some work on skeleton; fixed mesh bug

This commit is contained in:
aap
2017-10-20 22:38:28 +02:00
parent 2ba2258b06
commit 7273afb9a3
6 changed files with 111 additions and 0 deletions

View File

@@ -63,6 +63,8 @@ static void KeyDown(int key) { EventHandler(KEYDOWN, &key); }
LRESULT CALLBACK
WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
{
static int resizing = 0;
switch(msg){
case WM_DESTROY:
PostQuitMessage(0);
@@ -98,6 +100,15 @@ WndProc(HWND hwnd, UINT msg, WPARAM wParam, LPARAM lParam)
KeyUp(keymap[wParam]);
break;
case WM_SIZE:
rw::Rect r;
r.x = 0;
r.y = 0;
r.w = LOWORD(lParam);
r.h = HIWORD(lParam);
EventHandler(RESIZE, &r);
break;
case WM_CLOSE:
DestroyWindow(hwnd);
break;