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mipmap allocation for ps2 rasters
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@@ -146,3 +146,12 @@ project "ps2test"
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links { "librw" }
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-- "c -lc" is a hack because we need -lc twice for some reason
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links { "c -lc", "kernel", "mf" }
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project "ps2rastertest"
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kind "ConsoleApp"
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targetdir (Bindir)
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removeplatforms { "*gl3", "*d3d9" }
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files { "tools/ps2rastertest/*.cpp" }
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includedirs { "." }
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libdirs { Libdir }
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links { "librw" }
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