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Updated README and TODO.
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@ -2,4 +2,4 @@ librw
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=====
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=====
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This still very much work in progress.
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This still very much work in progress.
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The basics of DFFs are implemented, no plugins yet.
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The basics of DFFs are implemented and some plugins.
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3
TODO
3
TODO
@ -20,8 +20,7 @@ Clump & related:
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Mat FX
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Mat FX
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Pipeline Set
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Pipeline Set
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Geometry
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Geometry
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Native Data
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-Native Data
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Breakable
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Extra Vertex Colors
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Extra Vertex Colors
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(Morph)
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(Morph)
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Skin
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Skin
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@ -65,7 +65,6 @@ ReadNativeData(istream &stream, int32, void *object, int32, int32)
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header->attribs = new AttribDesc[header->numAttribs];
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header->attribs = new AttribDesc[header->numAttribs];
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stream.read((char*)header->attribs,
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stream.read((char*)header->attribs,
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header->numAttribs*sizeof(AttribDesc));
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header->numAttribs*sizeof(AttribDesc));
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printAttribInfo(header->attribs, header->numAttribs);
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header->dataSize = header->attribs[0].stride*geometry->numVertices;
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header->dataSize = header->attribs[0].stride*geometry->numVertices;
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header->data = new uint8[header->dataSize];
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header->data = new uint8[header->dataSize];
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stream.read((char*)header->data, header->dataSize);
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stream.read((char*)header->data, header->dataSize);
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