
|||
// and undo state.
|
||||
//
|
||||
|
||||
#ifndef STB_TEXTEDIT_UNDOSTATECOUNT
|
||||
#define STB_TEXTEDIT_UNDOSTATECOUNT 99
|
||||
#ifndef IMSTB_TEXTEDIT_UNDOSTATECOUNT
|
||||
#define IMSTB_TEXTEDIT_UNDOSTATECOUNT 99
|
||||
#endif
|
||||
#ifndef STB_TEXTEDIT_UNDOCHARCOUNT
|
||||
#define STB_TEXTEDIT_UNDOCHARCOUNT 999
|
||||
#ifndef IMSTB_TEXTEDIT_UNDOCHARCOUNT
|
||||
#define IMSTB_TEXTEDIT_UNDOCHARCOUNT 999
|
||||
#endif
|
||||
#ifndef STB_TEXTEDIT_CHARTYPE
|
||||
#define STB_TEXTEDIT_CHARTYPE int
|
||||
#ifndef IMSTB_TEXTEDIT_CHARTYPE
|
||||
#define IMSTB_TEXTEDIT_CHARTYPE int
|
||||
#endif
|
||||
#ifndef STB_TEXTEDIT_POSITIONTYPE
|
||||
#define STB_TEXTEDIT_POSITIONTYPE int
|
||||
#ifndef IMSTB_TEXTEDIT_POSITIONTYPE
|
||||
#define IMSTB_TEXTEDIT_POSITIONTYPE int
|
||||
#endif
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// private data
|
||||
STB_TEXTEDIT_POSITIONTYPE where;
|
||||
STB_TEXTEDIT_POSITIONTYPE insert_length;
|
||||
STB_TEXTEDIT_POSITIONTYPE delete_length;
|
||||
IMSTB_TEXTEDIT_POSITIONTYPE where;
|
||||
IMSTB_TEXTEDIT_POSITIONTYPE insert_length;
|
||||
IMSTB_TEXTEDIT_POSITIONTYPE delete_length;
|
||||
int char_storage;
|
||||
} StbUndoRecord;
|
||||
|
||||
typedef struct
|
||||
{
|
||||
// private data
|
||||
StbUndoRecord undo_rec [STB_TEXTEDIT_UNDOSTATECOUNT];
|
||||
STB_TEXTEDIT_CHARTYPE undo_char[STB_TEXTEDIT_UNDOCHARCOUNT];
|
||||
StbUndoRecord undo_rec [IMSTB_TEXTEDIT_UNDOSTATECOUNT];
|
||||
IMSTB_TEXTEDIT_CHARTYPE undo_char[IMSTB_TEXTEDIT_UNDOCHARCOUNT];
|
||||
short undo_point, redo_point;
|
||||
int undo_char_point, redo_char_point;
|
||||
} StbUndoState;
|
||||
|
@ -368,7 +372,7 @@ typedef struct
|
|||
float ymin,ymax; // height of row above and below baseline
|
||||
int num_chars;
|
||||
} StbTexteditRow;
|
||||
#endif //INCLUDE_STB_TEXTEDIT_H
|
||||
#endif //INCLUDE_IMSTB_TEXTEDIT_H
|
||||
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -381,11 +385,11 @@ typedef struct
|
|||
|
||||
// implementation isn't include-guarded, since it might have indirectly
|
||||
// included just the "header" portion
|
||||
#ifdef STB_TEXTEDIT_IMPLEMENTATION
|
||||
#ifdef IMSTB_TEXTEDIT_IMPLEMENTATION
|
||||
|
||||
#ifndef STB_TEXTEDIT_memmove
|
||||
#ifndef IMSTB_TEXTEDIT_memmove
|
||||
#include <string.h>
|
||||
#define STB_TEXTEDIT_memmove memmove
|
||||
#define IMSTB_TEXTEDIT_memmove memmove
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -395,7 +399,7 @@ typedef struct
|
|||
//
|
||||
|
||||
// traverse the layout to locate the nearest character to a display position
|
||||
static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
|
||||
static int stb_text_locate_coord(IMSTB_TEXTEDIT_STRING *str, float x, float y)
|
||||
{
|
||||
StbTexteditRow r;
|
||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
||||
|
@ -455,7 +459,7 @@ static int stb_text_locate_coord(STB_TEXTEDIT_STRING *str, float x, float y)
|
|||
}
|
||||
|
||||
// API click: on mouse down, move the cursor to the clicked location, and reset the selection
|
||||
static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
||||
static void stb_textedit_click(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
||||
{
|
||||
// In single-line mode, just always make y = 0. This lets the drag keep working if the mouse
|
||||
// goes off the top or bottom of the text
|
||||
|
@ -473,7 +477,7 @@ static void stb_textedit_click(STB_TEXTEDIT_STRING *str, STB_TexteditState *stat
|
|||
}
|
||||
|
||||
// API drag: on mouse drag, move the cursor and selection endpoint to the clicked location
|
||||
static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
||||
static void stb_textedit_drag(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, float x, float y)
|
||||
{
|
||||
int p = 0;
|
||||
|
||||
|
@ -499,11 +503,11 @@ static void stb_textedit_drag(STB_TEXTEDIT_STRING *str, STB_TexteditState *state
|
|||
//
|
||||
|
||||
// forward declarations
|
||||
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
||||
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
||||
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
|
||||
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
||||
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state);
|
||||
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length);
|
||||
static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int length);
|
||||
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
|
||||
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length);
|
||||
|
||||
typedef struct
|
||||
{
|
||||
|
@ -515,36 +519,21 @@ typedef struct
|
|||
|
||||
// find the x/y location of a character, and remember info about the previous row in
|
||||
// case we get a move-up event (for page up, we'll have to rescan)
|
||||
static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *str, int n, int single_line)
|
||||
static void stb_textedit_find_charpos(StbFindState *find, IMSTB_TEXTEDIT_STRING *str, int n, int single_line)
|
||||
{
|
||||
StbTexteditRow r;
|
||||
int prev_start = 0;
|
||||
int z = STB_TEXTEDIT_STRINGLEN(str);
|
||||
int i=0, first;
|
||||
|
||||
if (n == z) {
|
||||
// if it's at the end, then find the last line -- simpler than trying to
|
||||
// explicitly handle this case in the regular code
|
||||
if (single_line) {
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
||||
find->y = 0;
|
||||
find->first_char = 0;
|
||||
find->length = z;
|
||||
find->height = r.ymax - r.ymin;
|
||||
find->x = r.x1;
|
||||
} else {
|
||||
find->y = 0;
|
||||
find->x = 0;
|
||||
find->height = 1;
|
||||
while (i < z) {
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
}
|
||||
find->first_char = i;
|
||||
find->length = 0;
|
||||
find->prev_first = prev_start;
|
||||
}
|
||||
if (n == z && single_line) {
|
||||
// special case if it's at the end (may not be needed?)
|
||||
STB_TEXTEDIT_LAYOUTROW(&r, str, 0);
|
||||
find->y = 0;
|
||||
find->first_char = 0;
|
||||
find->length = z;
|
||||
find->height = r.ymax - r.ymin;
|
||||
find->x = r.x1;
|
||||
return;
|
||||
}
|
||||
|
||||
|
@ -555,9 +544,16 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
|
|||
STB_TEXTEDIT_LAYOUTROW(&r, str, i);
|
||||
if (n < i + r.num_chars)
|
||||
break;
|
||||
if (i + r.num_chars == z && z > 0 && STB_TEXTEDIT_GETCHAR(str, z - 1) != STB_TEXTEDIT_NEWLINE) // [DEAR IMGUI] special handling for last line
|
||||
break; // [DEAR IMGUI]
|
||||
prev_start = i;
|
||||
i += r.num_chars;
|
||||
find->y += r.baseline_y_delta;
|
||||
if (i == z) // [DEAR IMGUI]
|
||||
{
|
||||
r.num_chars = 0; // [DEAR IMGUI]
|
||||
break; // [DEAR IMGUI]
|
||||
}
|
||||
}
|
||||
|
||||
find->first_char = first = i;
|
||||
|
@ -574,7 +570,7 @@ static void stb_textedit_find_charpos(StbFindState *find, STB_TEXTEDIT_STRING *s
|
|||
#define STB_TEXT_HAS_SELECTION(s) ((s)->select_start != (s)->select_end)
|
||||
|
||||
// make the selection/cursor state valid if client altered the string
|
||||
static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static void stb_textedit_clamp(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
int n = STB_TEXTEDIT_STRINGLEN(str);
|
||||
if (STB_TEXT_HAS_SELECTION(state)) {
|
||||
|
@ -588,7 +584,7 @@ static void stb_textedit_clamp(STB_TEXTEDIT_STRING *str, STB_TexteditState *stat
|
|||
}
|
||||
|
||||
// delete characters while updating undo
|
||||
static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
|
||||
static void stb_textedit_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int len)
|
||||
{
|
||||
stb_text_makeundo_delete(str, state, where, len);
|
||||
STB_TEXTEDIT_DELETECHARS(str, where, len);
|
||||
|
@ -596,7 +592,7 @@ static void stb_textedit_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *sta
|
|||
}
|
||||
|
||||
// delete the section
|
||||
static void stb_textedit_delete_selection(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static void stb_textedit_delete_selection(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
stb_textedit_clamp(str, state);
|
||||
if (STB_TEXT_HAS_SELECTION(state)) {
|
||||
|
@ -633,7 +629,7 @@ static void stb_textedit_move_to_first(STB_TexteditState *state)
|
|||
}
|
||||
|
||||
// move cursor to last character of selection
|
||||
static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static void stb_textedit_move_to_last(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
if (STB_TEXT_HAS_SELECTION(state)) {
|
||||
stb_textedit_sortselection(state);
|
||||
|
@ -645,13 +641,13 @@ static void stb_textedit_move_to_last(STB_TEXTEDIT_STRING *str, STB_TexteditStat
|
|||
}
|
||||
|
||||
#ifdef STB_TEXTEDIT_IS_SPACE
|
||||
static int is_word_boundary( STB_TEXTEDIT_STRING *str, int idx )
|
||||
static int is_word_boundary( IMSTB_TEXTEDIT_STRING *str, int idx )
|
||||
{
|
||||
return idx > 0 ? (STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str,idx-1) ) && !STB_TEXTEDIT_IS_SPACE( STB_TEXTEDIT_GETCHAR(str, idx) ) ) : 1;
|
||||
}
|
||||
|
||||
#ifndef STB_TEXTEDIT_MOVEWORDLEFT
|
||||
static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
|
||||
static int stb_textedit_move_to_word_previous( IMSTB_TEXTEDIT_STRING *str, int c )
|
||||
{
|
||||
--c; // always move at least one character
|
||||
while( c >= 0 && !is_word_boundary( str, c ) )
|
||||
|
@ -666,7 +662,7 @@ static int stb_textedit_move_to_word_previous( STB_TEXTEDIT_STRING *str, int c )
|
|||
#endif
|
||||
|
||||
#ifndef STB_TEXTEDIT_MOVEWORDRIGHT
|
||||
static int stb_textedit_move_to_word_next( STB_TEXTEDIT_STRING *str, int c )
|
||||
static int stb_textedit_move_to_word_next( IMSTB_TEXTEDIT_STRING *str, int c )
|
||||
{
|
||||
const int len = STB_TEXTEDIT_STRINGLEN(str);
|
||||
++c; // always move at least one character
|
||||
|
@ -693,7 +689,7 @@ static void stb_textedit_prep_selection_at_cursor(STB_TexteditState *state)
|
|||
}
|
||||
|
||||
// API cut: delete selection
|
||||
static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static int stb_textedit_cut(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
if (STB_TEXT_HAS_SELECTION(state)) {
|
||||
stb_textedit_delete_selection(str,state); // implicitly clamps
|
||||
|
@ -704,7 +700,7 @@ static int stb_textedit_cut(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|||
}
|
||||
|
||||
// API paste: replace existing selection with passed-in text
|
||||
static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE *text, int len)
|
||||
static int stb_textedit_paste_internal(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE *text, int len)
|
||||
{
|
||||
// if there's a selection, the paste should delete it
|
||||
stb_textedit_clamp(str, state);
|
||||
|
@ -716,9 +712,7 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
|
|||
state->has_preferred_x = 0;
|
||||
return 1;
|
||||
}
|
||||
// remove the undo since we didn't actually insert the characters
|
||||
if (state->undostate.undo_point)
|
||||
--state->undostate.undo_point;
|
||||
// note: paste failure will leave deleted selection, may be restored with an undo (see https://github.com/nothings/stb/issues/734 for details)
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
@ -727,14 +721,14 @@ static int stb_textedit_paste_internal(STB_TEXTEDIT_STRING *str, STB_TexteditSta
|
|||
#endif
|
||||
|
||||
// API key: process a keyboard input
|
||||
static void stb_textedit_key(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
|
||||
static void stb_textedit_key(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_KEYTYPE key)
|
||||
{
|
||||
retry:
|
||||
switch (key) {
|
||||
default: {
|
||||
int c = STB_TEXTEDIT_KEYTOTEXT(key);
|
||||
if (c > 0) {
|
||||
STB_TEXTEDIT_CHARTYPE ch = (STB_TEXTEDIT_CHARTYPE) c;
|
||||
IMSTB_TEXTEDIT_CHARTYPE ch = (IMSTB_TEXTEDIT_CHARTYPE) c;
|
||||
|
||||
// can't add newline in single-line mode
|
||||
if (c == '\n' && state->single_line)
|
||||
|
@ -899,8 +893,8 @@ retry:
|
|||
x = row.x0;
|
||||
for (i=0; i < row.num_chars; ++i) {
|
||||
float dx = STB_TEXTEDIT_GETWIDTH(str, start, i);
|
||||
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
||||
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
||||
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
|
||||
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
|
||||
break;
|
||||
#endif
|
||||
x += dx;
|
||||
|
@ -961,8 +955,8 @@ retry:
|
|||
x = row.x0;
|
||||
for (i=0; i < row.num_chars; ++i) {
|
||||
float dx = STB_TEXTEDIT_GETWIDTH(str, find.prev_first, i);
|
||||
#ifdef STB_TEXTEDIT_GETWIDTH_NEWLINE
|
||||
if (dx == STB_TEXTEDIT_GETWIDTH_NEWLINE)
|
||||
#ifdef IMSTB_TEXTEDIT_GETWIDTH_NEWLINE
|
||||
if (dx == IMSTB_TEXTEDIT_GETWIDTH_NEWLINE)
|
||||
break;
|
||||
#endif
|
||||
x += dx;
|
||||
|
@ -1119,8 +1113,8 @@ retry:
|
|||
|
||||
static void stb_textedit_flush_redo(StbUndoState *state)
|
||||
{
|
||||
state->redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
||||
state->redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
||||
state->redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
|
||||
state->redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
|
||||
}
|
||||
|
||||
// discard the oldest entry in the undo list
|
||||
|
@ -1132,13 +1126,13 @@ static void stb_textedit_discard_undo(StbUndoState *state)
|
|||
int n = state->undo_rec[0].insert_length, i;
|
||||
// delete n characters from all other records
|
||||
state->undo_char_point -= n;
|
||||
STB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
||||
IMSTB_TEXTEDIT_memmove(state->undo_char, state->undo_char + n, (size_t) (state->undo_char_point*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
|
||||
for (i=0; i < state->undo_point; ++i)
|
||||
if (state->undo_rec[i].char_storage >= 0)
|
||||
state->undo_rec[i].char_storage -= n; // @OPTIMIZE: get rid of char_storage and infer it
|
||||
}
|
||||
--state->undo_point;
|
||||
STB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
|
||||
IMSTB_TEXTEDIT_memmove(state->undo_rec, state->undo_rec+1, (size_t) (state->undo_point*sizeof(state->undo_rec[0])));
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -1148,7 +1142,7 @@ static void stb_textedit_discard_undo(StbUndoState *state)
|
|||
// fill up even though the undo buffer didn't
|
||||
static void stb_textedit_discard_redo(StbUndoState *state)
|
||||
{
|
||||
int k = STB_TEXTEDIT_UNDOSTATECOUNT-1;
|
||||
int k = IMSTB_TEXTEDIT_UNDOSTATECOUNT-1;
|
||||
|
||||
if (state->redo_point <= k) {
|
||||
// if the k'th undo state has characters, clean those up
|
||||
|
@ -1156,7 +1150,7 @@ static void stb_textedit_discard_redo(StbUndoState *state)
|
|||
int n = state->undo_rec[k].insert_length, i;
|
||||
// move the remaining redo character data to the end of the buffer
|
||||
state->redo_char_point += n;
|
||||
STB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((STB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(STB_TEXTEDIT_CHARTYPE)));
|
||||
IMSTB_TEXTEDIT_memmove(state->undo_char + state->redo_char_point, state->undo_char + state->redo_char_point-n, (size_t) ((IMSTB_TEXTEDIT_UNDOCHARCOUNT - state->redo_char_point)*sizeof(IMSTB_TEXTEDIT_CHARTYPE)));
|
||||
// adjust the position of all the other records to account for above memmove
|
||||
for (i=state->redo_point; i < k; ++i)
|
||||
if (state->undo_rec[i].char_storage >= 0)
|
||||
|
@ -1164,12 +1158,12 @@ static void stb_textedit_discard_redo(StbUndoState *state)
|
|||
}
|
||||
// now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
|
||||
// [DEAR IMGUI]
|
||||
size_t move_size = (size_t)((STB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
|
||||
size_t move_size = (size_t)((IMSTB_TEXTEDIT_UNDOSTATECOUNT - state->redo_point - 1) * sizeof(state->undo_rec[0]));
|
||||
const char* buf_begin = (char*)state->undo_rec; (void)buf_begin;
|
||||
const char* buf_end = (char*)state->undo_rec + sizeof(state->undo_rec); (void)buf_end;
|
||||
IM_ASSERT(((char*)(state->undo_rec + state->redo_point)) >= buf_begin);
|
||||
IM_ASSERT(((char*)(state->undo_rec + state->redo_point + 1) + move_size) <= buf_end);
|
||||
STB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
|
||||
IMSTB_TEXTEDIT_memmove(state->undo_rec + state->redo_point+1, state->undo_rec + state->redo_point, move_size);
|
||||
|
||||
// now move redo_point to point to the new one
|
||||
++state->redo_point;
|
||||
|
@ -1183,32 +1177,32 @@ static StbUndoRecord *stb_text_create_undo_record(StbUndoState *state, int numch
|
|||
|
||||
// if we have no free records, we have to make room, by sliding the
|
||||
// existing records down
|
||||
if (state->undo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
if (state->undo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
stb_textedit_discard_undo(state);
|
||||
|
||||
// if the characters to store won't possibly fit in the buffer, we can't undo
|
||||
if (numchars > STB_TEXTEDIT_UNDOCHARCOUNT) {
|
||||
if (numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
|
||||
state->undo_point = 0;
|
||||
state->undo_char_point = 0;
|
||||
return NULL;
|
||||
}
|
||||
|
||||
// if we don't have enough free characters in the buffer, we have to make room
|
||||
while (state->undo_char_point + numchars > STB_TEXTEDIT_UNDOCHARCOUNT)
|
||||
while (state->undo_char_point + numchars > IMSTB_TEXTEDIT_UNDOCHARCOUNT)
|
||||
stb_textedit_discard_undo(state);
|
||||
|
||||
return &state->undo_rec[state->undo_point++];
|
||||
}
|
||||
|
||||
static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
|
||||
static IMSTB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos, int insert_len, int delete_len)
|
||||
{
|
||||
StbUndoRecord *r = stb_text_create_undo_record(state, insert_len);
|
||||
if (r == NULL)
|
||||
return NULL;
|
||||
|
||||
r->where = pos;
|
||||
r->insert_length = (STB_TEXTEDIT_POSITIONTYPE) insert_len;
|
||||
r->delete_length = (STB_TEXTEDIT_POSITIONTYPE) delete_len;
|
||||
r->insert_length = (IMSTB_TEXTEDIT_POSITIONTYPE) insert_len;
|
||||
r->delete_length = (IMSTB_TEXTEDIT_POSITIONTYPE) delete_len;
|
||||
|
||||
if (insert_len == 0) {
|
||||
r->char_storage = -1;
|
||||
|
@ -1220,7 +1214,7 @@ static STB_TEXTEDIT_CHARTYPE *stb_text_createundo(StbUndoState *state, int pos,
|
|||
}
|
||||
}
|
||||
|
||||
static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static void stb_text_undo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
StbUndoState *s = &state->undostate;
|
||||
StbUndoRecord u, *r;
|
||||
|
@ -1247,7 +1241,7 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|||
// characters stored for *undoing* don't leave room for redo
|
||||
// if the last is true, we have to bail
|
||||
|
||||
if (s->undo_char_point + u.delete_length >= STB_TEXTEDIT_UNDOCHARCOUNT) {
|
||||
if (s->undo_char_point + u.delete_length >= IMSTB_TEXTEDIT_UNDOCHARCOUNT) {
|
||||
// the undo records take up too much character space; there's no space to store the redo characters
|
||||
r->insert_length = 0;
|
||||
} else {
|
||||
|
@ -1256,7 +1250,7 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|||
// there's definitely room to store the characters eventually
|
||||
while (s->undo_char_point + u.delete_length > s->redo_char_point) {
|
||||
// should never happen:
|
||||
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
return;
|
||||
// there's currently not enough room, so discard a redo record
|
||||
stb_textedit_discard_redo(s);
|
||||
|
@ -1288,11 +1282,11 @@ static void stb_text_undo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
|||
s->redo_point--;
|
||||
}
|
||||
|
||||
static void stb_text_redo(STB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
static void stb_text_redo(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state)
|
||||
{
|
||||
StbUndoState *s = &state->undostate;
|
||||
StbUndoRecord *u, r;
|
||||
if (s->redo_point == STB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
if (s->redo_point == IMSTB_TEXTEDIT_UNDOSTATECOUNT)
|
||||
return;
|
||||
|
||||
// we need to do two things: apply the redo record, and create an undo record
|
||||
|
@ -1344,20 +1338,20 @@ static void stb_text_makeundo_insert(STB_TexteditState *state, int where, int le
|
|||
stb_text_createundo(&state->undostate, where, 0, length);
|
||||
}
|
||||
|
||||
static void stb_text_makeundo_delete(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
|
||||
static void stb_text_makeundo_delete(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int length)
|
||||
{
|
||||
int i;
|
||||
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
|
||||
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, length, 0);
|
||||
if (p) {
|
||||
for (i=0; i < length; ++i)
|
||||
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
||||
}
|
||||
}
|
||||
|
||||
static void stb_text_makeundo_replace(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
|
||||
static void stb_text_makeundo_replace(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, int where, int old_length, int new_length)
|
||||
{
|
||||
int i;
|
||||
STB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
|
||||
IMSTB_TEXTEDIT_CHARTYPE *p = stb_text_createundo(&state->undostate, where, old_length, new_length);
|
||||
if (p) {
|
||||
for (i=0; i < old_length; ++i)
|
||||
p[i] = STB_TEXTEDIT_GETCHAR(str, where+i);
|
||||
|
@ -1369,8 +1363,8 @@ static void stb_textedit_clear_state(STB_TexteditState *state, int is_single_lin
|
|||
{
|
||||
state->undostate.undo_point = 0;
|
||||
state->undostate.undo_char_point = 0;
|
||||
state->undostate.redo_point = STB_TEXTEDIT_UNDOSTATECOUNT;
|
||||
state->undostate.redo_char_point = STB_TEXTEDIT_UNDOCHARCOUNT;
|
||||
state->undostate.redo_point = IMSTB_TEXTEDIT_UNDOSTATECOUNT;
|
||||
state->undostate.redo_char_point = IMSTB_TEXTEDIT_UNDOCHARCOUNT;
|
||||
state->select_end = state->select_start = 0;
|
||||
state->cursor = 0;
|
||||
state->has_preferred_x = 0;
|
||||
|
@ -1393,16 +1387,16 @@ static void stb_textedit_initialize_state(STB_TexteditState *state, int is_singl
|
|||
#pragma GCC diagnostic ignored "-Wcast-qual"
|
||||
#endif
|
||||
|
||||
static int stb_textedit_paste(STB_TEXTEDIT_STRING *str, STB_TexteditState *state, STB_TEXTEDIT_CHARTYPE const *ctext, int len)
|
||||
static int stb_textedit_paste(IMSTB_TEXTEDIT_STRING *str, STB_TexteditState *state, IMSTB_TEXTEDIT_CHARTYPE const *ctext, int len)
|
||||
{
|
||||
return stb_textedit_paste_internal(str, state, (STB_TEXTEDIT_CHARTYPE *) ctext, len);
|
||||
return stb_textedit_paste_internal(str, state, (IMSTB_TEXTEDIT_CHARTYPE *) ctext, len);
|
||||
}
|
||||
|
||||
#if defined(__GNUC__) || defined(__clang__)
|
||||
#pragma GCC diagnostic pop
|
||||
#endif
|
||||
|
||||
#endif//STB_TEXTEDIT_IMPLEMENTATION
|
||||
#endif//IMSTB_TEXTEDIT_IMPLEMENTATION
|
||||
|
||||
/*
|
||||
------------------------------------------------------------------------------
|
||||
|
|
File diff suppressed because it is too large
Load Diff
Loading…
Reference in New Issue