GL: Fix MSAA off mode

This commit is contained in:
Scott Mansell 2021-02-28 22:38:48 +13:00
parent 41ae7b9b61
commit 775075812b

View File

@ -1723,6 +1723,10 @@ startGLFW(void)
glfwWindowHint(GLFW_GREEN_BITS, mode->mode.greenBits); glfwWindowHint(GLFW_GREEN_BITS, mode->mode.greenBits);
glfwWindowHint(GLFW_BLUE_BITS, mode->mode.blueBits); glfwWindowHint(GLFW_BLUE_BITS, mode->mode.blueBits);
glfwWindowHint(GLFW_REFRESH_RATE, mode->mode.refreshRate); glfwWindowHint(GLFW_REFRESH_RATE, mode->mode.refreshRate);
// GLX will round up to 2x or 4x if you ask for multisampling on with 1 sample
// So only apply the SAMPLES hint if we actually want multisampling
if (glGlobals.numSamples > 1)
glfwWindowHint(GLFW_SAMPLES, glGlobals.numSamples); glfwWindowHint(GLFW_SAMPLES, glGlobals.numSamples);
int i; int i;