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remove test code
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@ -16,8 +16,6 @@
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#include "rwgl3impl.h"
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int renderpassfudge = 2;
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namespace rw {
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namespace gl3 {
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@ -67,8 +65,6 @@ drawInst_GSemu(InstanceDataHeader *header, InstanceData *inst)
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void
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drawInst(InstanceDataHeader *header, InstanceData *inst)
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{
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if(getAlphaBlend() == renderpassfudge)
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return;
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if(rw::GetRenderState(rw::GSALPHATEST))
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drawInst_GSemu(header, inst);
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else
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