cmake: targets linked to skeleton are GUI aps (WinMain, /subsystem:WINDOWS) so need WIN32

This commit is contained in:
Anonymous Maarten 2021-03-26 23:44:41 +01:00
parent 53bf5288de
commit 7e76353128
6 changed files with 6 additions and 6 deletions

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@ -1,4 +1,4 @@
add_executable(camera add_executable(camera WIN32
main.cpp camexamp.cpp viewer.cpp main.cpp camexamp.cpp viewer.cpp
) )

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@ -1,4 +1,4 @@
add_executable(im2d add_executable(im2d WIN32
im2d.cpp linelist.cpp main.cpp polyline.cpp trifan.cpp trilist.cpp tristrip.cpp im2d.cpp linelist.cpp main.cpp polyline.cpp trifan.cpp trilist.cpp tristrip.cpp
) )

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@ -1,4 +1,4 @@
add_executable(im3d add_executable(im3d WIN32
im3d.cpp linelist.cpp main.cpp polyline.cpp trifan.cpp trilist.cpp tristrip.cpp im3d.cpp linelist.cpp main.cpp polyline.cpp trifan.cpp trilist.cpp tristrip.cpp
) )

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@ -1,4 +1,4 @@
add_executable(lights add_executable(lights WIN32
main.cpp lights.cpp main.cpp lights.cpp
) )

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@ -1,4 +1,4 @@
add_executable(playgound add_executable(playgound WIN32
camera.cpp font.cpp main.cpp ras_test.cpp splines.cpp tl_tests.cpp camera.cpp font.cpp main.cpp ras_test.cpp splines.cpp tl_tests.cpp
) )

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@ -1,4 +1,4 @@
add_executable(subrast add_executable(subrast WIN32
main.cpp subrast.cpp main.cpp subrast.cpp
) )