lcs txd converter

This commit is contained in:
aap 2015-12-27 22:23:57 +01:00
parent 1e551d62cd
commit 8b5b64d639
3 changed files with 207 additions and 66 deletions

View File

@ -105,12 +105,12 @@ Global
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|Win32.Build.0 = Release|Win32
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.ActiveCfg = Release|x64
{403C35A9-6D06-4261-B305-9ED000F00136}.Release|x64.Build.0 = Release|x64
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.ActiveCfg = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.Build.0 = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|x64.ActiveCfg = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.ActiveCfg = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.Build.0 = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|x64.ActiveCfg = Debug|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|Win32.Build.0 = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug - null|x64.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|Win32.Build.0 = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Debug|x64.ActiveCfg = Debug - null|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Release|Win32.ActiveCfg = Release|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Release|Win32.Build.0 = Release|Win32
{27ECE916-900F-49B2-8E9F-95E6B347E161}.Release|x64.ActiveCfg = Release|Win32

View File

@ -70,8 +70,8 @@ RslTexDictionaryCreate(void)
RslTexDictionary *dict = new RslTexDictionary;
memset(dict, 0, sizeof(RslTexDictionary));
dict->object.type = 6;
dict->texturesInDict.link.prev = &dict->texturesInDict.link;
dict->texturesInDict.link.next = &dict->texturesInDict.link;
dict->texturesInDict.link.prev = &dict->texturesInDict.link;
dict->texturesInDict.link.next = &dict->texturesInDict.link;
return dict;
}
@ -79,14 +79,14 @@ RslTexture*
RslTexDictionaryAddTexture(RslTexDictionary *dict, RslTexture *tex)
{
if(tex->dict){
tex->lInDictionary.prev->next = tex->lInDictionary.next;
tex->lInDictionary.prev->next = tex->lInDictionary.next;
tex->lInDictionary.next->prev = tex->lInDictionary.prev;
}
tex->dict = dict;
tex->lInDictionary.prev = &dict->texturesInDict.link;
tex->lInDictionary.next = dict->texturesInDict.link.next;
dict->texturesInDict.link.next->prev = &tex->lInDictionary;
dict->texturesInDict.link.next = &tex->lInDictionary;
}
tex->dict = dict;
tex->lInDictionary.prev = &dict->texturesInDict.link;
tex->lInDictionary.next = dict->texturesInDict.link.next;
dict->texturesInDict.link.next->prev = &tex->lInDictionary;
dict->texturesInDict.link.next = &tex->lInDictionary;
return tex;
}
@ -285,28 +285,28 @@ unswizzle8(uint8 *dst, uint8 *src, uint32 w, uint32 h)
}
}
void
unswizzle16(uint16 *dst, uint16 *src, int32 w, int32 h)
{
for(int y = 0; y < h; y++)
for(int x = 0; x < w; x++){
int32 pageX = x & (~0x3f);
int32 pageY = y & (~0x3f);
int32 pages_horz = (w+63)/64;
int32 pages_vert = (h+63)/64;
int32 page_number = (pageY/64)*pages_horz + (pageX/64);
int32 page32Y = (page_number/pages_vert)*32;
int32 page32X = (page_number%pages_vert)*64;
int32 page_location = (page32Y*h + page32X)*2;
int32 locX = x & 0x3f;
int32 locY = y & 0x3f;
int32 block_location = (locX&(~0xf))*h + (locY&(~0x7))*2;
int32 column_location = ((y&0x7)*h + (x&0x7))*2;
int32 short_num = (x>>3)&1; // 0,1
uint32 swizzled = page_location + block_location +
column_location + short_num;
dst[y*w+x] = src[swizzled];
}
void
unswizzle16(uint16 *dst, uint16 *src, int32 w, int32 h)
{
for(int y = 0; y < h; y++)
for(int x = 0; x < w; x++){
int32 pageX = x & (~0x3f);
int32 pageY = y & (~0x3f);
int32 pages_horz = (w+63)/64;
int32 pages_vert = (h+63)/64;
int32 page_number = (pageY/64)*pages_horz + (pageX/64);
int32 page32Y = (page_number/pages_vert)*32;
int32 page32X = (page_number%pages_vert)*64;
int32 page_location = (page32Y*h + page32X)*2;
int32 locX = x & 0x3f;
int32 locY = y & 0x3f;
int32 block_location = (locX&(~0xf))*h + (locY&(~0x7))*2;
int32 column_location = ((y&0x7)*h + (x&0x7))*2;
int32 short_num = (x>>3)&1; // 0,1
uint32 swizzled = page_location + block_location +
column_location + short_num;
dst[y*w+x] = src[swizzled];
}
}
void
@ -315,8 +315,8 @@ convertTo32(uint8 *out, uint8 *pal, uint8 *tex,
{
uint32 x;
if(d == 32){
//memcpy(out, tex, w*h*4);
unswizzle16((uint16*)out, (uint16*)tex, w, h);
memcpy(out, tex, w*h*4);
//unswizzle16((uint16*)out, (uint16*)tex, w, h);
}
if(d == 16) return; // TODO
if(d == 8){
@ -385,10 +385,137 @@ RslTexture *dumpTextureCB(RslTexture *texture, void *pData)
return texture;
}
bool32 unswizzle = 1;
RslTexture*
convertTexturePS2(RslTexture *texture, void *pData)
{
TexDictionary *rwtxd = (TexDictionary*)pData;
Texture *rwtex = new Texture;
RslRasterPS2 *ras = &texture->raster->ps2;
strncpy(rwtex->name, texture->name, 32);
strncpy(rwtex->mask, texture->mask, 32);
rwtex->filterAddressing = 0x1102;
uint32 f = ras->flags;
uint32 w = 1 << (f & 0x3F);
uint32 h = 1 << (f>>6 & 0x3F);
uint32 d = f>>12 & 0xFF;
uint32 mip = f>>20 & 0xF;
uint32 swizmask = f>>24;
uint8 *palette = getPalettePS2(texture->raster);
uint8 *texels = getTexelPS2(texture->raster, 0);
int32 hasAlpha = 0;
uint8 *convtex = NULL;
if(d == 4){
convtex = new uint8[w*h];
for(uint32 i = 0; i < w*h/2; i++){
int32 a = texels[i] & 0xF;
int32 b = texels[i] >> 4;
if(palette[a*4+3] != 0x80)
hasAlpha = 1;
if(palette[b*4+3] != 0x80)
hasAlpha = 1;
convtex[i*2+0] = a;
convtex[i*2+1] = b;
}
if(swizmask & 1 && unswizzle){
uint8 *tmp = new uint8[w*h];
unswizzle8(tmp, convtex, w, h);
delete[] convtex;
convtex = tmp;
}
}else if(d == 8){
convtex = new uint8[w*h];
if(swizmask & 1 && unswizzle)
unswizzle8(convtex, texels, w, h);
else
memcpy(convtex, texels, w*h);
convertCLUT(convtex, w, h);
for(uint32 i = 0; i < w*h; i++)
if(palette[convtex[i]*4+3] != 0x80){
hasAlpha = 1;
break;
}
}
int32 format = 0;
switch(d){
case 4:
case 8:
format |= Raster::PAL8;
goto alpha32;
case 32:
for(uint32 i = 0; i < w*h; i++)
if(texels[i*4+3] != 0x80){
hasAlpha = 1;
break;
}
alpha32:
if(hasAlpha)
format |= Raster::C8888;
else
format |= Raster::C888;
break;
default:
fprintf(stderr, "unsupported depth %d\n", d);
return NULL;
}
Raster *rwras = new Raster(w, h, d == 4 ? 8 : d, format | 4, PLATFORM_D3D8);
d3d::D3dRaster *d3dras = PLUGINOFFSET(d3d::D3dRaster, rwras, d3d::nativeRasterOffset);
int32 pallen = d == 4 ? 16 :
d == 8 ? 256 : 0;
if(pallen){
uint8 *p = new uint8[256*4];
for(int32 i = 0; i < pallen; i++){
p[i*4+0] = palette[i*4+0];
p[i*4+1] = palette[i*4+1];
p[i*4+2] = palette[i*4+2];
p[i*4+3] = palette[i*4+3]*255/128;
}
memcpy(d3dras->palette, p, 256*4);
delete[] p;
}
uint8 *data = rwras->lock(0);
if(d == 4 || d == 8)
memcpy(data, convtex, w*h);
else if(d == 32){
// texture is fucked, but pretend it isn't
for(uint32 i = 0; i < w*h; i++){
data[i*4+0] = texels[i*4+0];
data[i*4+1] = texels[i*4+1];
data[i*4+2] = texels[i*4+2];
data[i*4+3] = texels[i*4+3]*255/128;
}
}else
memcpy(data, texels, w*h*d/8);
rwras->unlock(0);
rwtex->raster = rwras;
delete[] convtex;
rwtxd->add(rwtex);
return texture;
}
TexDictionary*
convertTXD(RslTexDictionary *txd)
{
TexDictionary *rwtxd = new TexDictionary;
RslTexDictionaryForAllTextures(txd, convertTexturePS2, rwtxd);
return rwtxd;
}
void
usage(void)
{
fprintf(stderr, "%s [-t] input\n", argv0);
fprintf(stderr, "%s [-t] [-s] input [output.txd]\n", argv0);
fprintf(stderr, "\t-v RW version, e.g. 33004 for 3.3.0.4\n");
fprintf(stderr, "\t-s don't unswizzle\n");
exit(1);
}
@ -396,15 +523,16 @@ int
main(int argc, char *argv[])
{
gta::attachPlugins();
rw::version = 0;
rw::version = 0x34003;
assert(sizeof(void*) == 4);
int32 dotxd = 0;
ARGBEGIN{
case 't':
dotxd++;
case 'v':
sscanf(EARGF(usage()), "%x", &rw::version);
break;
case 's':
unswizzle = 0;
break;
default:
usage();
@ -413,19 +541,26 @@ main(int argc, char *argv[])
if(argc < 1)
usage();
if(dotxd){
StreamFile stream;
assert(stream.open(argv[0], "rb"));
findChunk(&stream, ID_TEXDICTIONARY, NULL, NULL);
RslTexDictionary *txd = RslTexDictionaryStreamRead(&stream);
stream.close();
assert(txd);
RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
return 0;
}
World *world;
Sector *sector;
RslClump *clump;
RslTexDictionary *txd;
StreamFile stream;
assert(stream.open(argv[0], "rb"));
uint32 ident = stream.readU32();
stream.seek(0, 0);
if(ident == 0x16){
findChunk(&stream, ID_TEXDICTIONARY, NULL, NULL);
txd = RslTexDictionaryStreamRead(&stream);
stream.close();
assert(txd);
goto writeTxd;
}
RslStream *rslstr = new RslStream;
stream.read(rslstr, 0x20);
rslstr->data = new uint8[rslstr->fileSize-0x20];
@ -435,10 +570,6 @@ main(int argc, char *argv[])
int largefile = rslstr->dataSize > 0x100000;
World *world;
Sector *sector;
RslClump *clump;
RslTexDictionary *txd;
if(rslstr->ident == WRLD_IDENT && largefile){ // hack
world = (World*)rslstr->data;
@ -511,7 +642,15 @@ main(int argc, char *argv[])
RslFrameForAllChildren(RslAtomicGetFrame(a), dumpFrameCB, NULL);
}else if(rslstr->ident == TEX_IDENT){
txd = (RslTexDictionary*)rslstr->data;
RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
writeTxd:
//RslTexDictionaryForAllTextures(txd, dumpTextureCB, NULL);
TexDictionary *rwtxd = convertTXD(txd);
if(argc > 1)
assert(stream.open(argv[1], "wb"));
else
assert(stream.open("out.txd", "wb"));
rwtxd->streamWrite(&stream);
stream.close();
}
return 0;

View File

@ -1,8 +1,8 @@
<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="12.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<ProjectConfiguration Include="Debug - null|Win32">
<Configuration>Debug - null</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
@ -15,7 +15,7 @@
<RootNamespace>rsltest</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v120</PlatformToolset>
@ -31,14 +31,14 @@
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
<IncludePath>$(SolutionDir);$(IncludePath)</IncludePath>
<LibraryPath>$(SolutionDir)$(Configuration);$(LibraryPath)</LibraryPath>
</PropertyGroup>
@ -46,12 +46,13 @@
<LibraryPath>$(SolutionDir)$(Configuration);$(LibraryPath)</LibraryPath>
<IncludePath>$(SolutionDir);$(IncludePath)</IncludePath>
</PropertyGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug - null|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
@ -69,6 +70,7 @@
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
<PreprocessorDefinitions>_CRT_SECURE_NO_WARNINGS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<RuntimeLibrary>MultiThreadedDebug</RuntimeLibrary>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>