cmake: fix playground typo

This commit is contained in:
Anonymous Maarten 2021-03-26 23:58:03 +01:00
parent f63adcc6c7
commit 829cf6b700
1 changed files with 3 additions and 3 deletions

View File

@ -1,13 +1,13 @@
add_executable(playgound WIN32 add_executable(playground WIN32
camera.cpp font.cpp main.cpp ras_test.cpp splines.cpp tl_tests.cpp camera.cpp font.cpp main.cpp ras_test.cpp splines.cpp tl_tests.cpp
) )
target_link_libraries(playgound target_link_libraries(playground
PUBLIC PUBLIC
librw librw_skeleton librw librw_skeleton
) )
add_custom_command( add_custom_command(
TARGET playgound POST_BUILD TARGET playground POST_BUILD
COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/teapot.dff" "${CMAKE_CURRENT_SOURCE_DIR}/maze.tga" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_VGA8.FON" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_BIOS.FON" "$<TARGET_FILE_DIR:playground>" COMMAND "${CMAKE_COMMAND}" -E copy_if_different "${CMAKE_CURRENT_SOURCE_DIR}/teapot.dff" "${CMAKE_CURRENT_SOURCE_DIR}/maze.tga" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_VGA8.FON" "${CMAKE_CURRENT_SOURCE_DIR}/Bm437_IBM_BIOS.FON" "$<TARGET_FILE_DIR:playground>"
) )